Player Matchup

Surtr
Surtr
Bronze III
REVANANTZERO
Surtr
Bronze III
Level 53
God Stats
1W - 0L
1,506 SR
Queue Stats
6W - 22L
632 MMR
Party 1
Danzaburou
Danzaburou
Bronze I
TOCxSLEEPYxJOE
Danzaburou
Bronze I
Level 54
God Stats
2W - 3L
1,358 SR
Queue Stats
5W - 11L
1,142 MMR
Party 1
Sol
Sol
Bronze I
Troublesomegamer
Sol
Bronze I
Level 66
God Stats
2W - 2L
1,463 SR
Queue Stats
10W - 26L
632 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 58
1,442 SR
802 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,324 SR
914 MMR
Izanami
Izanami
Bronze II
M G 1ndra
Izanami
Bronze II
Level 89
God Stats
0W - 3L
1,211 SR
Queue Stats
12W - 31L
816 MMR
Solo
Zeus
Zeus
Silver IV
River2Styx
Zeus
Silver IV
Level 69
God Stats
3W - 5L
1,262 SR
Queue Stats
54W - 79L
853 MMR
Solo
Ares
Ares
Bronze I
WordySine
Ares
Bronze I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 146L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,671
963
6,759
7,769
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
TOCxSLEEPYxJOE
Danzaburou
14
5 / 3 / 6
9,169
1,019
7,822
10,339
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 2 / 7
9,230
1,026
7,657
6,340
1,881
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
JanusAgniNu WaKukulkanSobek

VS

Bans
VulcanGilgameshChronosHachimanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M G 1ndra
Izanami
12
5 / 3 / 1
8,309
923
6,533
7,441
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 4
7,128
792
8,203
7,362
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
12
1 / 5 / 5
7,373
819
2,253
10,349
6,375
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
6
6
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
M G 1ndra
Izanami
5
3
1
1.83
W
4
1
6
7
L
0
6
4
0.33
W
Danzaburou
TOCxSLEEPYxJOE
Danzaburou
5
3
6
2.67
W
5
2
7
4.25
L
Ares
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,238
Damage
16,989
24,448
Taken
25,152
9,778
Mitigated
10,468
6,094
Healing
1,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
M G 1ndra
Izanami
6,533
3,750
0
142
7,441
2,089
628
2,471
4,970
0
17,224
W
6,759
1,631
0
1,772
7,769
4,321
340
4,204
3,565
726
24,490
L
8,203
583
0
1,080
7,362
2,004
180
2,460
4,889
24,373
0
W
Danzaburou
TOCxSLEEPYxJOE
Danzaburou
7,822
4,371
0
2,282
10,339
3,576
1,526
4,117
6,222
0
30,876
W
7,657
2,999
0
2,040
6,340
1,881
1,433
2,082
4,258
25,847
826
L
Ares
2,253
500
21
268
10,349
6,375
0
2,539
7,799
4,758
243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
22,810
111
Minions Killed
80
0
Camps Cleared
0
511,332
Distance Traveled
417,364
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,309
923
27
3
0
138,062
0
W
Surtr
8,671
963
36
4
0
176,810
0
L
Zeus
7,128
792
44
5
0
141,693
0
W
Danzaburou
9,169
1,019
45
5
0
158,549
0
W
Sol
9,230
1,026
30
3
0
175,973
0
L
Ares
7,373
819
9
1
0
137,609
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role