Player Matchup

Persephone
Persephone
 
Persephone
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Blackxmage
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Imploriom
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
JimKazan
Horus
Level 148
God Stats
6W - 6L
1,536 SR
Queue Stats
93W - 82L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
MegaliPente
Tsukuyomi
Level 122
God Stats
1W - 1L
1,708 SR
Queue Stats
187W - 182L
1,430 Elo+
Solo
Team Averages
Level 88
1,549 SR
1,490 Elo+

VS

Team Averages
Level 201
1,585 SR
1,487 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Inigualavell
Xing Tian
Level 189
God Stats
1W - 1L
1,702 SR
Queue Stats
53W - 61L
1,473 Elo+
Party 2
Horus
Horus
Leo_The_Killer17
Horus
Level 158
God Stats
17W - 8L
1,645 SR
Queue Stats
210W - 207L
1,483 Elo+
Party 2
Bacchus
Bacchus
nascimentorp
Bacchus
Level 158
God Stats
6W - 5L
1,578 SR
Queue Stats
227W - 236L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 4 / 0
4,970
497
5,354
5,287
1,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
6
0 / 4 / 0
4,262
426
1,150
4,839
1,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Imploriom
Kuzenbo
5
0 / 3 / 0
4,213
421
1,527
5,370
4,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
JimKazan
Horus
9
0 / 0 / 0
5,262
526
4,047
8,606
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
MegaliPente
Tsukuyomi
8
0 / 6 / 0
4,593
459
2,393
9,212
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
8 / 0 / 5
6,512
651
9,075
6,071
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
 
Olorun
11
3 / 0 / 5
6,295
630
3,406
4,555
1,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
Inigualavell
Xing Tian
10
2 / 0 / 2
5,872
587
5,063
7,135
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
3 / 0 / 8
5,670
567
2,687
5,035
2,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bacchus
nascimentorp
Bacchus
9
1 / 0 / 8
5,554
555
3,137
4,462
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
17
17
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
4
0
0
W
Nu Wa
 
Nu Wa
8
0
5
10.5
W
Olorun
 
Olorun
3
0
5
5.5
L
Neith
0
4
0
0
L
Kuzenbo
Imploriom
Kuzenbo
0
3
0
0
W
Xing Tian
Inigualavell
Xing Tian
2
0
2
3
L
Horus
JimKazan
Horus
0
0
0
0
W
3
0
8
7
L
Tsukuyomi
MegaliPente
Tsukuyomi
0
6
0
0
W
Bacchus
nascimentorp
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,471
Damage
23,368
33,314
Taken
27,258
12,554
Mitigated
12,773
10,644
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,354
404
0
809
5,287
1,294
0
3,728
1,163
24,975
0
W
Nu Wa
 
Nu Wa
9,075
2,075
0
3,496
6,071
1,852
0
1,584
4,368
43,779
0
W
Olorun
 
Olorun
3,406
1,092
0
2,432
4,555
1,417
210
879
3,593
41,040
1,324
L
Neith
1,150
349
0
632
4,839
1,021
0
2,900
1,939
0
13,543
L
Kuzenbo
Imploriom
Kuzenbo
1,527
560
0
474
5,370
4,010
0
3,412
1,924
5,179
0
W
Xing Tian
Inigualavell
Xing Tian
5,063
402
0
2,092
7,135
4,649
0
292
6,379
27,261
1,696
L
Horus
JimKazan
Horus
4,047
1,852
70
5,593
8,606
4,363
0
4,370
3,698
0
32,463
W
2,687
1,136
1,765
2,758
5,035
2,735
0
1,737
3,057
0
9,656
L
Tsukuyomi
MegaliPente
Tsukuyomi
2,393
578
0
3,066
9,212
1,866
0
4,580
4,512
0
31,036
W
Bacchus
nascimentorp
Bacchus
3,137
361
0
1,609
4,462
2,120
0
1,834
2,440
15,289
3,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,300
Gold Earned
29,903
199
Minions Killed
269
0
Camps Cleared
0
966,561
Distance Traveled
1,055,815
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,970
497
53
5
0
190,234
0
W
Nu Wa
6,512
651
73
7
0
216,871
4
W
Olorun
6,295
630
73
7
0
171,593
1
L
Neith
4,262
426
27
3
0
169,046
0
L
Kuzenbo
4,213
421
11
1
0
196,051
0
W
Xing Tian
5,872
587
65
7
0
209,035
2
L
Horus
5,262
526
53
5
0
202,570
2
W
Horus
5,670
567
12
1
0
223,035
2
L
Tsukuyomi
4,593
459
55
6
0
208,660
0
W
Bacchus
5,554
555
46
5
0
235,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role