Player Matchup

Hel
Hel
Blizz4rd21
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,425 Elo+
Party 3
Odin
Odin
ImSoOnlooki
Odin
Level 16
God Stats
3W - 1L
1,493 SR
Queue Stats
30W - 29L
1,468 Elo+
Party 1
Medusa
Medusa
Orahkin
Medusa
Level 62
God Stats
1W - 2L
1,274 SR
Queue Stats
45W - 50L
1,457 Elo+
Party 1
Ares
Ares
Tyrone8731
Ares
Level 127
God Stats
3W - 1L
1,841 SR
Queue Stats
8W - 29L
1,242 Elo+
Solo
Fenrir
Fenrir
richie34rm
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,428 Elo+
Party 3
Team Averages
Level 77
1,521 SR
1,404 Elo+

VS

Team Averages
Level 101
1,470 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Hammah
Agni
Level 102
God Stats
2W - 5L
1,298 SR
Queue Stats
32W - 43L
1,418 Elo+
Party 4
Sun Wukong
Sun Wukong
WakaanSpagit
Sun Wukong
Level 157
God Stats
1W - 2L
1,520 SR
Queue Stats
51W - 64L
1,444 Elo+
Party 4
Erlang Shen
Erlang Shen
azlaf
Erlang Shen
Level 77
God Stats
3W - 6L
1,533 SR
Queue Stats
18W - 20L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 10
8,321
1,387
4,811
2,542
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
2 / 0 / 10
7,228
1,205
3,218
3,010
2,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Orahkin
Medusa
13
3 / 0 / 9
7,776
1,296
6,542
2,252
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 0 / 13
7,961
1,327
4,315
5,609
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
richie34rm
Fenrir
13
5 / 0 / 5
7,947
1,325
2,932
3,559
1,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

413

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 4 / 0
6,356
1,059
5,304
6,319
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
11
0 / 4 / 0
6,018
1,003
2,173
4,532
1,585
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Hammah
Agni
11
0 / 3 / 0
6,061
1,010
2,320
3,289
879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
WakaanSpagit
Sun Wukong
11
0 / 4 / 0
6,273
1,046
2,014
8,353
5,988
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
azlaf
Erlang Shen
11
0 / 2 / 0
6,136
1,023
2,249
5,577
3,129
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
16
Kills
0
0
Deaths
17
47
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
L
Nemesis
 
Nemesis
0
4
0
0
W
5
0
10
10
L
Agni
Hammah
Agni
0
3
0
0
W
2
0
10
7
W
Medusa
Orahkin
Medusa
3
0
9
7.5
W
1
0
13
7.5
L
Sun Wukong
WakaanSpagit
Sun Wukong
0
4
0
0
L
Erlang Shen
azlaf
Erlang Shen
0
2
0
0
W
Fenrir
richie34rm
Fenrir
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,818
Damage
14,060
16,972
Taken
28,070
9,395
Mitigated
13,769
9,752
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,304
317
0
280
6,319
2,188
0
2,683
3,525
18,600
0
L
Nemesis
 
Nemesis
2,173
1,205
114
538
4,532
1,585
0
546
3,805
0
3,942
W
4,811
361
4,499
2,067
2,542
833
0
1,251
1,117
25,650
756
L
Agni
Hammah
Agni
2,320
0
0
0
3,289
879
0
1,158
2,031
6,487
30
W
3,218
1,865
0
582
3,010
2,194
0
1,311
1,563
0
4,795
W
Medusa
Orahkin
Medusa
6,542
2,440
0
442
2,252
670
0
1,124
992
0
23,918
W
4,315
406
0
1,808
5,609
4,006
0
2,076
3,254
8,163
0
L
Sun Wukong
WakaanSpagit
Sun Wukong
2,014
509
0
324
8,353
5,988
0
1,953
4,994
269
12,314
L
Erlang Shen
azlaf
Erlang Shen
2,249
696
85
505
5,577
3,129
0
2,675
2,723
0
6,972
W
Fenrir
richie34rm
Fenrir
2,932
448
0
354
3,559
1,692
0
1,311
2,158
0
9,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
30,844
119
Minions Killed
70
8
Camps Cleared
3
636,952
Distance Traveled
415,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,356
1,059
26
4
2
97,359
0
L
Nemesis
6,018
1,003
9
2
0
61,786
0
W
Hel
8,321
1,387
57
10
0
130,897
0
L
Agni
6,061
1,010
6
1
1
58,857
0
W
Odin
7,228
1,205
7
1
1
122,090
0
W
Medusa
7,776
1,296
40
7
3
118,346
0
W
Ares
7,961
1,327
5
1
0
125,859
0
L
Sun Wukong
6,273
1,046
20
3
0
106,877
0
L
Erlang Shen
6,136
1,023
9
2
0
90,340
0
W
Fenrir
7,947
1,325
10
2
4
139,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role