Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BiohazardRage
Danzaburou
Level 29
God Stats
2W - 3L
1,380 SR
Queue Stats
3W - 6L
1,440 Elo+
Party 2
Xbalanque
Xbalanque
BlessedWest
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
KidQwertyVideo
Sun Wukong
Level 60
God Stats
5W - 3L
1,719 SR
Queue Stats
227W - 198L
1,566 Elo+
Solo
Discordia
Discordia
THoMASMAFIA
Discordia
Level 71
God Stats
8W - 8L
1,619 SR
Queue Stats
8W - 12L
1,447 Elo+
Party 2
Team Averages
Level 81
1,544 SR
1,480 Elo+

VS

Team Averages
Level 93
1,509 SR
1,482 Elo+
Tiamat
Tiamat
DoomiNate
Tiamat
Level 65
God Stats
3W - 3L
1,334 SR
Queue Stats
66W - 62L
1,480 Elo+
Solo
Geb
Geb
RelitFury777
Geb
Level 122
God Stats
51W - 42L
1,538 SR
Queue Stats
345W - 346L
1,469 Elo+
Party 3
Neith
Neith
Reshyreum
Neith
Level 146
God Stats
41W - 23L
1,622 SR
Queue Stats
386W - 388L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
ThiccAndSleepy
Ix Chel
Level 46
God Stats
22W - 18L
1,509 SR
Queue Stats
65W - 70L
1,410 Elo+
Party 3
Lancelot
Lancelot
VariedUnder
Lancelot
Level 88
God Stats
5W - 2L
1,543 SR
Queue Stats
329W - 312L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 2 / 1
6,702
1,117
2,902
4,195
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
BiohazardRage
Danzaburou
12
1 / 5 / 2
7,030
1,172
2,963
8,160
2,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
BlessedWest
Xbalanque
11
0 / 5 / 2
6,684
1,114
7,626
8,760
3,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
KidQwertyVideo
Sun Wukong
11
1 / 2 / 1
6,768
1,128
3,892
5,994
4,930
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
THoMASMAFIA
Discordia
12
1 / 2 / 2
6,988
1,165
8,776
4,231
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

291

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DoomiNate
Tiamat
13
5 / 0 / 6
8,542
1,424
5,457
5,478
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 0 / 5
7,612
1,269
3,270
3,216
3,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Reshyreum
Neith
13
1 / 1 / 8
7,361
1,227
7,840
6,898
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 0 / 6
7,699
1,283
4,383
4,408
1,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
VariedUnder
Lancelot
13
6 / 2 / 6
8,369
1,395
7,297
9,184
6,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
3
Kills
16
16
Deaths
3
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
L
Danzaburou
BiohazardRage
Danzaburou
1
5
2
0.4
L
Xbalanque
BlessedWest
Xbalanque
0
5
2
0.2
W
Tiamat
DoomiNate
Tiamat
5
0
6
8
L
Sun Wukong
KidQwertyVideo
Sun Wukong
1
2
1
0.75
W
1
0
5
3.5
W
Neith
Reshyreum
Neith
1
1
8
5
L
Discordia
THoMASMAFIA
Discordia
1
2
2
1
W
3
0
6
6
W
Lancelot
VariedUnder
Lancelot
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,159
Damage
28,247
31,340
Taken
29,184
14,737
Mitigated
17,100
1,244
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,902
822
0
412
4,195
3,046
0
1,721
2,474
15,346
3,795
L
Danzaburou
BiohazardRage
Danzaburou
2,963
1,574
0
375
8,160
2,501
0
2,770
4,362
0
12,294
L
Xbalanque
BlessedWest
Xbalanque
7,626
4,078
0
234
8,760
3,039
0
3,291
5,469
0
22,751
W
Tiamat
DoomiNate
Tiamat
5,457
184
0
942
5,478
3,282
0
2,609
2,869
21,993
0
L
Sun Wukong
KidQwertyVideo
Sun Wukong
3,892
339
0
223
5,994
4,930
0
3,278
2,716
0
7,912
W
3,270
24
0
220
3,216
3,001
0
1,301
1,915
10,019
0
W
Neith
Reshyreum
Neith
7,840
2,314
0
1,152
6,898
2,555
0
1,454
5,444
0
16,927
L
Discordia
THoMASMAFIA
Discordia
8,776
51
0
0
4,231
1,221
0
2,050
2,181
16,239
0
W
4,383
476
369
1,086
4,408
1,449
0
2,115
2,293
15,601
0
W
Lancelot
VariedUnder
Lancelot
7,297
1,226
0
366
9,184
6,813
0
3,703
5,481
0
13,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
39,583
127
Minions Killed
112
3
Camps Cleared
6
581,106
Distance Traveled
689,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,702
1,117
44
7
0
93,099
0
L
Danzaburou
7,030
1,172
28
5
0
98,856
0
L
Xbalanque
6,684
1,114
28
5
1
116,991
0
W
Tiamat
8,542
1,424
47
8
2
145,988
0
L
Sun Wukong
6,768
1,128
8
1
1
137,765
0
W
Geb
7,612
1,269
12
2
1
136,024
0
W
Neith
7,361
1,227
22
4
1
131,513
0
L
Discordia
6,988
1,165
19
3
1
134,395
0
W
Ix Chel
7,699
1,283
23
4
2
122,677
0
W
Lancelot
8,369
1,395
8
1
0
153,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role