Player Matchup

Nu Wa
Nu Wa
BleakKibbles300
Nu Wa
Level 129
God Stats
2W - 1L
1,561 SR
Queue Stats
74W - 67L
1,483 Elo+
Party 1
Xing Tian
Xing Tian
LavaLampPower
Xing Tian
Level 127
God Stats
1W - 2L
1,485 SR
Queue Stats
72W - 59L
1,464 Elo+
Party 1
Sol
Sol
Macboo11
Sol
Level 158
God Stats
4W - 3L
1,525 SR
Queue Stats
564W - 594L
1,471 Elo+
Solo
Izanami
Izanami
MysTiicCyber
Izanami
Level 97
God Stats
3W - 0L
1,214 SR
Queue Stats
18W - 20L
1,381 Elo+
Party 1
Ganesha
Ganesha
PapaGwendo
Ganesha
Level 144
God Stats
1W - 1L
1,383 SR
Queue Stats
79W - 75L
1,479 Elo+
Party 1
Team Averages
Level 131
1,434 SR
1,455 Elo+

VS

Team Averages
Level 134
1,368 SR
1,497 Elo+
Gilgamesh
Gilgamesh
DaddyDurdee
Gilgamesh
Level 122
God Stats
0W - 4L
1,228 SR
Queue Stats
144W - 143L
1,483 Elo+
Solo
Vulcan
Vulcan
FallenElRay
Vulcan
Level 158
God Stats
0W - 2L
1,313 SR
Queue Stats
161W - 165L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
MooseyCobra
Jing Wei
Level 121
God Stats
6W - 6L
1,552 SR
Queue Stats
281W - 299L
1,480 Elo+
Party 2
King Arthur
King Arthur
Snydayy
King Arthur
Level 138
God Stats
0W - 1L
1,270 SR
Queue Stats
68W - 56L
1,523 Elo+
Solo
Cliodhna
Cliodhna
michaelpb80
Cliodhna
Level 129
God Stats
2W - 8L
1,480 SR
Queue Stats
410W - 418L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 20
10,077
840
12,615
4,839
1,385
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
LavaLampPower
Xing Tian
17
4 / 1 / 16
10,088
841
8,330
14,461
18,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 2 / 14
11,174
931
13,337
9,225
3,341
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MysTiicCyber
Izanami
17
11 / 3 / 10
10,777
898
7,904
8,665
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ganesha
PapaGwendo
Ganesha
16
1 / 4 / 23
9,562
797
11,156
15,333
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyDurdee
Gilgamesh
16
4 / 7 / 4
9,707
809
9,780
18,503
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Vulcan
16
1 / 5 / 7
9,327
777
12,151
9,827
3,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
MooseyCobra
Jing Wei
16
2 / 5 / 6
8,908
742
5,910
8,795
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Snydayy
King Arthur
13
0 / 6 / 2
7,704
642
2,951
11,099
7,252
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
michaelpb80
Cliodhna
14
4 / 7 / 2
9,402
784
12,937
13,024
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
32
29
Kills
11
11
Deaths
30
83
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
20
14
L
Gilgamesh
DaddyDurdee
Gilgamesh
4
7
4
0.86
L
Vulcan
1
5
7
0.9
W
Xing Tian
LavaLampPower
Xing Tian
4
1
16
12
W
9
2
14
8
L
Jing Wei
MooseyCobra
Jing Wei
2
5
6
1
W
Izanami
MysTiicCyber
Izanami
11
3
10
5.33
W
Ganesha
PapaGwendo
Ganesha
1
4
23
3.13
L
King Arthur
Snydayy
King Arthur
0
6
2
0.17
L
Cliodhna
michaelpb80
Cliodhna
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,342
Damage
43,729
52,523
Taken
61,248
37,858
Mitigated
28,887
18,557
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,615
3,526
1,236
745
4,839
1,385
1,141
1,670
3,169
23,544
0
L
Gilgamesh
DaddyDurdee
Gilgamesh
9,780
2,043
262
3,064
18,503
12,640
0
10,949
7,409
0
18,926
L
Vulcan
12,151
671
0
255
9,827
3,001
59
7,811
1,770
36,656
591
W
Xing Tian
LavaLampPower
Xing Tian
8,330
323
545
1,009
14,461
18,281
487
2,152
12,181
20,212
769
W
13,337
3,557
1,972
3,669
9,225
3,341
2,295
2,884
6,176
32,274
0
L
Jing Wei
MooseyCobra
Jing Wei
5,910
4,235
521
794
8,795
2,304
455
7,176
1,502
0
25,762
W
Izanami
MysTiicCyber
Izanami
7,904
3,747
0
923
8,665
3,406
2,716
1,927
6,502
0
25,891
W
Ganesha
PapaGwendo
Ganesha
11,156
454
3,871
4,587
15,333
11,445
207
3,331
11,677
18,159
834
L
King Arthur
Snydayy
King Arthur
2,951
97
198
1,192
11,099
7,252
0
7,752
3,198
0
11,236
L
Cliodhna
michaelpb80
Cliodhna
12,937
1,192
216
2,077
13,024
3,690
0
9,477
3,347
0
30,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
45,048
154
Minions Killed
165
0
Camps Cleared
0
1,225,230
Distance Traveled
1,086,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,077
840
24
2
0
245,710
0
L
Gilgamesh
9,707
809
25
2
0
210,587
0
L
Vulcan
9,327
777
54
5
0
230,652
0
W
Xing Tian
10,088
841
33
3
0
260,581
0
W
Sol
11,174
931
50
4
0
229,553
0
L
Jing Wei
8,908
742
38
3
0
229,740
0
W
Izanami
10,777
898
47
4
0
241,780
0
W
Ganesha
9,562
797
0
0
0
247,606
0
L
King Arthur
7,704
642
19
2
0
205,336
0
L
Cliodhna
9,402
784
29
2
0
210,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role