Player Matchup

Gilgamesh
Gilgamesh
Brunsy
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,710 Elo+
Party 1
Mulan
Mulan
DRAGONSLAYER410
Mulan
Level 121
God Stats
1W - 1L
1,218 SR
Queue Stats
65W - 50L
1,539 Elo+
Party 1
Artemis
Artemis
McPuggin17
Artemis
Level 182
God Stats
2W - 0L
1,093 SR
Queue Stats
46W - 27L
1,580 Elo+
Party 1
Anubis
Anubis
UnderseaApollo8
Anubis
Level 158
God Stats
1W - 0L
1,499 SR
Queue Stats
31W - 9L
1,711 Elo+
Party 1
Ares
Ares
killoholic
Ares
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 96L
1,497 Elo+
Solo
Team Averages
Level 147
1,362 SR
1,607 Elo+

VS

Team Averages
Level 140
1,526 SR
1,499 Elo+
Raijin
Raijin
Godofsmite2014
Raijin
Level 108
God Stats
3W - 11L
1,281 SR
Queue Stats
781W - 771L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Gothic_12
Ao Kuang
Level 140
God Stats
12W - 11L
1,371 SR
Queue Stats
339W - 330L
1,485 Elo+
Party 2
Medusa
Medusa
Izumii2474
Medusa
Level 195
God Stats
10W - 16L
1,565 SR
Queue Stats
489W - 500L
1,497 Elo+
Party 2
Nemesis
Nemesis
SirBreck007
Nemesis
Level 156
God Stats
0W - 2L
1,568 SR
Queue Stats
28W - 24L
1,558 Elo+
Solo
Skadi
Skadi
Stinnyp
Skadi
Level 99
God Stats
5W - 5L
1,847 SR
Queue Stats
383W - 367L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brunsy
Gilgamesh
11
2 / 1 / 11
6,038
1,208
5,325
5,813
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
4 / 2 / 7
6,038
1,208
5,582
5,711
2,908
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
McPuggin17
Artemis
10
3 / 2 / 6
6,144
1,229
4,857
5,202
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 3 / 10
6,368
1,274
6,116
5,411
2,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 1 / 8
6,437
1,287
3,600
4,879
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
5,293
1,059
5,031
4,296
1,371
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
Gothic_12
Ao Kuang
10
3 / 3 / 3
5,797
1,159
4,054
8,967
4,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Izumii2474
Medusa
9
1 / 5 / 1
5,104
1,021
3,048
5,926
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
SirBreck007
Nemesis
11
3 / 3 / 3
5,847
1,169
2,943
7,510
4,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Skadi
Stinnyp
Skadi
7
0 / 1 / 0
4,468
894
1,933
1,579
280
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
15
Kills
8
9
Deaths
15
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brunsy
Gilgamesh
2
1
11
7.5
W
4
2
7
3.75
L
1
3
5
1.17
L
Ao Kuang
Gothic_12
Ao Kuang
3
3
3
1.5
L
Medusa
Izumii2474
Medusa
1
5
1
0.3
W
Artemis
McPuggin17
Artemis
3
2
6
3
L
Nemesis
SirBreck007
Nemesis
3
3
3
1.5
L
Skadi
Stinnyp
Skadi
0
1
0
0
W
3
3
10
2.67
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,480
Damage
17,009
27,016
Taken
28,278
19,361
Mitigated
12,584
7,961
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brunsy
Gilgamesh
5,325
1,180
1,072
1,449
5,813
5,206
0
1,540
4,206
0
9,083
W
5,582
1,542
318
997
5,711
2,908
0
2,543
3,015
0
7,461
L
5,031
287
233
622
4,296
1,371
0
1,368
2,818
9,437
0
L
Ao Kuang
Gothic_12
Ao Kuang
4,054
282
21
3,457
8,967
4,274
0
2,381
6,484
5,266
0
L
Medusa
Izumii2474
Medusa
3,048
1,161
372
393
5,926
1,762
0
1,588
4,338
0
9,140
W
Artemis
McPuggin17
Artemis
4,857
1,039
240
1,504
5,202
4,097
117
1,991
3,143
0
8,192
L
Nemesis
SirBreck007
Nemesis
2,943
865
28
2,663
7,510
4,897
0
3,887
3,436
0
3,327
L
Skadi
Stinnyp
Skadi
1,933
198
44
60
1,579
280
0
492
1,058
0
3,498
W
6,116
375
245
1,315
5,411
2,454
68
1,624
3,754
15,497
0
W
3,600
555
309
512
4,879
4,696
0
1,066
3,813
8,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
26,509
44
Minions Killed
23
0
Camps Cleared
0
468,070
Distance Traveled
399,103
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,038
1,208
9
2
0
104,694
0
W
Mulan
6,038
1,208
2
0
0
100,137
0
L
Raijin
5,293
1,059
5
1
0
72,768
0
L
Ao Kuang
5,797
1,159
6
1
0
116,027
0
L
Medusa
5,104
1,021
9
2
0
82,977
0
W
Artemis
6,144
1,229
9
2
0
68,754
0
L
Nemesis
5,847
1,169
1
0
0
102,213
0
L
Skadi
4,468
894
2
0
0
25,118
0
W
Anubis
6,368
1,274
17
3
0
90,807
1
W
Ares
6,437
1,287
7
1
0
103,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role