Player Matchup

Scylla
Scylla
DeanieBaBaBeanie
Scylla
Level 120
God Stats
0W - 2L
1,378 SR
Queue Stats
102W - 131L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
LedZepp420SS
Sylvanus
Level 207
God Stats
33W - 65L
1,456 SR
Queue Stats
409W - 494L
1,489 Elo+
Party 2
Mulan
Mulan
MyssticMoon
Mulan
Level 29
God Stats
13W - 22L
1,407 SR
Queue Stats
28W - 52L
1,385 Elo+
Party 2
Anhur
Anhur
PinkMoonChild420
Anhur
Level 155
God Stats
2W - 12L
1,133 SR
Queue Stats
148W - 240L
1,373 Elo+
Party 2
Lancelot
Lancelot
WinterinFaze_
Lancelot
Level 157
God Stats
5W - 12L
1,358 SR
Queue Stats
162W - 237L
1,463 Elo+
Party 2
Team Averages
Level 134
1,347 SR
1,434 Elo+

VS

Team Averages
Level 127
1,558 SR
1,493 Elo+
Bacchus
Bacchus
Eternal_Reaper0
Bacchus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 178L
1,458 Elo+
Party 1
Ravana
Ravana
PunchedEmperor
Ravana
Level 141
God Stats
19W - 12L
1,531 SR
Queue Stats
256W - 218L
1,542 Elo+
Party 3
Mulan
Mulan
SamadAlHayadi
Mulan
Level 49
God Stats
47W - 27L
1,677 SR
Queue Stats
211W - 182L
1,542 Elo+
Party 3
Danzaburou
Danzaburou
tiosefe
Danzaburou
Level 154
God Stats
11W - 11L
1,510 SR
Queue Stats
276W - 293L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
x_CepTic_x
Aphrodite
Level 148
God Stats
27W - 23L
1,571 SR
Queue Stats
342W - 330L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,449
545
1,296
5,266
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LedZepp420SS
Sylvanus
8
0 / 4 / 0
5,093
509
2,490
9,956
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 8 / 0
4,929
493
1,135
9,620
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 4 / 1
5,330
533
5,339
9,571
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
WinterinFaze_
Lancelot
10
1 / 2 / 0
5,630
563
2,086
6,728
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
6,405
641
4,616
7,266
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 3
6,456
646
5,548
6,122
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 1
7,618
762
6,255
5,261
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
tiosefe
Danzaburou
12
4 / 1 / 5
7,384
738
7,681
6,995
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
x_CepTic_x
Aphrodite
12
0 / 0 / 2
6,496
650
2,919
2,548
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
19
19
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
7
6.5
L
Sylvanus
LedZepp420SS
Sylvanus
0
4
0
0
L
0
8
0
0
L
0
4
1
0.13
W
6
0
3
7.5
W
6
0
1
6.5
L
Lancelot
WinterinFaze_
Lancelot
1
2
0
0.5
W
Danzaburou
tiosefe
Danzaburou
4
1
5
6.5
W
Aphrodite
x_CepTic_x
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,346
Damage
27,019
41,141
Taken
28,192
16,208
Mitigated
13,606
9,635
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,296
229
0
623
5,266
1,506
0
1,583
3,517
35,681
700
W
4,616
955
0
1,036
7,266
5,511
595
1,377
5,889
15,876
0
L
Sylvanus
LedZepp420SS
Sylvanus
2,490
246
744
3,683
9,956
6,508
0
3,798
5,684
10,708
1,769
L
1,135
323
0
1,239
9,620
2,864
0
0
9,620
0
18,737
L
5,339
2,567
0
3,026
9,571
2,722
0
725
8,786
0
35,384
W
5,548
1,180
0
3,952
6,122
2,050
0
829
5,293
0
41,003
W
6,255
766
0
2,505
5,261
2,896
124
0
5,261
0
43,628
L
Lancelot
WinterinFaze_
Lancelot
2,086
411
0
320
6,728
2,608
0
641
5,999
0
38,605
W
Danzaburou
tiosefe
Danzaburou
7,681
3,404
0
2,577
6,995
1,921
971
533
6,462
0
50,869
W
Aphrodite
x_CepTic_x
Aphrodite
2,919
170
2,544
1,949
2,548
1,228
240
673
1,875
40,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
34,359
287
Minions Killed
349
0
Camps Cleared
0
1,095,825
Distance Traveled
1,097,197
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,449
545
75
8
0
196,318
2
W
Bacchus
6,405
641
29
3
0
218,825
0
L
Sylvanus
5,093
509
20
2
0
236,848
6
L
Mulan
4,929
493
40
4
0
203,172
0
L
Anhur
5,330
533
61
6
0
201,251
2
W
Ravana
6,456
646
64
6
0
266,224
0
W
Mulan
7,618
762
75
8
0
214,796
0
L
Lancelot
5,630
563
91
9
0
258,236
0
W
Danzaburou
7,384
738
93
9
0
199,655
0
W
Aphrodite
6,496
650
88
9
0
197,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role