Player Matchup

Charon
Charon
 
Charon
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
dudeitsthomas
Agni
Level 139
God Stats
0W - 2L
1,320 SR
Queue Stats
120W - 121L
1,522 Elo+
Party 1
Terra
Terra
peaches417
Terra
Level 141
God Stats
3W - 3L
1,631 SR
Queue Stats
233W - 253L
1,511 Elo+
Solo
Kali
Kali
xB3ASTxK1NGZx
Kali
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 149L
1,525 Elo+
Party 1
Team Averages
Level 168
1,490 SR
1,512 Elo+

VS

Team Averages
Level 134
1,520 SR
1,535 Elo+
Nut
Nut
FRESHkilla SS
Nut
Level 149
God Stats
1W - 0L
1,540 SR
Queue Stats
31W - 22L
1,569 Elo+
Solo
Xbalanque
Xbalanque
Volicitty
Xbalanque
Level 153
God Stats
1W - 1L
1,284 SR
Queue Stats
195W - 194L
1,581 Elo+
Solo
Ah Puch
Ah Puch
darksull243
Ah Puch
Level 84
God Stats
10W - 3L
1,734 SR
Queue Stats
660W - 693L
1,499 Elo+
Solo
Chang'e
Chang'e
flacid1
Chang'e
Level 127
God Stats
1W - 1L
1,596 SR
Queue Stats
267W - 270L
1,523 Elo+
Solo
Izanami
Izanami
ijiji
Izanami
Level 158
God Stats
7W - 8L
1,446 SR
Queue Stats
352W - 391L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
2 / 2 / 4
8,415
842
8,014
9,169
8,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
 
Chronos
15
1 / 2 / 4
7,483
748
10,140
10,645
4,202
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 2
7,702
770
7,805
7,739
2,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
13
0 / 1 / 5
7,205
721
3,685
13,524
10,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 5 / 2
7,197
720
5,969
10,090
4,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
8,612
861
9,663
9,176
3,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xbalanque
Volicitty
Xbalanque
13
1 / 3 / 6
7,358
736
7,196
8,664
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
darksull243
Ah Puch
15
5 / 2 / 8
8,845
885
13,931
6,568
2,549
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
flacid1
Chang'e
14
3 / 1 / 9
8,618
862
5,361
11,427
9,648
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ijiji
Izanami
13
2 / 1 / 9
7,667
767
10,276
8,508
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
7
Kills
15
15
Deaths
8
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
2
4
2
L
Chronos
 
Chronos
1
2
4
1.5
W
4
1
7
7.5
W
Xbalanque
Volicitty
Xbalanque
1
3
6
1.33
W
Ah Puch
darksull243
Ah Puch
5
2
8
4.5
L
2
5
2
0.6
W
Chang'e
flacid1
Chang'e
3
1
9
7.5
W
Izanami
ijiji
Izanami
2
1
9
6.5
L
Terra
0
1
5
2.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,613
Damage
46,427
51,167
Taken
44,343
30,395
Mitigated
22,636
22,861
Healing
26,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,014
238
492
799
9,169
8,569
0
4,048
5,121
16,848
274
L
Chronos
 
Chronos
10,140
1,020
561
1,457
10,645
4,202
710
5,105
5,540
19,553
707
W
9,663
2,967
409
1,579
9,176
3,942
584
7,177
1,999
0
25,246
W
Xbalanque
Volicitty
Xbalanque
7,196
2,893
107
1,555
8,664
3,168
0
6,224
2,440
0
13,784
W
Ah Puch
darksull243
Ah Puch
13,931
76
707
1,248
6,568
2,549
221
2,826
3,742
26,402
208
L
7,805
456
321
200
7,739
2,731
0
2,271
5,468
26,038
925
W
Chang'e
flacid1
Chang'e
5,361
603
10,311
6,854
11,427
9,648
120
7,414
4,013
9,394
0
W
Izanami
ijiji
Izanami
10,276
7,222
1,058
2,377
8,508
3,329
1,664
5,585
2,923
0
21,225
L
Terra
3,685
392
11,467
6,352
13,524
10,863
0
5,257
8,267
4,748
0
L
5,969
1,555
0
1,212
10,090
4,030
0
2,531
7,559
0
8,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
41,100
107
Minions Killed
120
0
Camps Cleared
0
913,001
Distance Traveled
831,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,415
842
27
3
0
203,603
0
L
Chronos
7,483
748
28
3
0
182,475
0
W
Nut
8,612
861
44
4
0
165,181
0
W
Xbalanque
7,358
736
20
2
0
172,067
0
W
Ah Puch
8,845
885
27
3
0
134,735
0
L
Agni
7,702
770
37
4
0
147,391
0
W
Chang'e
8,618
862
5
1
0
188,388
0
W
Izanami
7,667
767
24
2
0
171,336
0
L
Terra
7,205
721
2
0
0
192,057
0
L
Kali
7,197
720
13
1
0
187,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role