Player Matchup

Achilles
Achilles
Derysive
Achilles
Level 169
God Stats
1W - 1L
1,511 SR
Queue Stats
91W - 89L
1,554 Elo+
Party 2
Charon
Charon
Fuhgeddaboudit
Charon
Level 172
God Stats
18W - 6L
1,649 SR
Queue Stats
304W - 360L
1,514 Elo+
Solo
Loki
Loki
JägerV
Loki
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,455 Elo+
Solo
Khepri
Khepri
TioNoe
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,601 Elo+
Solo
Zeus
Zeus
nlang600
Zeus
Level 155
God Stats
4W - 2L
1,570 SR
Queue Stats
85W - 80L
1,564 Elo+
Party 2
Team Averages
Level 152
1,546 SR
1,538 Elo+

VS

Team Averages
Level 137
1,554 SR
1,535 Elo+
Neith
Neith
LarryBrugeHiplo
Neith
Level 145
God Stats
2W - 1L
1,777 SR
Queue Stats
253W - 241L
1,602 Elo+
Solo
Cabrakan
Cabrakan
NoThlslsPatrlck
Cabrakan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tylasaur
Ah Muzen Cab
Level 136
God Stats
9W - 7L
1,601 SR
Queue Stats
165W - 145L
1,543 Elo+
Party 1
Fafnir
Fafnir
namechanged8779
Fafnir
Level 121
God Stats
0W - 1L
1,321 SR
Queue Stats
118W - 108L
1,542 Elo+
Party 1
Medusa
Medusa
sumnobody
Medusa
Level 159
God Stats
2W - 2L
1,571 SR
Queue Stats
86W - 100L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Derysive
Achilles
14
3 / 2 / 17
8,561
856
6,025
11,164
14,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 1 / 18
10,282
1,028
10,335
12,071
16,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
JägerV
Loki
16
6 / 2 / 12
9,190
919
6,486
6,605
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
TioNoe
Khepri
14
2 / 2 / 13
8,450
845
5,072
6,901
8,182
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zeus
15
8 / 1 / 12
9,570
957
16,657
7,451
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
7,885
789
9,906
10,318
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cabrakan
11
1 / 6 / 2
6,925
693
2,929
8,702
4,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Tylasaur
Ah Muzen Cab
16
3 / 1 / 4
8,186
819
8,045
8,273
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 6 / 4
6,647
665
1,274
8,995
8,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
sumnobody
Medusa
15
1 / 6 / 5
8,137
814
7,357
9,570
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
25
Kills
8
8
Deaths
25
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
Derysive
Achilles
3
2
17
5.75
W
6
1
18
15
W
Loki
JägerV
Loki
6
2
12
6
L
3
6
4
0.83
L
Cabrakan
1
6
2
0.33
W
Khepri
TioNoe
Khepri
2
2
13
4.25
L
Ah Muzen Cab
Tylasaur
Ah Muzen Cab
3
1
4
5
L
0
6
4
0.33
W
Zeus
8
1
12
14
L
Medusa
sumnobody
Medusa
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,575
Damage
29,511
44,192
Taken
45,858
43,898
Mitigated
22,131
12,991
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Derysive
Achilles
6,025
860
1,424
2,848
11,164
14,122
148
539
10,545
0
12,035
W
10,335
845
497
2,723
12,071
16,285
391
1,134
10,721
20,492
912
W
Loki
JägerV
Loki
6,486
322
991
477
6,605
2,559
488
489
6,064
0
20,279
L
9,906
2,425
0
1,395
10,318
3,259
0
7,555
2,721
0
17,212
L
Cabrakan
2,929
0
1,118
787
8,702
4,440
0
6,622
1,978
3,041
0
W
Khepri
TioNoe
Khepri
5,072
79
1,146
837
6,901
8,182
155
936
5,943
18,081
122
L
Ah Muzen Cab
Tylasaur
Ah Muzen Cab
8,045
3,308
138
508
8,273
2,860
0
5,562
2,626
0
24,393
L
1,274
189
0
467
8,995
8,173
0
6,149
2,778
5,540
0
W
Zeus
16,657
289
605
1,443
7,451
2,750
499
715
6,716
26,470
0
L
Medusa
sumnobody
Medusa
7,357
2,257
506
581
9,570
3,399
0
5,171
4,152
0
21,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,053
Gold Earned
37,780
147
Minions Killed
103
0
Camps Cleared
0
1,061,628
Distance Traveled
878,175
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,561
856
26
3
0
214,466
0
W
Charon
10,282
1,028
26
3
0
192,554
0
W
Loki
9,190
919
37
4
0
237,330
0
L
Neith
7,885
789
19
2
0
156,788
0
L
Cabrakan
6,925
693
2
0
0
145,601
1
W
Khepri
8,450
845
24
2
0
208,645
0
L
Ah Muzen Cab
8,186
819
34
3
0
217,350
0
L
Fafnir
6,647
665
7
1
0
166,439
0
W
Zeus
9,570
957
34
3
0
208,633
0
L
Medusa
8,137
814
41
4
0
191,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role