Player Matchup

Hou Yi
Hou Yi
AirInnnn
Hou Yi
Level 101
God Stats
15W - 7L
1,641 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2
Chaac
Chaac
Erebospinyin
Chaac
Level 158
God Stats
2W - 1L
1,482 SR
Queue Stats
354W - 356L
1,423 Elo+
Party 1
Yemoja
Yemoja
Nurselline
Yemoja
Level 68
God Stats
9W - 6L
1,583 SR
Queue Stats
23W - 15L
1,518 Elo+
Party 2
Da Ji
Da Ji
TwistedReaver
Da Ji
Level 159
God Stats
14W - 15L
1,472 SR
Queue Stats
100W - 99L
1,470 Elo+
Party 1
Olorun
Olorun
marcos_alvizo
Olorun
Level 128
God Stats
6W - 5L
1,538 SR
Queue Stats
47W - 49L
1,474 Elo+
Solo
Team Averages
Level 123
1,543 SR
1,477 Elo+

VS

Team Averages
Level 117
1,547 SR
1,483 Elo+
Charon
Charon
Anarchy_Rendon5
Charon
Level 129
God Stats
1W - 1L
1,732 SR
Queue Stats
56W - 61L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CandyManIII
Morgan Le Fay
Level 106
God Stats
4W - 4L
1,457 SR
Queue Stats
122W - 127L
1,480 Elo+
Party 3
Da Ji
Da Ji
Skunk_Fu_Ninja
Da Ji
Level 166
God Stats
0W - 3L
1,513 SR
Queue Stats
15W - 17L
1,522 Elo+
Solo
Medusa
Medusa
alienovel
Medusa
Level 124
God Stats
1W - 2L
1,531 SR
Queue Stats
76W - 84L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
ksteezey
Zhong Kui
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AirInnnn
Hou Yi
13
9 / 0 / 3
8,857
590
13,743
13,661
4,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 2 / 4
9,130
609
6,874
12,294
8,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Nurselline
Yemoja
13
1 / 1 / 11
8,853
590
2,340
8,758
6,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
3 / 3 / 3
9,052
603
6,443
13,219
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 5 / 3
9,330
622
6,230
12,429
4,233
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,542
369
2,390
5,265
3,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
CandyManIII
Morgan Le Fay
13
3 / 3 / 2
7,970
531
10,470
9,078
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
6 / 3 / 0
7,387
492
10,129
12,882
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
alienovel
Medusa
8
0 / 6 / 1
5,272
351
5,237
10,197
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ksteezey
Zhong Kui
13
1 / 4 / 3
8,217
548
8,691
12,570
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
19
Kills
10
11
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AirInnnn
Hou Yi
9
0
3
10.5
L
0
3
1
0.17
L
Morgan Le Fay
CandyManIII
Morgan Le Fay
3
3
2
1.33
W
2
2
4
2
W
Yemoja
Nurselline
Yemoja
1
1
11
6.5
L
6
3
0
2
W
3
3
3
1.5
L
Medusa
alienovel
Medusa
0
6
1
0.08
L
Zhong Kui
ksteezey
Zhong Kui
1
4
3
0.63
W
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,630
Damage
36,917
60,361
Taken
49,992
29,102
Mitigated
22,608
29,245
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AirInnnn
Hou Yi
13,743
7,909
0
4,658
13,661
4,910
4,473
4,256
9,405
0
68,714
L
2,390
772
0
780
5,265
3,259
0
671
4,594
10,786
0
L
Morgan Le Fay
CandyManIII
Morgan Le Fay
10,470
707
0
1,029
9,078
3,354
0
3,436
5,642
61,620
1,928
W
6,874
862
0
2,130
12,294
8,467
0
4,933
7,361
1,725
54,412
W
Yemoja
Nurselline
Yemoja
2,340
905
7,603
4,324
8,758
6,718
990
2,092
6,666
10,872
0
L
10,129
2,131
328
1,828
12,882
5,351
0
4,000
8,882
0
37,712
W
6,443
1,392
0
4,992
13,219
4,774
0
3,570
9,649
0
75,216
L
Medusa
alienovel
Medusa
5,237
1,844
0
1,272
10,197
2,455
0
668
9,529
0
27,473
L
Zhong Kui
ksteezey
Zhong Kui
8,691
2,413
0
3,947
12,570
8,189
0
0
12,570
45,602
8,441
W
6,230
1,944
137
5,401
12,429
4,233
4,117
5,378
7,051
61,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
34,388
457
Minions Killed
308
0
Camps Cleared
0
1,304,437
Distance Traveled
1,103,593
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,857
590
98
7
0
225,551
0
L
Charon
5,542
369
14
1
0
144,122
0
L
Morgan Le Fay
7,970
531
93
6
0
265,453
2
W
Chaac
9,130
609
108
7
0
289,748
0
W
Yemoja
8,853
590
24
2
0
249,719
6
L
Da Ji
7,387
492
57
4
0
304,155
0
W
Da Ji
9,052
603
118
8
0
311,096
0
L
Medusa
5,272
351
37
2
0
164,859
0
L
Zhong Kui
8,217
548
107
7
0
225,004
0
W
Olorun
9,330
622
109
7
0
228,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role