Player Matchup

Awilix
Awilix
Anxiety4
Awilix
Level 122
God Stats
2W - 4L
1,136 SR
Queue Stats
162W - 143L
1,541 Elo+
Party 1
Ra
Ra
Dissident12
Ra
Level 128
God Stats
20W - 19L
1,578 SR
Queue Stats
47W - 48L
1,510 Elo+
Party 3
Thanatos
Thanatos
ReandoroSenpai
Thanatos
Level 128
God Stats
1W - 2L
1,308 SR
Queue Stats
128W - 111L
1,541 Elo+
Party 1
Maui
Maui
Spiderman3566
Maui
Level 119
God Stats
0W - 3L
1,311 SR
Queue Stats
168W - 143L
1,495 Elo+
Solo
Serqet
Serqet
SquidExorcist
Serqet
Level 147
God Stats
11W - 9L
1,548 SR
Queue Stats
70W - 63L
1,499 Elo+
Party 3
Team Averages
Level 129
1,376 SR
1,517 Elo+

VS

Team Averages
Level 133
1,567 SR
1,543 Elo+
Fenrir
Fenrir
ChrisOssim
Fenrir
Level 144
God Stats
2W - 3L
1,334 SR
Queue Stats
70W - 69L
1,519 Elo+
Party 2
Medusa
Medusa
Desteh
Medusa
Level 123
God Stats
5W - 4L
1,657 SR
Queue Stats
5W - 5L
1,638 Elo+
Party 2
Ganesha
Ganesha
DivineBanana
Ganesha
Level 108
God Stats
5W - 2L
1,802 SR
Queue Stats
8W - 8L
1,570 Elo+
Party 2
King Arthur
King Arthur
GambitJFW
King Arthur
Level 145
God Stats
11W - 17L
1,452 SR
Queue Stats
184W - 161L
1,487 Elo+
Solo
Ix Chel
Ix Chel
manderpz
Ix Chel
Level 147
God Stats
11W - 10L
1,588 SR
Queue Stats
38W - 44L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anxiety4
Awilix
13
0 / 5 / 0
7,336
489
3,225
11,214
6,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
1 / 4 / 1
6,931
462
2,812
7,625
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
12
0 / 4 / 6
6,916
461
5,802
8,785
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
5 / 0 / 1
8,123
542
5,078
10,075
9,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 2
7,628
509
8,707
12,380
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChrisOssim
Fenrir
15
7 / 3 / 2
8,638
576
5,783
11,608
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Desteh
Medusa
13
2 / 3 / 1
8,066
538
8,099
7,570
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
DivineBanana
Ganesha
12
0 / 3 / 5
7,497
500
4,070
9,147
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
GambitJFW
King Arthur
17
3 / 0 / 2
10,128
675
7,458
11,672
8,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
manderpz
Ix Chel
16
3 / 0 / 4
9,386
626
8,654
6,295
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
15
15
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
Anxiety4
Awilix
0
5
0
0
W
Fenrir
ChrisOssim
Fenrir
7
3
2
2.67
W
Medusa
Desteh
Medusa
2
3
1
0.83
L
1
4
1
0.38
W
Ganesha
DivineBanana
Ganesha
0
3
5
0.83
W
King Arthur
GambitJFW
King Arthur
3
0
2
4
L
Thanatos
0
4
6
0.75
L
5
0
1
5.5
L
3
2
2
2
W
Ix Chel
manderpz
Ix Chel
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,624
Damage
34,064
50,079
Taken
46,292
27,019
Mitigated
23,636
12,600
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Anxiety4
Awilix
3,225
1,053
0
2,416
11,214
6,500
0
826
10,388
0
49,184
W
Fenrir
ChrisOssim
Fenrir
5,783
1,958
0
4,673
11,608
4,198
0
1,578
9,823
0
56,678
W
Medusa
Desteh
Medusa
8,099
3,226
0
1,229
7,570
2,446
0
1,892
5,251
0
62,783
L
2,812
318
96
1,733
7,625
2,470
0
3,524
4,101
44,347
0
W
Ganesha
DivineBanana
Ganesha
4,070
151
0
1,019
9,147
6,035
60
2,369
6,336
15,674
0
W
King Arthur
GambitJFW
King Arthur
7,458
719
0
3,132
11,672
8,938
0
0
11,168
152
80,920
L
Thanatos
5,802
1,001
0
5,173
8,785
3,850
0
1,876
6,909
0
44,741
L
5,078
833
0
2,682
10,075
9,258
0
3,077
6,998
34,444
0
L
8,707
1,254
0
500
12,380
4,941
0
3,319
9,061
0
64,398
W
Ix Chel
manderpz
Ix Chel
8,654
569
688
2,270
6,295
2,019
162
2,535
2,890
73,435
2,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
43,715
440
Minions Killed
503
0
Camps Cleared
0
1,572,074
Distance Traveled
1,584,694
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,336
489
110
7
0
274,180
0
W
Fenrir
8,638
576
86
6
0
347,042
1
W
Medusa
8,066
538
126
8
0
308,714
1
L
Ra
6,931
462
79
5
0
269,650
0
W
Ganesha
7,497
500
7
0
0
314,573
4
W
King Arthur
10,128
675
128
9
0
284,896
1
L
Thanatos
6,916
461
92
6
0
321,320
3
L
Maui
8,123
542
48
3
0
337,937
0
L
Serqet
7,628
509
111
7
0
368,987
0
W
Ix Chel
9,386
626
156
10
0
329,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role