Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SENOR REECE
Hachiman
Level 116
God Stats
1W - 1L
1,728 SR
Queue Stats
18W - 16L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
UnderseaWriter7
Zhong Kui
Level 155
God Stats
27W - 20L
1,630 SR
Queue Stats
224W - 215L
1,556 Elo+
Solo
Team Averages
Level 147
1,572 SR
1,508 Elo+

VS

Team Averages
Level 103
1,566 SR
1,435 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
MusicalCl0ud
Ravana
Level 109
God Stats
0W - 2L
1,661 SR
Queue Stats
31W - 50L
1,367 Elo+
Party 2
Anhur
Anhur
TallGuyGaming1
Anhur
Level 57
God Stats
0W - 1L
1,671 SR
Queue Stats
14W - 27L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 0 / 2
5,750
1,150
1,143
3,252
2,277
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Fenrir
 
Fenrir
10
2 / 1 / 3
5,435
1,087
2,980
3,478
1,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hel
 
Hel
9
0 / 0 / 1
4,901
980
945
1,708
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
SENOR REECE
Hachiman
9
0 / 0 / 1
4,870
974
920
1,823
536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
UnderseaWriter7
Zhong Kui
11
1 / 0 / 2
5,297
1,059
2,281
3,042
1,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 0
5,047
1,009
2,803
2,252
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
 
Kukulkan
10
0 / 1 / 0
4,943
989
1,444
1,594
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
9
0 / 2 / 0
4,722
944
1,857
3,392
1,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
6
0 / 0 / 0
2,781
556
0
0
0
9
0 / 1 / 1
4,786
957
2,420
3,206
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
2
3
W
Fenrir
 
Fenrir
2
1
3
3.5
W
Hel
 
Hel
0
0
1
0.5
L
Nu Wa
 
Nu Wa
1
1
0
1
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Bellona
 
Bellona
0
2
0
0
L
Ravana
0
0
0
0
W
Hachiman
SENOR REECE
Hachiman
0
0
1
0.5
L
0
1
1
0.5
W
Zhong Kui
UnderseaWriter7
Zhong Kui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,269
Damage
8,524
13,303
Taken
10,444
6,493
Mitigated
3,648
6,271
Healing
1,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,143
99
0
1,374
3,252
2,277
0
702
2,475
6,540
0
W
Fenrir
 
Fenrir
2,980
461
0
1,068
3,478
1,288
0
1,333
2,022
0
7,510
W
Hel
 
Hel
945
0
777
996
1,708
418
0
680
1,028
9,141
0
L
Nu Wa
 
Nu Wa
2,803
490
0
500
2,252
645
0
854
1,359
11,900
0
L
Kukulkan
 
Kukulkan
1,444
76
0
157
1,594
509
0
319
1,162
14,680
0
L
Bellona
 
Bellona
1,857
77
0
533
3,392
1,543
56
1,192
1,950
0
6,472
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
SENOR REECE
Hachiman
920
521
0
592
1,823
536
0
824
999
0
10,361
L
2,420
776
0
657
3,206
951
0
1,741
1,396
0
6,405
W
Zhong Kui
UnderseaWriter7
Zhong Kui
2,281
122
0
1,464
3,042
1,974
0
708
2,256
14,812
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
22,279
104
Minions Killed
99
0
Camps Cleared
0
526,473
Distance Traveled
406,126
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,750
1,150
2
0
0
113,708
2
W
Fenrir
5,435
1,087
14
3
0
112,034
0
W
Hel
4,901
980
26
5
0
99,694
0
L
Nu Wa
5,047
1,009
32
6
0
104,560
0
L
Kukulkan
4,943
989
35
7
0
96,908
0
L
Bellona
4,722
944
15
3
0
105,180
0
L
Ravana
2,781
556
0
0
0
0
0
W
Hachiman
4,870
974
23
5
0
92,419
2
L
Anhur
4,786
957
17
3
0
99,478
0
W
Zhong Kui
5,297
1,059
39
8
0
108,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role