Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NWK Snips
Kumbhakarna
Level 155
God Stats
4W - 6L
1,412 SR
Queue Stats
491W - 544L
1,403 Elo+
Solo
Chaac
Chaac
Rambo vR
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Wababamama
Horus
Level 140
God Stats
0W - 1L
1,242 SR
Queue Stats
41W - 37L
1,569 Elo+
Party 1
Merlin
Merlin
watermeloan54321
Merlin
Level 105
God Stats
2W - 5L
1,490 SR
Queue Stats
158W - 156L
1,556 Elo+
Solo
Team Averages
Level 109
1,429 SR
1,506 Elo+

VS

Team Averages
Level 127
1,411 SR
1,487 Elo+
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Loktug
Ra
Level 79
God Stats
1W - 2L
1,151 SR
Queue Stats
166W - 165L
1,491 Elo+
Solo
Arachne
Arachne
SCVKilljoy
Arachne
Level 158
God Stats
6W - 13L
1,238 SR
Queue Stats
960W - 1,034L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
Skylyphic
Baba Yaga
Level 108
God Stats
14W - 5L
1,665 SR
Queue Stats
567W - 568L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 1 / 1
5,445
1,089
4,448
4,277
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kumbhakarna
NWK Snips
Kumbhakarna
10
0 / 1 / 2
5,136
1,027
1,837
5,389
4,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chaac
Rambo vR
Chaac
5
0 / 1 / 2
4,388
878
56
1,160
330
Horus
8
1 / 0 / 1
5,112
1,022
729
1,945
1,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 2
4,858
972
5,095
3,340
1,721
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 0 / 1
5,397
1,079
1,264
4,789
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
 
Hera
10
0 / 0 / 2
5,370
1,074
4,656
1,890
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ra
9
0 / 1 / 3
5,286
1,057
2,081
3,058
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SCVKilljoy
Arachne
9
2 / 1 / 1
5,491
1,098
3,435
3,266
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Skylyphic
Baba Yaga
10
1 / 1 / 2
5,638
1,128
2,652
2,614
1,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
3
Kills
4
4
Deaths
3
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
1
2.5
W
Ravana
 
Ravana
1
0
1
1.5
W
Hera
 
Hera
0
0
2
1
W
Ra
0
1
3
1.5
L
Kumbhakarna
NWK Snips
Kumbhakarna
0
1
2
1
L
Chaac
Rambo vR
Chaac
0
1
2
1
W
Arachne
SCVKilljoy
Arachne
2
1
1
2.5
W
Baba Yaga
Skylyphic
Baba Yaga
1
1
2
2
L
Horus
1
0
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,165
Damage
14,088
16,111
Taken
15,617
9,022
Mitigated
5,773
5,933
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,448
1,365
553
450
4,277
1,696
0
3,130
1,071
0
14,418
W
Ravana
 
Ravana
1,264
92
525
1,923
4,789
1,445
0
2,630
2,159
0
6,493
W
Hera
 
Hera
4,656
461
128
89
1,890
485
0
1,062
828
10,023
0
W
Ra
2,081
222
1,234
1,234
3,058
839
0
1,991
1,067
10,059
552
L
Kumbhakarna
NWK Snips
Kumbhakarna
1,837
0
282
1,651
5,389
4,177
0
2,523
2,577
6,334
0
L
Chaac
Rambo vR
Chaac
56
56
0
0
1,160
330
0
98
1,029
0
56
W
Arachne
SCVKilljoy
Arachne
3,435
2,475
0
567
3,266
1,958
12
895
2,371
0
4,884
W
Baba Yaga
Skylyphic
Baba Yaga
2,652
218
0
466
2,614
1,046
220
354
2,260
5,697
0
L
Horus
729
381
1,608
1,021
1,945
1,098
0
890
943
0
2,055
L
5,095
401
0
368
3,340
1,721
0
2,543
761
13,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,939
Gold Earned
27,182
52
Minions Killed
69
0
Camps Cleared
0
413,775
Distance Traveled
464,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,445
1,089
17
3
0
90,894
0
W
Ravana
5,397
1,079
17
3
0
67,047
0
W
Hera
5,370
1,074
13
3
0
84,572
0
W
Ra
5,286
1,057
21
4
0
107,784
0
L
Kumbhakarna
5,136
1,027
10
2
0
95,107
0
L
Chaac
4,388
878
0
0
0
37,897
0
W
Arachne
5,491
1,098
6
1
0
111,023
0
W
Baba Yaga
5,638
1,128
12
2
0
94,223
0
L
Horus
5,112
1,022
5
1
0
97,950
0
L
Merlin
4,858
972
20
4
0
91,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role