Player Matchup

Arachne
Arachne
 
Arachne
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
IMATOGGAF
Neith
Level 27
God Stats
7W - 0L
2,093 SR
Queue Stats
122W - 9L
1,925 Elo+
Party 1
Ymir
Ymir
NOTORIOUSKILL767
Ymir
Level 158
God Stats
81W - 90L
1,557 SR
Queue Stats
309W - 316L
1,478 Elo+
Solo
Raijin
Raijin
Xosgay
Raijin
Level 157
God Stats
2W - 0L
1,731 SR
Queue Stats
602W - 82L
1,887 Elo+
Party 1
Anubis
Anubis
theenigmatic95
Anubis
Level 123
God Stats
11W - 10L
1,485 SR
Queue Stats
321W - 321L
1,505 Elo+
Solo
Team Averages
Level 128
1,673 SR
1,659 Elo+

VS

Team Averages
Level 119
1,642 SR
1,514 Elo+
Pele
Pele
AidenSHOTya
Pele
Level 67
God Stats
0W - 1L
1,683 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Doctor_WAZOWSKI
Medusa
Level 116
God Stats
3W - 3L
1,781 SR
Queue Stats
129W - 125L
1,497 Elo+
Solo
Sobek
Sobek
KrosisBbx
Sobek
Level 106
God Stats
2W - 2L
1,604 SR
Queue Stats
96W - 81L
1,523 Elo+
Solo
Zeus
Zeus
WAHOO2012
Zeus
Level 159
God Stats
24W - 9L
1,552 SR
Queue Stats
94W - 101L
1,525 Elo+
Solo
Bakasura
Bakasura
Zesttard
Bakasura
Level 148
God Stats
37W - 35L
1,587 SR
Queue Stats
167W - 146L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 0 / 4
5,878
1,176
4,643
2,183
829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
IMATOGGAF
Neith
11
3 / 0 / 4
6,111
1,222
2,707
2,178
650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 0 / 6
5,299
1,060
956
2,613
1,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Xosgay
Raijin
9
1 / 0 / 6
4,930
986
3,992
3,130
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 0 / 3
5,435
1,087
1,033
1,996
754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,486
897
2,507
4,954
1,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
4,482
896
1,445
2,055
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
KrosisBbx
Sobek
7
0 / 2 / 0
4,321
864
616
2,315
1,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
9
0 / 4 / 0
4,645
929
3,694
4,048
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Zesttard
Bakasura
7
0 / 1 / 0
4,318
864
163
1,031
365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
11
Kills
0
0
Deaths
11
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
4
7
L
0
4
0
0
L
0
0
0
0
W
Neith
IMATOGGAF
Neith
3
0
4
5
L
Sobek
KrosisBbx
Sobek
0
2
0
0
W
1
0
6
4
L
Zeus
0
4
0
0
W
Raijin
Xosgay
Raijin
1
0
6
4
L
Bakasura
Zesttard
Bakasura
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,331
Damage
8,425
12,100
Taken
14,403
4,492
Mitigated
4,709
2,805
Healing
1,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,643
3,947
0
451
2,183
829
1,224
381
1,776
0
9,580
L
2,507
218
0
516
4,954
1,356
0
2,463
2,491
0
8,291
L
1,445
472
0
0
2,055
575
0
914
1,141
0
7,412
W
Neith
IMATOGGAF
Neith
2,707
959
0
656
2,178
650
1,056
392
1,728
0
19,870
L
Sobek
KrosisBbx
Sobek
616
0
0
391
2,315
1,412
0
1,019
1,296
1,101
0
W
956
150
0
850
2,613
1,380
135
790
1,694
1,250
518
L
Zeus
3,694
534
0
522
4,048
1,001
0
1,413
2,635
8,603
0
W
Raijin
Xosgay
Raijin
3,992
685
0
422
3,130
879
245
1,471
1,553
7,598
0
L
Bakasura
Zesttard
Bakasura
163
104
0
133
1,031
365
0
172
859
0
1,962
W
1,033
0
0
426
1,996
754
228
831
1,021
15,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
22,252
107
Minions Killed
57
0
Camps Cleared
0
508,082
Distance Traveled
359,543
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,878
1,176
19
4
0
115,936
0
L
Pele
4,486
897
16
3
0
90,882
0
L
Medusa
4,482
896
11
2
0
104,521
0
W
Neith
6,111
1,222
37
7
0
94,021
2
L
Sobek
4,321
864
1
0
0
35,592
0
W
Ymir
5,299
1,060
1
0
0
101,238
1
L
Zeus
4,645
929
23
5
0
86,436
0
W
Raijin
4,930
986
10
2
0
92,854
0
L
Bakasura
4,318
864
6
1
0
42,112
1
W
Anubis
5,435
1,087
40
8
0
104,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role