Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ZzShiroYasha
Gilgamesh
Level 102
God Stats
9W - 9L
1,465 SR
Queue Stats
139W - 125L
1,468 Elo+
Solo
Charon
Charon
gabriel-wayo
Charon
Level 80
God Stats
66W - 50L
1,556 SR
Queue Stats
579W - 605L
1,481 Elo+
Solo
The Morrigan
The Morrigan
giuliic_
The Morrigan
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,481 Elo+
Solo
Thanatos
Thanatos
jimmydeansavg
Thanatos
Level 48
God Stats
8W - 4L
1,606 SR
Queue Stats
228W - 238L
1,423 Elo+
Solo
Team Averages
Level 69
1,526 SR
1,471 Elo+

VS

Team Averages
Level 83
1,619 SR
1,473 Elo+
Skadi
Skadi
DAMITSCHUCKY-YT
Skadi
Level 85
God Stats
9W - 4L
1,717 SR
Queue Stats
57W - 44L
1,513 Elo+
Solo
Ne Zha
Ne Zha
FreeAuntie
Ne Zha
Level 69
God Stats
3W - 8L
1,306 SR
Queue Stats
228W - 214L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
SantexReapx
Zhong Kui
Level 118
God Stats
37W - 33L
1,643 SR
Queue Stats
440W - 432L
1,475 Elo+
Solo
Martichoras
Martichoras
Sativa204
Martichoras
Level 87
God Stats
29W - 22L
1,565 SR
Queue Stats
218W - 187L
1,485 Elo+
Party 1
Chaac
Chaac
Xotic204
Chaac
Level 54
God Stats
3W - 2L
1,866 SR
Queue Stats
28W - 26L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 1 / 1
4,873
541
987
4,362
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ZzShiroYasha
Gilgamesh
9
1 / 3 / 0
5,333
593
4,147
8,749
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
9
0 / 0 / 1
4,553
506
1,581
4,533
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
giuliic_
The Morrigan
11
1 / 1 / 0
5,647
627
3,698
4,001
1,341
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
jimmydeansavg
Thanatos
9
1 / 1 / 1
4,848
539
2,605
6,401
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,393
599
3,778
4,719
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
FreeAuntie
Ne Zha
10
2 / 0 / 0
5,008
556
2,197
5,664
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SantexReapx
Zhong Kui
1
0 / 0 / 0
1,764
196
0
0
0
Martichoras
Sativa204
Martichoras
11
1 / 1 / 1
5,732
637
2,323
5,360
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
Xotic204
Chaac
10
2 / 1 / 0
5,813
646
5,272
6,841
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
6
6
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
1
0.5
L
1
1
0
1
L
Ne Zha
FreeAuntie
Ne Zha
2
0
0
2
L
Zhong Kui
SantexReapx
Zhong Kui
0
0
0
0
L
Martichoras
Sativa204
Martichoras
1
1
1
1.5
L
Chaac
Xotic204
Chaac
2
1
0
2
W
Gilgamesh
ZzShiroYasha
Gilgamesh
1
3
0
0.33
W
Charon
0
0
1
0.5
W
The Morrigan
giuliic_
The Morrigan
1
1
0
1
W
Thanatos
jimmydeansavg
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,018
Damage
13,570
28,046
Taken
22,584
10,691
Mitigated
10,133
8,998
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
987
574
0
838
4,362
1,229
0
0
4,362
0
29,100
L
3,778
682
0
797
4,719
1,493
0
1,185
3,270
0
36,472
L
Ne Zha
FreeAuntie
Ne Zha
2,197
61
0
806
5,664
2,018
0
432
5,149
0
28,005
L
Zhong Kui
SantexReapx
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
Sativa204
Martichoras
2,323
853
0
1,772
5,360
1,440
0
2,238
2,856
0
44,299
L
Chaac
Xotic204
Chaac
5,272
971
0
1,108
6,841
5,182
0
0
6,841
0
29,922
W
Gilgamesh
ZzShiroYasha
Gilgamesh
4,147
1,569
0
1,768
8,749
3,658
0
0
8,749
0
28,698
W
Charon
1,581
104
0
2,200
4,533
2,136
0
0
4,533
16,841
0
W
The Morrigan
giuliic_
The Morrigan
3,698
721
0
488
4,001
1,341
0
0
4,001
37,842
3,232
W
Thanatos
jimmydeansavg
Thanatos
2,605
436
0
3,704
6,401
2,327
0
0
6,401
23
28,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
23,710
265
Minions Killed
240
0
Camps Cleared
0
913,365
Distance Traveled
768,073
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,873
541
61
7
0
169,989
0
L
Skadi
5,393
599
54
6
0
154,336
0
L
Ne Zha
5,008
556
53
6
0
230,151
0
L
Zhong Kui
1,764
196
0
0
0
0
0
L
Martichoras
5,732
637
79
9
0
198,244
0
L
Chaac
5,813
646
54
6
0
185,342
1
W
Gilgamesh
5,333
593
53
6
0
195,156
4
W
Charon
4,553
506
20
2
0
179,283
0
W
The Morrigan
5,647
627
78
9
0
173,696
0
W
Thanatos
4,848
539
53
6
0
195,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role