Player Matchup

Cthulhu
Cthulhu
Flow_Hungaro_10
Cthulhu
Level 118
God Stats
9W - 6L
1,338 SR
Queue Stats
305W - 307L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
GBMercy
Sun Wukong
Level 61
God Stats
1W - 0L
1,769 SR
Queue Stats
136W - 162L
1,423 Elo+
Solo
Sylvanus
Sylvanus
IBloodBeastI
Sylvanus
Level 82
God Stats
1W - 1L
1,217 SR
Queue Stats
103W - 93L
1,537 Elo+
Party 2
Chernobog
Chernobog
goooooooooglo54
Chernobog
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,498 Elo+
Party 2
Ix Chel
Ix Chel
jigoo23
Ix Chel
Level 120
God Stats
19W - 11L
1,559 SR
Queue Stats
97W - 89L
1,542 Elo+
Party 2
Team Averages
Level 102
1,477 SR
1,497 Elo+

VS

Team Averages
Level 85
1,656 SR
1,440 Elo+
Zhong Kui
Zhong Kui
JGARNER117
Zhong Kui
Level 85
God Stats
1W - 2L
1,654 SR
Queue Stats
120W - 106L
1,497 Elo+
Party 1
Athena
Athena
Jibby-Jangles
Athena
Level 69
God Stats
4W - 5L
1,659 SR
Queue Stats
30W - 32L
1,412 Elo+
Party 1
Hun Batz
Hun Batz
Luciano0619
Hun Batz
Level 81
God Stats
21W - 14L
1,576 SR
Queue Stats
149W - 145L
1,432 Elo+
Solo
Vulcan
Vulcan
MRL_CreaTionz
Vulcan
Level 69
God Stats
6W - 6L
1,887 SR
Queue Stats
34W - 31L
1,401 Elo+
Party 1
Xbalanque
Xbalanque
Neonwolf8796
Xbalanque
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 259L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 2
10,276
571
7,257
10,495
7,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GBMercy
Sun Wukong
17
6 / 0 / 5
10,479
582
10,401
17,528
8,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
IBloodBeastI
Sylvanus
16
3 / 2 / 1
9,766
543
7,722
23,874
18,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
goooooooooglo54
Chernobog
16
1 / 0 / 6
9,157
509
8,534
8,105
2,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
jigoo23
Ix Chel
20
5 / 1 / 1
12,506
695
7,083
7,815
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JGARNER117
Zhong Kui
14
1 / 3 / 0
8,412
467
8,600
14,864
8,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 2 / 1
8,478
471
5,943
16,531
7,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
Luciano0619
Hun Batz
10
1 / 1 / 0
7,110
395
6,664
11,316
6,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 6 / 1
8,727
485
6,059
8,055
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Neonwolf8796
Xbalanque
9
0 / 3 / 1
6,281
349
5,220
7,668
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Sun Wukong
GBMercy
Sun Wukong
6
0
5
8.5
W
Sylvanus
IBloodBeastI
Sylvanus
3
2
1
1.75
L
Zhong Kui
JGARNER117
Zhong Kui
1
3
0
0.33
L
1
2
1
0.75
L
Hun Batz
Luciano0619
Hun Batz
1
1
0
1
L
1
6
1
0.25
L
Xbalanque
Neonwolf8796
Xbalanque
0
3
1
0.17
W
Chernobog
goooooooooglo54
Chernobog
1
0
6
4
W
Ix Chel
jigoo23
Ix Chel
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
32,486
67,817
Taken
58,434
41,707
Mitigated
26,878
31,182
Healing
18,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,257
651
52
715
10,495
7,818
141
4,827
5,668
62,764
933
W
Sun Wukong
GBMercy
Sun Wukong
10,401
2,458
0
9,882
17,528
8,835
49
5,529
11,999
0
78,685
W
Sylvanus
IBloodBeastI
Sylvanus
7,722
2,534
4,624
10,561
23,874
18,802
794
6,346
17,528
38,134
0
L
Zhong Kui
JGARNER117
Zhong Kui
8,600
1,083
0
6,218
14,864
8,809
0
5,598
8,494
60,637
4,084
L
5,943
1,342
0
5,732
16,531
7,399
0
5,780
10,489
49,215
1,662
L
Hun Batz
Luciano0619
Hun Batz
6,664
636
0
3,535
11,316
6,233
0
2,236
9,080
0
27,803
L
6,059
111
0
0
8,055
2,295
0
4,184
3,647
58,114
1,017
L
Xbalanque
Neonwolf8796
Xbalanque
5,220
1,937
0
3,295
7,668
2,142
0
2,802
4,866
0
25,899
W
Chernobog
goooooooooglo54
Chernobog
8,534
4,723
0
1,947
8,105
2,969
2,751
1,725
6,380
0
76,202
W
Ix Chel
jigoo23
Ix Chel
7,083
378
441
2,960
7,815
3,283
2,021
2,575
5,240
109,544
1,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,184
Gold Earned
39,008
625
Minions Killed
415
0
Camps Cleared
0
1,666,429
Distance Traveled
1,521,370
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,276
571
128
7
0
335,856
0
W
Sun Wukong
10,479
582
119
7
0
408,059
0
W
Sylvanus
9,766
543
48
3
0
253,033
4
L
Zhong Kui
8,412
467
113
6
0
326,222
2
L
Athena
8,478
471
91
5
0
380,223
0
L
Hun Batz
7,110
395
38
2
0
284,020
6
L
Vulcan
8,727
485
120
7
0
332,413
0
L
Xbalanque
6,281
349
53
3
0
198,492
4
W
Chernobog
9,157
509
115
6
0
307,594
4
W
Ix Chel
12,506
695
215
12
0
361,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role