Player Matchup

Nike
Nike
AsianUnit
Nike
Level 124
God Stats
4W - 4L
1,506 SR
Queue Stats
36W - 44L
1,491 Elo+
Party 1
Thanatos
Thanatos
Lij5907
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
ParaDoXic-KinG
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,480 Elo+
Party 2
Izanami
Izanami
Rango3526
Izanami
Level 67
God Stats
1W - 1L
1,790 SR
Queue Stats
12W - 10L
1,682 Elo+
Party 2
Chang'e
Chang'e
eqqyweqqy
Chang'e
Level 107
God Stats
0W - 3L
1,203 SR
Queue Stats
48W - 63L
1,422 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,508 Elo+

VS

Team Averages
Level 143
1,496 SR
1,483 Elo+
Osiris
Osiris
 
Osiris
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
KingPimp_47
Medusa
Level 37
God Stats
2W - 2L
1,214 SR
Queue Stats
34W - 42L
1,444 Elo+
Solo
Cabrakan
Cabrakan
LMz_Anubi-PR
Cabrakan
Level 147
God Stats
85W - 35L
1,679 SR
Queue Stats
409W - 379L
1,447 Elo+
Solo
Achilles
Achilles
Nazarius__
Achilles
Level 155
God Stats
17W - 13L
1,588 SR
Queue Stats
160W - 164L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 2 / 3
6,175
515
3,498
10,115
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
Lij5907
Thanatos
11
4 / 7 / 1
6,304
525
5,706
13,867
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 2
6,170
514
4,695
14,286
8,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Rango3526
Izanami
10
0 / 5 / 0
5,742
479
1,810
7,806
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
eqqyweqqy
Chang'e
11
3 / 2 / 0
6,557
546
5,026
10,314
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 0 / 1
7,755
646
5,800
7,414
6,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Merlin
 
Merlin
11
0 / 5 / 4
6,517
543
6,527
7,548
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
12 / 1 / 1
8,936
745
9,650
6,732
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
LMz_Anubi-PR
Cabrakan
13
6 / 2 / 1
6,989
582
6,791
8,039
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
Nazarius__
Achilles
11
2 / 0 / 8
7,199
600
6,697
10,700
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
22
22
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
1
2.5
W
Merlin
 
Merlin
0
5
4
0.4
L
Nike
0
2
3
0.75
W
Medusa
12
1
1
12.5
W
Cabrakan
LMz_Anubi-PR
Cabrakan
6
2
1
3.25
L
Thanatos
Lij5907
Thanatos
4
7
1
0.64
W
Achilles
Nazarius__
Achilles
2
0
8
6
L
1
6
2
0.33
L
Izanami
Rango3526
Izanami
0
5
0
0
L
Chang'e
eqqyweqqy
Chang'e
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
35,465
56,388
Taken
40,433
25,216
Mitigated
26,138
14,666
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,800
815
0
2,590
7,414
6,883
0
0
7,006
0
54,233
W
Merlin
 
Merlin
6,527
558
0
2,448
7,548
1,970
0
2,760
4,788
38,145
0
L
Nike
3,498
136
0
1,430
10,115
6,542
0
960
9,155
0
33,847
W
Medusa
9,650
3,603
0
2,470
6,732
1,992
2,003
2,435
4,297
0
53,902
W
Cabrakan
LMz_Anubi-PR
Cabrakan
6,791
623
0
1,486
8,039
5,387
0
442
7,456
43,662
0
L
Thanatos
Lij5907
Thanatos
5,706
1,941
0
6,670
13,867
4,951
9
2,732
11,135
0
38,327
W
Achilles
Nazarius__
Achilles
6,697
1,002
0
3,352
10,700
9,906
0
3,933
6,727
1,088
23,810
L
4,695
964
0
650
14,286
8,728
0
4,479
9,807
21,619
0
L
Izanami
Rango3526
Izanami
1,810
664
0
1,467
7,806
1,830
570
1,086
6,720
0
30,887
L
Chang'e
eqqyweqqy
Chang'e
5,026
305
345
4,104
10,314
3,165
0
4,061
6,253
40,679
1,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
37,396
310
Minions Killed
359
0
Camps Cleared
0
1,206,437
Distance Traveled
1,202,423
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,755
646
89
7
0
220,732
1
W
Merlin
6,517
543
73
6
0
201,949
4
L
Nike
6,175
515
63
5
0
227,509
3
W
Medusa
8,936
745
83
7
0
250,295
0
W
Cabrakan
6,989
582
71
6
0
267,744
0
L
Thanatos
6,304
525
70
6
0
259,694
0
W
Achilles
7,199
600
43
4
0
261,703
2
L
Cthulhu
6,170
514
42
4
0
243,181
0
L
Izanami
5,742
479
65
5
0
226,201
4
L
Chang'e
6,557
546
70
6
0
249,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role