Player Matchup

Arachne
Arachne
Gold V
DerivedCraft
Arachne
Gold V
Level 157
God Stats
19W - 14L
1,633 SR
Queue Stats
141W - 156L
1,392 MMR
Solo
Izanami
Izanami
Gold V
KingArthurs3
Izanami
Gold V
Level 178
God Stats
4W - 4L
1,557 SR
Queue Stats
160W - 171L
1,248 MMR
Party 1
Hel
Hel
Gold V
KyIIeII
Hel
Gold V
Level 144
God Stats
9W - 8L
1,645 SR
Queue Stats
127W - 129L
1,399 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
STONEhengetinge
Kumbhakarna
Gold V
Level 227
God Stats
7W - 4L
1,765 SR
Queue Stats
154W - 157L
1,371 MMR
Solo
Kukulkan
Kukulkan
Gold II
TheSilkinson
Kukulkan
Gold II
Level 142
God Stats
30W - 29L
1,556 SR
Queue Stats
174W - 180L
1,458 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,631 SR
1,374 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,672 SR
1,391 MMR
Mulan
Mulan
Gold V
AstroApe2333
Mulan
Gold V
Level 152
God Stats
4W - 3L
1,706 SR
Queue Stats
146W - 163L
1,337 MMR
Solo
Poseidon
Poseidon
Gold V
EL G0RD09700
Poseidon
Gold V
Level 98
God Stats
5W - 3L
1,660 SR
Queue Stats
30W - 34L
1,342 MMR
Solo
Mercury
Mercury
Silver I
FRIALL1
Mercury
Silver I
Level 123
God Stats
2W - 3L
1,618 SR
Queue Stats
23W - 24L
1,476 MMR
Party 2
Bacchus
Bacchus
Silver I
KidxPluto
Bacchus
Silver I
Level 89
God Stats
5W - 6L
1,537 SR
Queue Stats
170W - 181L
1,354 MMR
Solo
Danzaburou
Danzaburou
Gold IV
lRealForcel
Danzaburou
Gold IV
Level 144
God Stats
5W - 2L
1,841 SR
Queue Stats
31W - 34L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerivedCraft
Arachne
14
2 / 1 / 4
8,127
542
4,037
8,386
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
KingArthurs3
Izanami
16
6 / 0 / 3
10,426
695
5,605
6,196
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hel
14
1 / 6 / 0
8,445
563
7,059
14,400
6,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
STONEhengetinge
Kumbhakarna
12
2 / 0 / 6
8,543
570
4,878
12,023
10,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
TheSilkinson
Kukulkan
14
2 / 0 / 3
8,857
590
3,606
4,545
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Sun WukongScyllaAo KuangAgni

VS

Bans
Nu WaThorAwilixKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,660
577
11,619
12,322
9,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
EL G0RD09700
Poseidon
12
1 / 4 / 0
6,995
466
5,067
7,245
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
FRIALL1
Mercury
13
2 / 2 / 1
7,135
476
3,930
10,973
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
KidxPluto
Bacchus
5
0 / 3 / 0
5,120
341
1,773
5,584
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
lRealForcel
Danzaburou
15
0 / 3 / 0
8,213
548
3,951
6,963
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
7
7
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
W
Arachne
DerivedCraft
Arachne
2
1
4
4
L
Poseidon
EL G0RD09700
Poseidon
1
4
0
0.25
L
Mercury
FRIALL1
Mercury
2
2
1
1.25
L
Bacchus
KidxPluto
Bacchus
0
3
0
0
W
Izanami
KingArthurs3
Izanami
6
0
3
7.5
W
Hel
1
6
0
0.17
W
Kumbhakarna
STONEhengetinge
Kumbhakarna
2
0
6
5
W
Kukulkan
TheSilkinson
Kukulkan
2
0
3
3.5
L
Danzaburou
lRealForcel
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,185
Damage
26,340
45,550
Taken
43,087
23,010
Mitigated
21,242
15,784
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,619
2,233
0
4,694
12,322
9,937
0
4,961
7,304
0
61,696
W
Arachne
DerivedCraft
Arachne
4,037
3,405
0
2,635
8,386
2,541
0
1,270
6,918
0
54,989
L
Poseidon
EL G0RD09700
Poseidon
5,067
371
0
1,060
7,245
2,124
0
2,997
4,115
47,362
0
L
Mercury
FRIALL1
Mercury
3,930
1,527
0
883
10,973
4,022
0
3,779
7,000
0
54,769
L
Bacchus
KidxPluto
Bacchus
1,773
312
0
1,714
5,584
2,857
0
1,436
4,148
6,851
80
W
Izanami
KingArthurs3
Izanami
5,605
4,111
0
1,853
6,196
2,073
2,921
909
5,287
0
69,642
W
Hel
7,059
479
1,079
5,986
14,400
6,471
195
364
13,956
55,468
697
W
Kumbhakarna
STONEhengetinge
Kumbhakarna
4,878
590
0
2,674
12,023
10,300
66
3,102
8,725
21,657
2,486
W
Kukulkan
TheSilkinson
Kukulkan
3,606
114
0
1,557
4,545
1,625
110
1,015
3,288
51,793
522
L
Danzaburou
lRealForcel
Danzaburou
3,951
1,142
0
2,285
6,963
2,302
0
1,188
5,699
0
75,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
36,123
458
Minions Killed
460
0
Camps Cleared
0
1,484,685
Distance Traveled
1,296,266
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,660
577
103
7
0
263,806
0
W
Arachne
8,127
542
77
5
0
349,242
0
L
Poseidon
6,995
466
107
7
0
286,957
5
L
Mercury
7,135
476
90
6
0
368,790
0
L
Bacchus
5,120
341
8
1
0
99,043
1
W
Izanami
10,426
695
145
10
0
270,588
0
W
Hel
8,445
563
93
6
0
260,466
6
W
Kumbhakarna
8,543
570
21
1
0
287,224
3
W
Kukulkan
8,857
590
122
8
0
317,165
5
L
Danzaburou
8,213
548
152
10
0
277,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role