Player Matchup

Izanami
Izanami
Bronze II
M G 1ndra
Izanami
Bronze II
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 30L
874 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
WhiteeQc
Sun Wukong
Silver IV
Level 129
God Stats
101W - 102L
1,504 SR
Queue Stats
475W - 579L
956 MMR
Solo
Ix Chel
Ix Chel
Silver V
liqoursnurf
Ix Chel
Silver V
Level 49
God Stats
2W - 9L
1,211 SR
Queue Stats
16W - 34L
819 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,405 SR
883 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,404 SR
888 MMR
Yu Huang
Yu Huang
Bronze III
JamesDaLibra
Yu Huang
Bronze III
Level 67
God Stats
4W - 11L
1,401 SR
Queue Stats
11W - 37L
733 MMR
Party 1
Danzaburou
Danzaburou
Bronze I
WordySine
Danzaburou
Bronze I
Level 136
God Stats
27W - 42L
1,349 SR
Queue Stats
89W - 144L
1,016 MMR
Solo
Ymir
Ymir
Silver IV
iDeuceX
Ymir
Silver IV
Level 142
God Stats
38W - 44L
1,462 SR
Queue Stats
280W - 371L
914 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M G 1ndra
Izanami
17
0 / 5 / 3
10,762
717
7,254
12,819
3,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
WhiteeQc
Sun Wukong
16
1 / 6 / 4
10,819
721
8,728
18,157
18,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
liqoursnurf
Ix Chel
19
6 / 5 / 1
13,062
871
13,912
18,256
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Baron SamediAgniAchillesKukulkanHades

VS

Bans
VulcanAh PuchNoxAo KuangPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JamesDaLibra
Yu Huang
18
5 / 3 / 5
12,357
824
14,003
10,026
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
WordySine
Danzaburou
20
9 / 2 / 5
14,623
975
15,167
12,615
5,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
iDeuceX
Ymir
20
2 / 3 / 11
12,618
841
9,605
18,146
24,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
16
16
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
JamesDaLibra
Yu Huang
5
3
5
2.5
L
Izanami
M G 1ndra
Izanami
0
5
3
0.3
L
Sun Wukong
WhiteeQc
Sun Wukong
1
6
4
0.5
W
Danzaburou
WordySine
Danzaburou
9
2
5
5.75
W
Ymir
iDeuceX
Ymir
2
3
11
2.5
L
Ix Chel
liqoursnurf
Ix Chel
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
38,775
49,232
Taken
40,787
27,865
Mitigated
34,002
13,939
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
JamesDaLibra
Yu Huang
14,003
1,182
0
0
10,026
4,152
701
3,750
6,142
37,814
0
L
Izanami
M G 1ndra
Izanami
7,254
4,524
0
1,560
12,819
3,754
1,544
6,729
6,072
0
35,927
L
Sun Wukong
WhiteeQc
Sun Wukong
8,728
1,397
425
5,775
18,157
18,139
175
7,155
10,978
0
35,145
W
Danzaburou
WordySine
Danzaburou
15,167
5,897
0
3,787
12,615
5,072
3,825
3,274
9,052
0
69,620
W
Ymir
iDeuceX
Ymir
9,605
1,054
0
5,513
18,146
24,778
74
6,924
10,659
30,618
709
L
Ix Chel
liqoursnurf
Ix Chel
13,912
1,061
910
5,269
18,256
5,972
403
9,015
9,223
38,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
39,598
160
Minions Killed
188
0
Camps Cleared
0
674,206
Distance Traveled
717,900
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,357
824
65
4
0
242,755
0
L
Izanami
10,762
717
72
5
0
207,372
0
L
Sun Wukong
10,819
721
48
3
0
237,455
0
W
Danzaburou
14,623
975
91
6
0
235,616
5
W
Ymir
12,618
841
32
2
0
239,529
2
L
Ix Chel
13,062
871
40
3
0
229,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role