Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AgentBlack5
Nox
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 308L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
BadLad14
Zhong Kui
Level 151
God Stats
80W - 63L
1,562 SR
Queue Stats
389W - 371L
1,578 Elo+
Solo
King Arthur
King Arthur
Kwisssssss6872
King Arthur
Level 83
God Stats
6W - 4L
1,584 SR
Queue Stats
102W - 84L
1,537 Elo+
Solo
Mercury
Mercury
Y0gaMat
Mercury
Level 154
God Stats
3W - 3L
1,489 SR
Queue Stats
129W - 105L
1,557 Elo+
Solo
Team Averages
Level 141
1,527 SR
1,534 Elo+

VS

Team Averages
Level 105
1,577 SR
1,529 Elo+
Cernunnos
Cernunnos
BLeRoy
Cernunnos
Level 149
God Stats
8W - 8L
1,494 SR
Queue Stats
278W - 272L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
JcIzzy4006
Cliodhna
Level 69
God Stats
4W - 7L
1,527 SR
Queue Stats
319W - 299L
1,558 Elo+
Solo
Sol
Sol
MisreadLegacy
Sol
Level 88
God Stats
8W - 7L
1,568 SR
Queue Stats
159W - 131L
1,531 Elo+
Solo
Achilles
Achilles
OutOfRetirement
Achilles
Level 68
God Stats
288W - 247L
1,648 SR
Queue Stats
391W - 371L
1,571 Elo+
Solo
Cthulhu
Cthulhu
YmirTheFounder_
Cthulhu
Level 153
God Stats
11W - 8L
1,648 SR
Queue Stats
897W - 845L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 5
5,815
485
7,471
9,617
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
3 / 1 / 2
7,014
585
5,071
5,609
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
BadLad14
Zhong Kui
13
3 / 0 / 0
7,204
600
6,008
5,852
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Kwisssssss6872
King Arthur
11
1 / 2 / 0
6,111
509
3,175
9,312
6,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
Y0gaMat
Mercury
15
3 / 0 / 4
7,277
606
4,564
8,720
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BLeRoy
Cernunnos
12
0 / 1 / 0
6,080
507
4,333
6,432
1,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cliodhna
JcIzzy4006
Cliodhna
13
1 / 1 / 1
6,631
553
2,670
8,118
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 1
6,276
523
3,691
7,822
1,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
13
2 / 1 / 0
7,973
664
7,402
8,944
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 0
5,417
451
3,545
10,634
5,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
5
3.5
W
3
1
2
4
L
Cernunnos
BLeRoy
Cernunnos
0
1
0
0
W
Zhong Kui
BadLad14
Zhong Kui
3
0
0
3
L
Cliodhna
JcIzzy4006
Cliodhna
1
1
1
1.5
W
King Arthur
Kwisssssss6872
King Arthur
1
2
0
0.5
L
0
5
1
0.1
L
Achilles
2
1
0
2
W
Mercury
Y0gaMat
Mercury
3
0
4
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,289
Damage
21,641
39,110
Taken
41,950
23,457
Mitigated
19,256
13,304
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,471
2,777
600
3,309
9,617
7,141
0
2,464
7,153
0
22,430
W
5,071
442
0
1,268
5,609
2,141
0
2,744
2,865
48,956
0
L
Cernunnos
BLeRoy
Cernunnos
4,333
1,528
0
3,250
6,432
1,802
0
3,390
2,943
0
47,288
W
Zhong Kui
BadLad14
Zhong Kui
6,008
1,602
0
4,631
5,852
3,905
156
966
4,886
54,653
4,093
L
Cliodhna
JcIzzy4006
Cliodhna
2,670
264
0
5,671
8,118
2,868
0
273
7,698
0
52,260
W
King Arthur
Kwisssssss6872
King Arthur
3,175
280
0
888
9,312
6,804
0
312
9,000
0
33,961
L
3,691
447
0
2,138
7,822
1,994
0
3,048
4,363
35,528
399
L
Achilles
7,402
1,965
0
3,623
8,944
6,973
0
0
8,907
1,432
54,282
W
Mercury
Y0gaMat
Mercury
4,564
1,488
0
2,608
8,720
3,466
0
1,179
7,541
0
66,745
L
3,545
242
24
2,702
10,634
5,619
0
3,737
6,585
32,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
32,377
416
Minions Killed
390
0
Camps Cleared
0
1,338,606
Distance Traveled
1,310,628
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,815
485
30
3
0
278,640
6
W
Nox
7,014
585
96
8
0
254,247
0
L
Cernunnos
6,080
507
86
7
0
243,314
3
W
Zhong Kui
7,204
600
107
9
0
237,599
0
L
Cliodhna
6,631
553
97
8
0
299,870
4
W
King Arthur
6,111
509
73
6
0
262,455
4
L
Sol
6,276
523
68
6
0
227,533
2
L
Achilles
7,973
664
90
8
0
266,252
3
W
Mercury
7,277
606
110
9
0
305,665
0
L
Cthulhu
5,417
451
49
4
0
273,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role