Player Matchup

Nut
Nut
Bronze III
GhostlySkunk
Nut
Bronze III
Level 57
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Surtr
Surtr
Bronze IV
Jmash22
Surtr
Bronze IV
Level 169
God Stats
0W - 2L
1,497 SR
Queue Stats
2W - 7L
1,320 MMR
Party 2
Janus
Janus
Bronze III
Montayvious
Janus
Bronze III
Level 87
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 5L
1,329 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,441 SR
1,383 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,502 SR
1,296 MMR
Horus
Horus
Silver II
Hugegentials
Horus
Silver II
Level 63
God Stats
11W - 13L
1,485 SR
Queue Stats
44W - 44L
1,121 MMR
Party 1
Artemis
Artemis
Gold IV
Pand41789
Artemis
Gold IV
Level 131
God Stats
6W - 5L
1,564 SR
Queue Stats
68W - 68L
1,468 MMR
Party 1
Vulcan
Vulcan
Gold IV
prolapsednussy
Vulcan
Gold IV
Level 179
God Stats
7W - 8L
1,457 SR
Queue Stats
433W - 434L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,072
673
5,129
11,472
3,567
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
Jmash22
Surtr
14
1 / 4 / 1
8,520
710
6,114
20,287
15,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 1
8,719
727
9,202
8,429
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
KuzenboNe ZhaGebNu Wa

VS

Bans
HerculesCthulhuJormungandrBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
9,987
832
8,636
11,874
7,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artemis
Pand41789
Artemis
17
6 / 0 / 7
11,095
925
14,417
6,952
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 1 / 6
10,554
880
14,193
6,004
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
1
10
7
L
Surtr
Jmash22
Surtr
1
4
1
0.38
L
1
4
1
0.38
W
Artemis
Pand41789
Artemis
6
0
7
9.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,445
Damage
37,246
40,188
Taken
24,830
21,297
Mitigated
12,425
5,225
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,129
1,123
0
645
11,472
3,567
0
3,606
7,585
0
19,845
W
8,636
5,195
3,287
5,340
11,874
7,480
589
4,832
6,770
0
26,652
L
Surtr
Jmash22
Surtr
6,114
1,605
0
4,414
20,287
15,227
0
5,710
14,019
1,275
22,504
L
9,202
814
0
166
8,429
2,503
0
3,524
4,675
33,936
0
W
Artemis
Pand41789
Artemis
14,417
3,279
0
894
6,952
2,532
605
2,626
4,192
0
50,520
W
14,193
264
0
497
6,004
2,413
226
1,750
4,164
37,249
677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,311
Gold Earned
31,636
130
Minions Killed
173
0
Camps Cleared
0
640,772
Distance Traveled
726,144
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,072
673
38
3
0
192,999
0
W
Horus
9,987
832
37
3
0
241,264
0
L
Surtr
8,520
710
24
2
0
228,646
1
L
Janus
8,719
727
68
6
0
219,127
0
W
Artemis
11,095
925
81
7
0
232,604
0
W
Vulcan
10,554
880
55
5
0
252,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role