Player Matchup

Neith
Neith
Platinum V
DarkdioZ-
Neith
Platinum V
Level 166
God Stats
3W - 4L
1,465 SR
Queue Stats
212W - 211L
1,790 MMR
Solo
Hercules
Hercules
Gold I
JackedOnUwU
Hercules
Gold I
Level 113
God Stats
5W - 0L
1,927 SR
Queue Stats
63W - 61L
1,753 MMR
Solo
King Arthur
King Arthur
Masters
SrDiosHumilde
King Arthur
Masters
Level 126
God Stats
7W - 8L
1,501 SR
Queue Stats
150W - 105L
2,552 MMR
Solo
Ares
Ares
Diamond V
Weirsy19
Ares
Diamond V
Level 190
God Stats
1W - 7L
1,223 SR
Queue Stats
151W - 134L
2,047 MMR
Solo
Thoth
Thoth
Platinum IV
xXMrPenguin
Thoth
Platinum IV
Level 183
God Stats
4W - 6L
1,439 SR
Queue Stats
189W - 173L
1,863 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,511 SR
2,001 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,514 SR
1,824 MMR
Ix Chel
Ix Chel
Masters
 
Ix Chel
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Platinum I
Barkolai
Charybdis
Platinum I
Level 156
God Stats
12W - 13L
1,584 SR
Queue Stats
75W - 67L
1,715 MMR
Solo
Ganesha
Ganesha
Platinum IV
Bytraxx1
Ganesha
Platinum IV
Level 156
God Stats
10W - 12L
1,560 SR
Queue Stats
242W - 242L
1,852 MMR
Solo
Cliodhna
Cliodhna
Diamond I
Quaxotic-
Cliodhna
Diamond I
Level 169
God Stats
2W - 8L
1,427 SR
Queue Stats
22W - 28L
2,325 MMR
Party 1
Artio
Artio
Platinum III
Tony0331
Artio
Platinum III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 253L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkdioZ-
Neith
6
1 / 0 / 0
3,570
714
1,019
2,191
519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
JackedOnUwU
Hercules
6
0 / 0 / 0
3,122
624
403
2,622
676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SrDiosHumilde
King Arthur
7
2 / 0 / 0
4,032
806
2,316
3,688
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ares
4
0 / 0 / 1
3,392
678
1,631
3,868
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,699
740
451
1,967
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThanatosCthulhuCerberusKumbhakarna

VS

Bans
Ne ZhaSusanoYemojaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
1 / 0 / 0
3,685
737
1,127
1,327
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Barkolai
Charybdis
3
0 / 1 / 0
2,637
527
1,281
1,469
356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
Bytraxx1
Ganesha
6
0 / 0 / 0
3,144
629
454
2,899
1,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Quaxotic-
Cliodhna
6
0 / 0 / 0
3,299
660
1,090
2,296
495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Tony0331
Artio
5
0 / 2 / 0
2,987
597
1,679
4,528
1,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
0
0
1
L
Charybdis
Barkolai
Charybdis
0
1
0
0
L
Ganesha
Bytraxx1
Ganesha
0
0
0
0
W
Neith
DarkdioZ-
Neith
1
0
0
1
W
Hercules
JackedOnUwU
Hercules
0
0
0
0
L
Cliodhna
Quaxotic-
Cliodhna
0
0
0
0
W
King Arthur
SrDiosHumilde
King Arthur
2
0
0
2
L
Artio
Tony0331
Artio
0
2
0
0
W
Ares
0
0
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,820
Damage
5,631
14,336
Taken
12,519
4,230
Mitigated
4,208
7,637
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,127
203
66
508
1,327
361
0
767
560
16,922
0
L
Charybdis
Barkolai
Charybdis
1,281
828
0
584
1,469
356
0
208
1,261
0
7,839
L
Ganesha
Bytraxx1
Ganesha
454
183
0
1,288
2,899
1,129
0
993
1,906
8,671
0
W
Neith
DarkdioZ-
Neith
1,019
572
0
1,585
2,191
519
69
130
2,061
0
19,533
W
Hercules
JackedOnUwU
Hercules
403
111
0
2,369
2,622
676
0
72
2,550
0
11,183
L
Cliodhna
Quaxotic-
Cliodhna
1,090
219
0
1,945
2,296
495
0
114
2,182
0
18,015
W
King Arthur
SrDiosHumilde
King Arthur
2,316
311
0
1,250
3,688
1,121
0
1,386
2,097
0
17,160
L
Artio
Tony0331
Artio
1,679
412
0
1,855
4,528
1,867
0
0
4,528
11,531
407
W
Ares
1,631
277
0
1,504
3,868
1,511
0
611
3,223
8,145
0
W
451
0
0
929
1,967
403
0
660
1,233
21,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,815
Gold Earned
15,752
138
Minions Killed
123
0
Camps Cleared
0
497,948
Distance Traveled
469,919
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,685
737
42
8
0
99,087
0
L
Charybdis
2,637
527
15
3
0
43,500
0
L
Ganesha
3,144
629
3
1
0
105,374
1
W
Neith
3,570
714
31
6
0
83,541
0
W
Hercules
3,122
624
35
7
0
124,612
0
L
Cliodhna
3,299
660
45
9
0
120,668
0
W
King Arthur
4,032
806
21
4
0
97,178
0
L
Artio
2,987
597
18
4
0
101,290
0
W
Ares
3,392
678
5
1
0
90,412
0
W
Thoth
3,699
740
46
9
0
102,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role