Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 293
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dsight
Anubis
Level 122
God Stats
38W - 34L
1,602 SR
Queue Stats
162W - 157L
1,518 Elo+
Party 1
Bacchus
Bacchus
Milfh0use
Bacchus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,414 Elo+
Solo
Bastet
Bastet
TheBestPain
Bastet
Level 172
God Stats
1W - 0L
1,427 SR
Queue Stats
160W - 163L
1,525 Elo+
Party 1
Janus
Janus
asko95
Janus
Level 149
God Stats
1W - 4L
1,227 SR
Queue Stats
54W - 52L
1,542 Elo+
Party 1
Team Averages
Level 170
1,451 SR
1,500 Elo+

VS

Team Averages
Level 144
1,562 SR
1,478 Elo+
Charybdis
Charybdis
 
Charybdis
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Avoten
Odin
Level 144
God Stats
4W - 7L
1,567 SR
Queue Stats
74W - 80L
1,504 Elo+
Solo
Nu Wa
Nu Wa
HerrBockwurst188
Nu Wa
Level 109
God Stats
3W - 3L
1,631 SR
Queue Stats
270W - 282L
1,470 Elo+
Solo
Martichoras
Martichoras
iNAiJA_uNiXx
Martichoras
Level 106
God Stats
4W - 5L
1,614 SR
Queue Stats
50W - 64L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 2
6,699
670
3,772
4,608
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Dsight
Anubis
12
4 / 2 / 1
6,720
672
9,356
8,388
3,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Milfh0use
Bacchus
9
3 / 1 / 3
6,098
610
2,860
8,451
6,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
10
1 / 0 / 6
5,620
562
3,916
7,974
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
asko95
Janus
12
5 / 0 / 2
6,704
670
6,145
3,713
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 1 / 0
6,444
644
5,048
9,053
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
 
Hun Batz
10
0 / 5 / 1
5,247
525
3,641
9,248
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
Avoten
Odin
8
0 / 2 / 1
4,892
489
3,788
6,612
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 0
4,887
489
3,968
5,880
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
iNAiJA_uNiXx
Martichoras
9
0 / 4 / 0
4,617
462
3,420
7,395
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
2
4
L
Charybdis
 
Charybdis
3
1
0
3
L
Hun Batz
 
Hun Batz
0
5
1
0.1
L
Odin
Avoten
Odin
0
2
1
0.25
W
Anubis
Dsight
Anubis
4
2
1
2.25
L
0
4
0
0
W
Bacchus
Milfh0use
Bacchus
3
1
3
4.5
W
Bastet
1
0
6
4
W
Janus
asko95
Janus
5
0
2
6
L
Martichoras
iNAiJA_uNiXx
Martichoras
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
19,865
33,134
Taken
38,188
14,553
Mitigated
13,021
16,125
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,772
983
0
1,267
4,608
1,391
811
187
4,341
0
51,271
L
Charybdis
 
Charybdis
5,048
2,259
0
4,814
9,053
2,947
4
5,802
3,229
0
43,777
L
Hun Batz
 
Hun Batz
3,641
755
0
1,117
9,248
2,460
0
4,547
4,561
0
36,613
L
Odin
Avoten
Odin
3,788
1,221
0
1,835
6,612
3,732
0
2,843
3,667
0
15,292
W
Anubis
Dsight
Anubis
9,356
251
0
4,518
8,388
3,276
0
277
8,001
44,895
709
L
3,968
812
0
1,227
5,880
1,394
0
3,547
2,109
30,563
224
W
Bacchus
Milfh0use
Bacchus
2,860
672
1,294
3,229
8,451
6,680
0
715
7,593
11,805
0
W
Bastet
3,916
510
0
4,870
7,974
2,168
19
995
6,782
0
34,203
W
Janus
asko95
Janus
6,145
327
0
947
3,713
1,038
450
880
2,616
46,295
0
L
Martichoras
iNAiJA_uNiXx
Martichoras
3,420
1,191
0
1,217
7,395
2,488
0
1,080
6,315
0
27,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
26,087
347
Minions Killed
306
0
Camps Cleared
0
1,043,177
Distance Traveled
965,435
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,699
670
93
9
0
185,651
2
L
Charybdis
6,444
644
89
9
0
175,671
0
L
Hun Batz
5,247
525
67
7
0
219,848
0
L
Odin
4,892
489
24
2
0
211,694
1
W
Anubis
6,720
672
75
8
0
188,927
2
L
Nu Wa
4,887
489
76
8
0
176,576
3
W
Bacchus
6,098
610
15
2
0
197,289
4
W
Bastet
5,620
562
61
6
0
256,139
0
W
Janus
6,704
670
103
10
0
215,171
0
L
Martichoras
4,617
462
50
5
0
181,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role