Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FidyFive
Baron Samedi
Level 158
God Stats
1W - 2L
1,589 SR
Queue Stats
239W - 241L
1,421 Elo+
Solo
Ravana
Ravana
Gumbo47
Ravana
Level 147
God Stats
7W - 11L
1,400 SR
Queue Stats
382W - 375L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
Heskil
Kuzenbo
Level 129
God Stats
9W - 5L
1,499 SR
Queue Stats
418W - 414L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
timbo70
Jing Wei
Level 82
God Stats
3W - 4L
1,438 SR
Queue Stats
302W - 288L
1,536 Elo+
Party 1
Team Averages
Level 132
1,485 SR
1,494 Elo+

VS

Team Averages
Level 150
1,621 SR
1,494 Elo+
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BearNakedKiller
Mulan
Level 136
God Stats
1W - 2L
1,276 SR
Queue Stats
108W - 134L
1,492 Elo+
Party 2
Zeus
Zeus
RipeBananus
Zeus
Level 144
God Stats
3W - 0L
1,836 SR
Queue Stats
100W - 118L
1,516 Elo+
Party 2
Kali
Kali
Sir_Sacks-A-Lot
Kali
Level 164
God Stats
3W - 1L
1,704 SR
Queue Stats
161W - 164L
1,529 Elo+
Solo
Bastet
Bastet
Skullzie
Bastet
Level 158
God Stats
11W - 3L
1,787 SR
Queue Stats
609W - 636L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 4 / 3
8,144
740
9,085
10,218
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FidyFive
Baron Samedi
15
3 / 6 / 1
9,011
819
8,105
11,693
6,199
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Gumbo47
Ravana
11
0 / 7 / 2
7,352
668
5,092
11,543
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Heskil
Kuzenbo
13
1 / 5 / 2
7,770
706
4,905
12,707
16,026
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
timbo70
Jing Wei
16
2 / 6 / 2
9,186
835
9,389
10,739
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
4 / 1 / 19
10,124
920
7,629
6,598
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 15
10,009
910
10,499
16,798
18,492
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 3 / 17
10,815
983
24,120
8,003
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 3 / 16
10,585
962
11,622
22,732
10,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Skullzie
Bastet
5
0 / 0 / 0
6,468
588
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
95
6
Kills
28
28
Deaths
9
10
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
3
0.38
W
Eset
 
Eset
4
1
19
13.5
W
7
2
15
7.25
L
Baron Samedi
FidyFive
Baron Samedi
3
6
1
0.58
L
Ravana
Gumbo47
Ravana
0
7
2
0.14
L
Kuzenbo
Heskil
Kuzenbo
1
5
2
0.4
W
8
3
17
5.5
W
9
3
16
5.67
W
Bastet
Skullzie
Bastet
0
0
0
0
L
Jing Wei
timbo70
Jing Wei
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,576
Damage
53,870
56,900
Taken
54,131
36,299
Mitigated
34,820
11,202
Healing
21,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,085
5,444
1,090
2,303
10,218
3,452
216
6,617
3,601
0
23,189
W
Eset
 
Eset
7,629
405
1,114
1,928
6,598
2,597
796
2,329
4,269
29,778
0
W
10,499
291
906
4,122
16,798
18,492
157
4,796
12,002
0
19,252
L
Baron Samedi
FidyFive
Baron Samedi
8,105
242
1,783
2,434
11,693
6,199
0
5,451
6,242
18,486
0
L
Ravana
Gumbo47
Ravana
5,092
387
0
1,006
11,543
6,209
180
6,766
4,777
1,024
11,744
L
Kuzenbo
Heskil
Kuzenbo
4,905
1,782
951
1,143
12,707
16,026
44
7,295
5,412
7,474
93
W
24,120
555
592
837
8,003
3,160
844
2,148
5,855
40,540
457
W
11,622
2,964
994
11,273
22,732
10,571
626
4,298
18,434
0
22,806
W
Bastet
Skullzie
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
timbo70
Jing Wei
9,389
6,243
234
258
10,739
4,413
1,060
5,620
5,119
0
24,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,463
Gold Earned
48,001
117
Minions Killed
140
0
Camps Cleared
0
905,058
Distance Traveled
809,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,144
740
31
3
0
198,310
0
W
Eset
10,124
920
50
5
0
216,947
0
W
Mulan
10,009
910
22
2
0
208,870
0
L
Baron Samedi
9,011
819
28
3
0
185,812
0
L
Ravana
7,352
668
11
1
0
170,978
0
L
Kuzenbo
7,770
706
9
1
0
175,618
0
W
Zeus
10,815
983
51
5
0
189,408
0
W
Kali
10,585
962
17
2
0
194,692
0
W
Bastet
6,468
588
0
0
0
0
0
L
Jing Wei
9,186
835
38
3
0
174,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role