Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Shake139
Chang'e
Level 129
God Stats
3W - 1L
1,710 SR
Queue Stats
32W - 16L
1,587 Elo+
Solo
King Arthur
King Arthur
SpiritualBoot08
King Arthur
Level 145
God Stats
5W - 11L
1,353 SR
Queue Stats
201W - 204L
1,617 Elo+
Solo
Persephone
Persephone
UrDadsFugBoi
Persephone
Level 106
God Stats
172W - 179L
1,541 SR
Queue Stats
467W - 466L
1,490 Elo+
Solo
Surtr
Surtr
Zestyboyyy
Surtr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,561 Elo+
Solo
Team Averages
Level 142
1,521 SR
1,551 Elo+

VS

Team Averages
Level 128
1,577 SR
1,601 Elo+
King Arthur
King Arthur
AmbarWolfy
King Arthur
Level 119
God Stats
9W - 4L
1,710 SR
Queue Stats
193W - 181L
1,577 Elo+
Solo
Hera
Hera
DemonsWolf20
Hera
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 24L
1,604 Elo+
Solo
Chiron
Chiron
Gutsy Xenomorph
Chiron
Level 153
God Stats
140W - 117L
1,560 SR
Queue Stats
1,028W - 1,071L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Tannyblue2
Cthulhu
Level 104
God Stats
2W - 3L
1,374 SR
Queue Stats
109W - 59L
1,695 Elo+
Solo
Hun Batz
Hun Batz
speedhash
Hun Batz
Level 186
God Stats
6W - 3L
1,742 SR
Queue Stats
385W - 229L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 4 / 2
7,916
1,131
8,941
11,759
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Shake139
Chang'e
12
0 / 3 / 2
7,099
1,014
4,254
6,110
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SpiritualBoot08
King Arthur
13
1 / 4 / 3
7,953
1,136
9,802
20,035
16,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
UrDadsFugBoi
Persephone
14
1 / 4 / 3
8,626
1,232
6,876
8,953
2,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
12
1 / 4 / 2
7,571
1,082
3,170
9,711
7,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

223

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmbarWolfy
King Arthur
14
5 / 3 / 11
9,139
1,306
8,306
10,309
9,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 9
7,947
1,135
8,342
2,626
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 0 / 10
9,008
1,287
6,680
4,186
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Tannyblue2
Cthulhu
15
5 / 0 / 13
10,194
1,456
14,152
10,937
9,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
speedhash
Hun Batz
14
3 / 1 / 11
8,756
1,251
16,139
8,422
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
4
Kills
19
19
Deaths
4
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
2
0.5
W
King Arthur
AmbarWolfy
King Arthur
5
3
11
3.5
W
1
0
9
5.5
W
5
0
10
10
L
Chang'e
Shake139
Chang'e
0
3
2
0.33
L
King Arthur
SpiritualBoot08
King Arthur
1
4
3
0.63
W
Cthulhu
Tannyblue2
Cthulhu
5
0
13
11.5
L
Persephone
UrDadsFugBoi
Persephone
1
4
3
0.63
L
Surtr
1
4
2
0.5
W
Hun Batz
speedhash
Hun Batz
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,043
Damage
53,619
56,568
Taken
36,480
32,197
Mitigated
26,147
7,836
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,941
4,403
0
27
11,759
4,069
0
4,459
7,165
0
25,796
W
King Arthur
AmbarWolfy
King Arthur
8,306
1,092
0
380
10,309
9,896
0
3,734
6,575
0
15,320
W
8,342
890
0
881
2,626
839
0
936
1,690
18,084
464
W
6,680
2,551
628
814
4,186
1,473
0
1,402
2,784
0
14,103
L
Chang'e
Shake139
Chang'e
4,254
127
1,390
1,843
6,110
1,986
0
2,623
3,359
12,266
523
L
King Arthur
SpiritualBoot08
King Arthur
9,802
444
0
3,769
20,035
16,196
0
8,357
11,349
0
23,385
W
Cthulhu
Tannyblue2
Cthulhu
14,152
1,404
711
2,917
10,937
9,578
0
2,110
8,827
31,112
1,330
L
Persephone
UrDadsFugBoi
Persephone
6,876
470
0
116
8,953
2,801
0
1,791
7,085
25,444
0
L
Surtr
3,170
873
0
691
9,711
7,145
0
3,495
6,022
122
7,397
W
Hun Batz
speedhash
Hun Batz
16,139
2,853
0
320
8,422
4,361
0
2,819
5,603
0
31,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
45,044
150
Minions Killed
156
5
Camps Cleared
4
618,993
Distance Traveled
789,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,916
1,131
38
5
1
141,006
0
W
King Arthur
9,139
1,306
16
2
3
145,544
0
W
Hera
7,947
1,135
37
5
0
135,005
0
W
Chiron
9,008
1,287
21
3
0
155,604
0
L
Chang'e
7,099
1,014
19
3
0
69,329
0
L
King Arthur
7,953
1,136
37
5
1
152,470
0
W
Cthulhu
10,194
1,456
40
6
1
175,489
0
L
Persephone
8,626
1,232
45
6
2
160,286
0
L
Surtr
7,571
1,082
11
2
1
95,902
0
W
Hun Batz
8,756
1,251
42
6
0
177,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role