Player Matchup

Rama
Rama
Goalieman390
Rama
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 65L
1,496 Elo+
Party 2
Merlin
Merlin
I_M1ss_Th3_Rag3
Merlin
Level 141
God Stats
50W - 45L
1,515 SR
Queue Stats
1,557W - 1,419L
1,420 Elo+
Solo
Charon
Charon
Shadowwolf72012
Charon
Level 122
God Stats
2W - 0L
1,670 SR
Queue Stats
11W - 9L
1,531 Elo+
Party 2
Bellona
Bellona
lilbrownbean57
Bellona
Level 139
God Stats
33W - 35L
1,507 SR
Queue Stats
623W - 616L
1,451 Elo+
Solo
Awilix
Awilix
yaxi507
Awilix
Level 138
God Stats
18W - 22L
1,364 SR
Queue Stats
82W - 70L
1,493 Elo+
Solo
Team Averages
Level 136
1,511 SR
1,478 Elo+

VS

Team Averages
Level 122
1,481 SR
1,495 Elo+
Ganesha
Ganesha
Big1Germ
Ganesha
Level 136
God Stats
3W - 5L
1,523 SR
Queue Stats
326W - 312L
1,502 Elo+
Party 1
Ravana
Ravana
Kcxthekid
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
Neonwolf8796
Jing Wei
Level 122
God Stats
1W - 3L
1,308 SR
Queue Stats
218W - 248L
1,470 Elo+
Solo
Janus
Janus
Sacatera
Janus
Level 89
God Stats
76W - 91L
1,544 SR
Queue Stats
247W - 238L
1,513 Elo+
Solo
Cliodhna
Cliodhna
SajeWukong
Cliodhna
Level 141
God Stats
2W - 2L
1,531 SR
Queue Stats
224W - 228L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,822
569
7,551
8,469
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 2
6,816
568
6,368
4,415
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
4 / 0 / 5
7,395
616
6,744
6,979
5,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 1
7,104
592
6,621
11,856
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Awilix
yaxi507
Awilix
12
3 / 2 / 4
6,448
537
2,827
8,430
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Big1Germ
Ganesha
9
0 / 5 / 2
5,695
475
3,552
13,955
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Kcxthekid
Ravana
11
0 / 2 / 1
5,986
499
5,768
7,976
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Neonwolf8796
Jing Wei
11
0 / 2 / 1
5,639
470
3,600
6,465
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Sacatera
Janus
12
1 / 2 / 0
6,774
565
4,413
5,235
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
SajeWukong
Cliodhna
10
2 / 4 / 1
5,755
480
3,990
8,620
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
3
3
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Big1Germ
Ganesha
0
5
2
0.2
W
2
1
3
3.5
W
3
0
2
4
L
Ravana
Kcxthekid
Ravana
0
2
1
0.25
L
Jing Wei
Neonwolf8796
Jing Wei
0
2
1
0.25
L
Janus
Sacatera
Janus
1
2
0
0.5
L
Cliodhna
SajeWukong
Cliodhna
2
4
1
0.63
W
4
0
5
6.5
W
2
0
1
2.5
W
Awilix
yaxi507
Awilix
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,111
Damage
21,323
40,149
Taken
42,251
20,521
Mitigated
20,279
18,346
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Big1Germ
Ganesha
3,552
732
0
3,798
13,955
9,485
0
4,252
9,521
19,928
0
W
7,551
6,513
0
5,406
8,469
2,789
385
1,725
6,744
0
53,008
W
6,368
396
0
460
4,415
1,389
0
1,495
2,748
40,267
0
L
Ravana
Kcxthekid
Ravana
5,768
1,478
0
1,414
7,976
4,988
175
0
7,976
0
37,926
L
Jing Wei
Neonwolf8796
Jing Wei
3,600
2,575
0
2,375
6,465
1,842
0
1,905
4,560
0
36,522
L
Janus
Sacatera
Janus
4,413
0
0
500
5,235
1,467
0
2,265
2,638
49,973
646
L
Cliodhna
SajeWukong
Cliodhna
3,990
593
0
3,112
8,620
2,497
0
3,348
5,096
0
31,254
W
6,744
1,880
0
2,062
6,979
5,317
0
2,000
4,859
22,362
1,646
W
6,621
2,540
0
6,295
11,856
8,398
0
315
10,736
0
47,676
W
Awilix
yaxi507
Awilix
2,827
722
0
4,123
8,430
2,628
0
1,941
6,321
0
36,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
29,849
349
Minions Killed
336
0
Camps Cleared
0
1,114,744
Distance Traveled
1,176,656
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,695
475
0
0
0
220,247
3
W
Rama
6,822
569
100
8
0
208,276
3
W
Merlin
6,816
568
97
8
0
227,402
2
L
Ravana
5,986
499
72
6
0
217,777
1
L
Jing Wei
5,639
470
82
7
0
234,424
4
L
Janus
6,774
565
119
10
0
250,097
3
L
Cliodhna
5,755
480
63
5
0
254,111
2
W
Charon
7,395
616
17
1
0
225,037
0
W
Bellona
7,104
592
73
6
0
193,697
0
W
Awilix
6,448
537
62
5
0
260,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role