Player Matchup

Arachne
Arachne
Gold I
C-Dub104
Arachne
Gold I
Level 146
God Stats
1W - 3L
1,245 SR
Queue Stats
138W - 142L
1,669 MMR
Solo
Cerberus
Cerberus
Gold II
JUANDGGPRO
Cerberus
Gold II
Level 126
God Stats
1W - 3L
1,575 SR
Queue Stats
243W - 247L
1,672 MMR
Solo
Freya
Freya
Platinum III
LeSwanNoir
Freya
Platinum III
Level 109
God Stats
1W - 8L
1,343 SR
Queue Stats
78W - 76L
1,665 MMR
Solo
Nu Wa
Nu Wa
Gold III
M3X1C4N1S1M0
Nu Wa
Gold III
Level 156
God Stats
561W - 468L
1,596 SR
Queue Stats
1,020W - 1,093L
1,675 MMR
Solo
Poseidon
Poseidon
Platinum IV
R_K-S3N-7
Poseidon
Platinum IV
Level 200
God Stats
1W - 1L
1,528 SR
Queue Stats
78W - 74L
1,724 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,457 SR
1,681 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,734 SR
1,681 MMR
Chernobog
Chernobog
Gold IV
CIXV1
Chernobog
Gold IV
Level 50
God Stats
4W - 3L
1,492 SR
Queue Stats
49W - 36L
1,642 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum II
Gunsaxl
Ao Kuang
Platinum II
Level 142
God Stats
22W - 25L
1,608 SR
Queue Stats
108W - 101L
1,855 MMR
Party 1
Vulcan
Vulcan
Gold II
H3LiooT
Vulcan
Gold II
Level 190
God Stats
22W - 12L
1,997 SR
Queue Stats
170W - 167L
1,573 MMR
Party 1
Horus
Horus
Gold I
HeKrashed
Horus
Gold I
Level 147
God Stats
5W - 2L
1,771 SR
Queue Stats
299W - 310L
1,688 MMR
Party 2
Xing Tian
Xing Tian
Gold III
Mejula
Xing Tian
Gold III
Level 121
God Stats
2W - 1L
1,805 SR
Queue Stats
115W - 108L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C-Dub104
Arachne
16
4 / 3 / 1
8,784
488
8,664
16,732
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JUANDGGPRO
Cerberus
12
1 / 5 / 3
7,795
433
7,417
15,876
8,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
15
0 / 6 / 3
8,386
466
6,477
11,784
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

15
0 / 4 / 1
8,762
487
14,768
12,510
7,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
R_K-S3N-7
Poseidon
15
2 / 6 / 2
9,157
509
8,010
11,931
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AwilixKhepriAphroditeAres

VS

Bans
ThanatosKumbhakarnaMedusaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CIXV1
Chernobog
18
7 / 1 / 13
10,666
593
14,051
10,616
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Gunsaxl
Ao Kuang
18
7 / 3 / 4
10,532
585
9,890
16,379
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
H3LiooT
Vulcan
17
4 / 1 / 2
10,481
582
12,117
8,633
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
HeKrashed
Horus
15
5 / 1 / 10
9,190
511
10,311
18,645
14,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
Mejula
Xing Tian
17
1 / 1 / 5
10,869
604
5,839
17,691
9,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
24
24
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
C-Dub104
Arachne
4
3
1
1.5
W
Chernobog
CIXV1
Chernobog
7
1
13
13.5
W
Ao Kuang
Gunsaxl
Ao Kuang
7
3
4
3
W
Vulcan
H3LiooT
Vulcan
4
1
2
5
W
Horus
HeKrashed
Horus
5
1
10
10
L
Cerberus
JUANDGGPRO
Cerberus
1
5
3
0.5
L
Freya
0
6
3
0.25
L
0
4
1
0.13
W
Xing Tian
Mejula
Xing Tian
1
1
5
3.5
L
Poseidon
R_K-S3N-7
Poseidon
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,336
Damage
52,208
68,833
Taken
71,964
28,953
Mitigated
37,943
18,149
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
C-Dub104
Arachne
8,664
6,756
0
6,558
16,732
5,913
0
5,186
11,180
0
57,044
W
Chernobog
CIXV1
Chernobog
14,051
7,775
0
3,776
10,616
4,859
0
4,209
5,982
0
84,400
W
Ao Kuang
Gunsaxl
Ao Kuang
9,890
2,217
0
1,227
16,379
5,877
0
7,080
9,071
88,247
0
W
Vulcan
H3LiooT
Vulcan
12,117
360
0
896
8,633
2,790
0
5,092
3,381
83,670
0
W
Horus
HeKrashed
Horus
10,311
3,783
727
3,741
18,645
14,659
31
7,722
9,893
6,119
31,753
L
Cerberus
JUANDGGPRO
Cerberus
7,417
296
0
2,731
15,876
8,226
0
6,751
8,669
31,682
0
L
Freya
6,477
1,800
0
1,925
11,784
4,115
0
1,961
9,500
51,147
2,063
L
14,768
6,692
0
3,880
12,510
7,776
204
8,772
3,692
78,225
923
W
Xing Tian
Mejula
Xing Tian
5,839
267
0
4,979
17,691
9,758
523
10,975
6,620
85,814
2,388
L
Poseidon
R_K-S3N-7
Poseidon
8,010
1,025
0
3,055
11,931
2,923
0
5,470
6,103
83,399
830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
51,738
543
Minions Killed
616
0
Camps Cleared
0
1,736,216
Distance Traveled
1,786,882
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,784
488
86
5
0
390,090
3
W
Chernobog
10,666
593
109
6
0
346,952
1
W
Ao Kuang
10,532
585
114
6
0
384,700
1
W
Vulcan
10,481
582
177
10
0
389,916
2
W
Horus
9,190
511
56
3
0
365,162
0
L
Cerberus
7,795
433
68
4
0
338,092
0
L
Freya
8,386
466
121
7
0
343,422
4
L
Nu Wa
8,762
487
123
7
0
298,652
6
W
Xing Tian
10,869
604
160
9
0
300,152
1
L
Poseidon
9,157
509
145
8
0
365,960
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role