Player Matchup

Ix Chel
Ix Chel
Bronze III
Darksunday
Ix Chel
Bronze III
Level 156
God Stats
4W - 0L
1,845 SR
Queue Stats
4W - 1L
1,563 MMR
Party 1
Surtr
Surtr
Silver II
isrramatrix26
Surtr
Silver II
Level 158
God Stats
2W - 1L
1,505 SR
Queue Stats
8W - 5L
1,506 MMR
Party 1
Poseidon
Poseidon
Gold IV
sleptThruschool
Poseidon
Gold IV
Level 173
God Stats
6W - 4L
1,442 SR
Queue Stats
83W - 89L
1,539 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 162
1,597 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,493 SR
1,519 MMR
Loki
Loki
Gold III
HellFramco
Loki
Gold III
Level 148
God Stats
0W - 2L
1,302 SR
Queue Stats
84W - 94L
1,545 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
LEGENDARY_MARVEL
Baba Yaga
Gold II
Level 156
God Stats
95W - 81L
1,606 SR
Queue Stats
705W - 819L
1,582 MMR
Solo
Agni
Agni
Gold III
Verdin197950
Agni
Gold III
Level 118
God Stats
6W - 7L
1,572 SR
Queue Stats
279W - 319L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Darksunday
Ix Chel
17
7 / 0 / 7
10,529
957
7,830
4,592
1,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 3 / 7
10,206
928
9,481
11,218
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
16
4 / 2 / 8
9,813
892
6,493
7,578
1,984
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AresCthulhuKumbhakarnaMulanGanesha

VS

Bans
Ne ZhaBacchusHorusOdinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,352
668
3,232
9,747
2,906
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
14
4 / 6 / 1
9,611
874
5,078
10,618
3,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 3 / 2
8,712
792
7,492
6,623
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
5
5
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Darksunday
Ix Chel
7
0
7
10.5
L
0
8
1
0.06
L
Baba Yaga
4
6
1
0.75
L
1
3
2
0.67
W
6
3
7
3.17
W
Poseidon
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
15,802
23,388
Taken
26,988
10,459
Mitigated
8,106
3,560
Healing
1,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Darksunday
Ix Chel
7,830
902
620
947
4,592
1,467
436
1,778
2,528
42,161
0
L
3,232
650
0
683
9,747
2,906
145
4,916
4,500
0
16,852
L
Baba Yaga
5,078
118
0
468
10,618
3,381
0
5,891
4,307
25,805
416
L
7,492
449
0
298
6,623
1,819
185
3,809
2,575
22,651
0
W
9,481
3,241
0
1,699
11,218
7,008
128
4,472
6,288
987
27,554
W
Poseidon
6,493
618
0
294
7,578
1,984
1,277
5,360
1,930
31,339
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
25,675
165
Minions Killed
108
0
Camps Cleared
0
648,529
Distance Traveled
575,957
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,529
957
83
8
0
215,251
5
L
Loki
7,352
668
28
3
0
190,320
0
L
Baba Yaga
9,611
874
33
3
0
170,686
3
L
Agni
8,712
792
47
4
0
214,951
0
W
Surtr
10,206
928
38
3
0
217,032
0
W
Poseidon
9,813
892
44
4
0
216,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role