Player Matchup

Atlas
Atlas
ChizleChazile
Atlas
Level 8
God Stats
6W - 8L
1,573 SR
Queue Stats
33W - 52L
1,416 Elo+
Party 2
Ao Kuang
Ao Kuang
HunterGage3030
Ao Kuang
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 64L
1,354 Elo+
Party 2
Neith
Neith
Madisonb6321
Neith
Level 9
God Stats
30W - 44L
1,339 SR
Queue Stats
36W - 55L
1,285 Elo+
Party 2
Team Averages
Level 21
1,471 SR
1,352 Elo+

VS

Team Averages
Level 23
1,670 SR
1,560 Elo+
Izanami
Izanami
Eacl13
Izanami
Level 12
God Stats
3W - 0L
1,782 SR
Queue Stats
19W - 8L
1,603 Elo+
Party 1
Amaterasu
Amaterasu
KaticoL
Amaterasu
Level 17
God Stats
3W - 0L
1,735 SR
Queue Stats
32W - 13L
1,624 Elo+
Party 1
Baba Yaga
Baba Yaga
MisterGuardian
Baba Yaga
Level 39
God Stats
3W - 1L
1,494 SR
Queue Stats
17W - 12L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,966
747
4,982
13,008
11,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
16
2 / 7 / 2
10,227
852
10,379
14,158
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 0
8,687
724
4,430
11,594
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eacl13
Izanami
17
3 / 1 / 15
10,547
879
9,012
10,287
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
KaticoL
Amaterasu
17
10 / 2 / 10
11,867
989
12,534
14,360
10,292
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
MisterGuardian
Baba Yaga
17
7 / 1 / 12
11,343
945
12,443
6,332
2,513
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
20
20
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Izanami
Eacl13
Izanami
3
1
15
10.5
L
Ao Kuang
2
7
2
0.43
W
Amaterasu
KaticoL
Amaterasu
10
2
10
7.5
L
1
8
0
0.13
W
Baba Yaga
MisterGuardian
Baba Yaga
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
33,989
38,760
Taken
30,979
19,887
Mitigated
16,268
2,114
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,982
1,500
0
626
13,008
11,421
0
4,127
8,662
20,682
0
W
Izanami
Eacl13
Izanami
9,012
6,946
0
2,090
10,287
3,463
2,603
6,304
3,815
0
30,729
L
Ao Kuang
10,379
3,512
0
779
14,158
4,856
0
3,582
10,400
19,889
1,761
W
Amaterasu
KaticoL
Amaterasu
12,534
7,073
0
5,020
14,360
10,292
677
5,597
8,480
0
48,252
L
4,430
1,484
0
709
11,594
3,610
72
4,326
7,020
0
20,884
W
Baba Yaga
MisterGuardian
Baba Yaga
12,443
288
0
641
6,332
2,513
906
2,073
4,007
44,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
33,757
82
Minions Killed
177
0
Camps Cleared
0
562,552
Distance Traveled
683,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,966
747
15
1
0
186,875
0
W
Izanami
10,547
879
49
4
0
221,495
0
L
Ao Kuang
10,227
852
23
2
0
198,400
0
W
Amaterasu
11,867
989
63
5
0
234,170
0
L
Neith
8,687
724
44
4
0
177,277
0
W
Baba Yaga
11,343
945
65
5
0
227,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role