Player Matchup

Mulan
Mulan
Gold II
Berkenol
Mulan
Gold II
Level 118
God Stats
18W - 16L
1,567 SR
Queue Stats
137W - 109L
1,394 MMR
Party 1
Nox
Nox
Gold II
Fumoni
Nox
Gold II
Level 146
God Stats
22W - 11L
1,570 SR
Queue Stats
137W - 109L
1,394 MMR
Party 1
Neith
Neith
Gold II
xXMajitoXx
Neith
Gold II
Level 67
God Stats
7W - 9L
1,366 SR
Queue Stats
117W - 97L
1,398 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,501 SR
1,395 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,499 SR
1,400 MMR
Odin
Odin
Gold V
BatDaddy3918
Odin
Gold V
Level 161
God Stats
7W - 10L
1,382 SR
Queue Stats
316W - 381L
1,404 MMR
Solo
Sobek
Sobek
Gold IV
Cisxsco
Sobek
Gold IV
Level 107
God Stats
17W - 16L
1,544 SR
Queue Stats
158W - 185L
1,389 MMR
Solo
Eset
Eset
Silver I
DaMainManeMayne
Eset
Silver I
Level 125
God Stats
7W - 14L
1,571 SR
Queue Stats
107W - 130L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Berkenol
Mulan
17
5 / 1 / 12
10,749
896
10,092
12,410
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nox
Fumoni
Nox
18
6 / 1 / 11
11,225
935
11,806
5,228
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
7 / 2 / 9
11,609
967
13,175
8,535
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BacchusNu WaKuzenboCerberusCthulhu

VS

Bans
KumbhakarnaMedusaChang'eDanzaburouBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,364
697
4,904
13,561
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Cisxsco
Sobek
14
3 / 5 / 1
8,932
744
7,853
15,160
13,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 9 / 3
9,162
764
4,456
11,865
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
4
4
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Mulan
Berkenol
Mulan
5
1
12
11
L
Sobek
Cisxsco
Sobek
3
5
1
0.7
L
1
9
3
0.28
W
Nox
Fumoni
Nox
6
1
11
11.5
W
Neith
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
17,213
26,173
Taken
40,586
15,962
Mitigated
26,255
8,385
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,904
562
0
444
13,561
8,703
0
4,327
8,622
0
20,191
W
Mulan
Berkenol
Mulan
10,092
1,675
0
2,914
12,410
10,637
551
4,769
7,027
254
33,100
L
Sobek
Cisxsco
Sobek
7,853
153
0
2,636
15,160
13,782
0
4,299
10,027
16,145
2,037
L
4,456
459
198
1,498
11,865
3,770
0
2,460
8,949
21,804
0
W
Nox
Fumoni
Nox
11,806
967
0
1,151
5,228
2,129
742
2,528
2,366
40,962
674
W
Neith
13,175
3,913
0
4,320
8,535
3,196
2,311
3,079
5,063
0
54,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
26,458
201
Minions Killed
106
0
Camps Cleared
0
691,299
Distance Traveled
613,435
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,364
697
49
4
0
204,862
2
W
Mulan
10,749
896
42
4
0
254,678
0
L
Sobek
8,932
744
18
2
0
223,988
2
L
Eset
9,162
764
39
3
0
184,585
1
W
Nox
11,225
935
77
6
0
201,182
0
W
Neith
11,609
967
82
7
0
235,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role