Player Matchup

Olorun
Olorun
Chags01
Olorun
Level 126
God Stats
0W - 3L
1,298 SR
Queue Stats
298W - 321L
1,409 Elo+
Party 3
Hun Batz
Hun Batz
I2 Q U 1 C K 6I
Hun Batz
Level 141
God Stats
0W - 2L
1,284 SR
Queue Stats
581W - 597L
1,417 Elo+
Solo
Khepri
Khepri
Neytiri7117
Khepri
Level 75
God Stats
1W - 1L
1,795 SR
Queue Stats
401W - 419L
1,428 Elo+
Solo
Odin
Odin
S Furry
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,158 Elo+
Solo
Vulcan
Vulcan
Snooodugzzz
Vulcan
Level 65
God Stats
7W - 5L
1,577 SR
Queue Stats
188W - 230L
1,356 Elo+
Party 3
Team Averages
Level 85
1,491 SR
1,354 Elo+

VS

Team Averages
Level 119
1,518 SR
1,450 Elo+
Merlin
Merlin
CovertAF
Merlin
Level 121
God Stats
11W - 9L
1,625 SR
Queue Stats
308W - 305L
1,476 Elo+
Party 1
Ullr
Ullr
MustangBetty
Ullr
Level 148
God Stats
9W - 4L
1,559 SR
Queue Stats
442W - 435L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
TeeSwizzle69
Baron Samedi
Level 110
God Stats
6W - 3L
1,513 SR
Queue Stats
191W - 176L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
thegusschiggins
Cthulhu
Level 85
God Stats
11W - 9L
1,393 SR
Queue Stats
284W - 285L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
trogdorr420
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 176L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chags01
Olorun
17
2 / 4 / 4
10,607
758
12,124
16,201
6,315
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
14
2 / 10 / 5
9,900
707
14,312
18,494
9,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Khepri
14
0 / 8 / 4
9,207
658
8,175
20,902
12,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
S Furry
Odin
17
3 / 6 / 6
10,978
784
9,147
17,352
16,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
17
2 / 1 / 6
10,777
770
14,045
10,957
3,816
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CovertAF
Merlin
19
2 / 1 / 22
10,846
775
22,090
8,995
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 16
10,814
772
10,299
9,147
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
TeeSwizzle69
Baron Samedi
18
8 / 2 / 14
11,739
839
15,757
14,814
6,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
11 / 3 / 10
11,991
857
17,442
24,258
19,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
trogdorr420
Ah Muzen Cab
17
2 / 2 / 22
10,481
749
12,361
10,213
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
113
9
Kills
29
29
Deaths
9
25
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Olorun
Chags01
Olorun
2
4
4
1
W
Merlin
CovertAF
Merlin
2
1
22
13
L
Hun Batz
2
10
5
0.45
W
6
1
16
14
L
Khepri
0
8
4
0.25
L
Odin
S Furry
Odin
3
6
6
1
L
Vulcan
2
1
6
5
W
Baron Samedi
TeeSwizzle69
Baron Samedi
8
2
14
7.5
W
11
3
10
5.33
W
Ah Muzen Cab
trogdorr420
Ah Muzen Cab
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,803
Damage
77,949
83,906
Taken
67,427
48,250
Mitigated
35,559
16,986
Healing
29,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Chags01
Olorun
12,124
3,524
1,434
6,447
16,201
6,315
2,152
11,840
4,361
33,603
0
W
Merlin
CovertAF
Merlin
22,090
191
1,215
959
8,995
3,452
1,317
3,701
5,116
53,335
0
L
Hun Batz
14,312
1,958
745
2,015
18,494
9,119
0
8,496
9,998
0
27,567
W
10,299
3,553
1,327
1,477
9,147
3,199
1,807
6,340
2,703
0
17,733
L
Khepri
8,175
45
198
2,509
20,902
12,568
0
16,319
4,583
13,666
0
L
Odin
S Furry
Odin
9,147
1,809
418
817
17,352
16,432
548
9,535
7,817
2,168
16,529
L
Vulcan
14,045
174
372
2,031
10,957
3,816
765
8,486
2,471
25,550
28
W
Baron Samedi
TeeSwizzle69
Baron Samedi
15,757
579
4,911
4,216
14,814
6,284
1,391
7,212
7,294
32,227
0
W
17,442
869
1,070
8,852
24,258
19,081
594
10,762
12,972
28,288
1,386
W
Ah Muzen Cab
trogdorr420
Ah Muzen Cab
12,361
4,658
3,585
1,426
10,213
3,543
1,394
6,414
3,605
0
22,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,469
Gold Earned
55,871
180
Minions Killed
204
0
Camps Cleared
0
1,262,408
Distance Traveled
1,370,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,607
758
58
4
0
232,553
0
W
Merlin
10,846
775
59
4
0
288,456
0
L
Hun Batz
9,900
707
44
3
0
238,018
0
W
Ullr
10,814
772
36
3
0
218,414
0
L
Khepri
9,207
658
25
2
0
213,658
0
L
Odin
10,978
784
26
2
0
255,063
0
L
Vulcan
10,777
770
27
2
0
323,116
0
W
Baron Samedi
11,739
839
38
3
0
279,676
0
W
Cthulhu
11,991
857
50
4
0
280,484
0
W
Ah Muzen Cab
10,481
749
21
2
0
303,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role