Player Matchup

Skadi
Skadi
Silver I
BigGoat901
Skadi
Silver I
Level 112
God Stats
88W - 83L
1,524 SR
Queue Stats
166W - 180L
1,081 MMR
Party 3
Athena
Athena
Gold V
Jandrezh
Athena
Gold V
Level 148
God Stats
24W - 20L
1,581 SR
Queue Stats
412W - 430L
1,150 MMR
Solo
Persephone
Persephone
Bronze V
Nusaith
Persephone
Bronze V
Level 126
God Stats
0W - 1L
1,566 SR
Queue Stats
2W - 15L
1,169 MMR
Solo
Nemesis
Nemesis
Silver I
Sub-zero-dragon1
Nemesis
Silver I
Level 68
God Stats
0W - 1L
1,577 SR
Queue Stats
63W - 68L
1,234 MMR
Party 3
Sylvanus
Sylvanus
Silver I
gAuG3rYd3R
Sylvanus
Silver I
Level 81
God Stats
1W - 2L
1,454 SR
Queue Stats
253W - 282L
1,112 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,540 SR
1,149 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,476 SR
1,190 MMR
Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
ConstantFawn336
Cu Chulainn
Silver I
Level 98
God Stats
25W - 31L
1,450 SR
Queue Stats
277W - 292L
1,129 MMR
Party 2
Yemoja
Yemoja
Bronze III
Jigopotamus
Yemoja
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 54L
1,074 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Peemoney25
Ah Muzen Cab
Bronze III
Level 62
God Stats
2W - 0L
1,679 SR
Queue Stats
50W - 54L
1,074 MMR
Party 1
Hun Batz
Hun Batz
Silver II
RochaMS16
Hun Batz
Silver II
Level 134
God Stats
3W - 1L
1,252 SR
Queue Stats
61W - 78L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
2 / 7 / 0
9,197
460
7,126
14,325
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Jandrezh
Athena
14
1 / 7 / 2
9,057
453
5,404
22,108
20,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Nusaith
Persephone
12
0 / 6 / 1
8,271
414
5,473
12,347
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 7 / 0
8,618
431
8,314
18,553
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
gAuG3rYd3R
Sylvanus
13
2 / 7 / 1
8,544
427
9,489
19,888
19,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
AresLokiArachneThanatosAnubis

VS

Bans
ChronosAwilixBellonaMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
14 / 0 / 10
11,804
590
27,729
8,640
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ConstantFawn336
Cu Chulainn
16
8 / 2 / 11
11,249
562
12,071
22,398
13,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
14
1 / 0 / 18
9,909
495
6,999
11,711
9,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ah Muzen Cab
Peemoney25
Ah Muzen Cab
15
1 / 2 / 12
10,066
503
5,853
11,855
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
RochaMS16
Hun Batz
20
10 / 1 / 11
12,885
644
12,216
18,234
8,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
96
5
Kills
34
34
Deaths
5
4
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
14
0
10
19
L
Skadi
2
7
0
0.29
W
Cu Chulainn
ConstantFawn336
Cu Chulainn
8
2
11
6.75
L
Athena
Jandrezh
Athena
1
7
2
0.29
W
Yemoja
1
0
18
10
L
Persephone
Nusaith
Persephone
0
6
1
0.08
W
Ah Muzen Cab
Peemoney25
Ah Muzen Cab
1
2
12
3.5
W
Hun Batz
RochaMS16
Hun Batz
10
1
11
15.5
L
0
7
0
0
L
Sylvanus
gAuG3rYd3R
Sylvanus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
64,868
87,221
Taken
72,838
53,764
Mitigated
40,065
15,192
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
27,729
1,457
0
1,918
8,640
3,357
1,504
1,864
6,776
72,762
0
L
Skadi
7,126
2,005
0
1,641
14,325
4,325
604
7,446
6,879
0
66,760
W
Cu Chulainn
ConstantFawn336
Cu Chulainn
12,071
2,232
0
4,252
22,398
13,758
514
10,936
11,462
3,042
49,967
L
Athena
Jandrezh
Athena
5,404
939
0
3,699
22,108
20,486
0
8,675
13,433
33,601
0
W
Yemoja
6,999
805
8,760
4,334
11,711
9,795
1,873
2,497
9,214
28,553
0
L
Persephone
Nusaith
Persephone
5,473
66
0
2,039
12,347
2,674
0
7,917
4,360
48,933
0
W
Ah Muzen Cab
Peemoney25
Ah Muzen Cab
5,853
3,190
0
1,437
11,855
4,668
983
1,878
9,977
0
62,625
W
Hun Batz
RochaMS16
Hun Batz
12,216
2,934
0
3,188
18,234
8,487
1,719
4,106
14,128
0
132,582
L
8,314
2,907
0
1,928
18,553
7,061
0
5,007
13,546
0
83,415
L
Sylvanus
gAuG3rYd3R
Sylvanus
9,489
2,324
820
5,065
19,888
19,218
0
6,991
12,897
37,613
11,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,687
Gold Earned
55,913
473
Minions Killed
467
0
Camps Cleared
0
1,682,120
Distance Traveled
2,085,762
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,804
590
76
4
0
419,424
6
L
Skadi
9,197
460
138
7
0
291,645
0
W
Cu Chulainn
11,249
562
79
4
0
372,289
1
L
Athena
9,057
453
44
2
0
368,873
12
W
Yemoja
9,909
495
33
2
0
405,321
4
L
Persephone
8,271
414
87
4
0
352,505
0
W
Ah Muzen Cab
10,066
503
117
6
0
399,533
4
W
Hun Batz
12,885
644
162
8
0
489,195
0
L
Nemesis
8,618
431
132
7
0
402,040
0
L
Sylvanus
8,544
427
72
4
0
267,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role