Player Matchup

Izanami
Izanami
Astral_Tyrant69
Izanami
Level 109
God Stats
1W - 0L
1,249 SR
Queue Stats
19W - 26L
1,410 Elo+
Party 2
Hercules
Hercules
NACIONALEXDURAN
Hercules
Level 156
God Stats
2W - 0L
1,671 SR
Queue Stats
56W - 62L
1,477 Elo+
Solo
Geb
Geb
Primal_Prestige
Geb
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 34L
1,411 Elo+
Party 2
Arachne
Arachne
irampelon2801
Arachne
Level 119
God Stats
2W - 0L
1,570 SR
Queue Stats
2W - 1L
1,328 Elo+
Solo
Eset
Eset
jhmq
Eset
Level 147
God Stats
2W - 0L
1,695 SR
Queue Stats
643W - 655L
1,461 Elo+
Solo
Team Averages
Level 124
1,537 SR
1,418 Elo+

VS

Team Averages
Level 109
1,599 SR
1,546 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
FireBird78
Nut
Level 102
God Stats
0W - 2L
1,252 SR
Queue Stats
6W - 7L
1,371 Elo+
Solo
Zeus
Zeus
XombieXoo
Zeus
Level 88
God Stats
2W - 1L
1,839 SR
Queue Stats
190W - 63L
1,681 Elo+
Party 1
Hel
Hel
lmNotRay
Hel
Level 106
God Stats
105W - 23L
1,903 SR
Queue Stats
339W - 109L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
10,062
915
0
620
188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
15
0 / 0 / 0
10,084
917
675
3,337
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 0 / 0
10,272
934
0
2,941
1,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
16
0 / 0 / 1
10,096
918
1,703
4,968
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Eset
jhmq
Eset
15
1 / 2 / 0
10,435
949
3,645
3,570
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

500

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 2
9,044
822
0
751
205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
 
Ymir
13
0 / 0 / 2
9,044
822
0
651
246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
0 / 0 / 2
9,044
822
0
945
276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
13
0 / 0 / 2
9,044
822
0
931
273
13
0 / 1 / 2
7,544
686
0
2,745
661

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
0
2
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
2
1
L
Ymir
 
Ymir
0
0
2
1
W
0
0
0
0
L
0
0
2
1
W
Hercules
0
0
0
0
W
0
0
0
0
L
Zeus
0
0
2
1
W
Arachne
0
0
1
0.5
W
Eset
jhmq
Eset
1
2
0
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,023
Damage
0
15,436
Taken
6,023
9,277
Mitigated
1,661
2,671
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
751
205
0
669
42
0
0
L
Ymir
 
Ymir
0
0
0
0
651
246
0
264
319
0
0
W
0
0
0
358
620
188
0
0
620
0
21,885
L
0
0
0
0
945
276
0
512
393
0
0
W
Hercules
675
0
0
1,036
3,337
3,981
0
0
3,337
0
25,211
W
0
0
0
463
2,941
1,698
0
0
2,941
33,074
0
L
Zeus
0
0
0
0
931
273
0
512
379
0
0
W
Arachne
1,703
824
0
452
4,968
2,487
0
0
3,240
0
10,301
W
Eset
jhmq
Eset
3,645
471
362
0
3,570
923
0
0
979
18,321
1,058
L
0
0
0
0
2,745
661
0
1,229
1,387
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,949
Gold Earned
43,720
267
Minions Killed
0
10
Camps Cleared
0
827,615
Distance Traveled
7,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,044
822
0
0
0
259
0
L
Ymir
9,044
822
0
0
0
0
0
W
Izanami
10,062
915
62
6
2
196,557
0
L
Nut
9,044
822
0
0
0
6,980
0
W
Hercules
10,084
917
58
5
2
193,460
0
W
Geb
10,272
934
69
6
2
72,971
0
L
Zeus
9,044
822
0
0
0
0
0
W
Arachne
10,096
918
24
2
1
180,019
0
W
Eset
10,435
949
54
5
3
184,608
0
L
Hel
7,544
686
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role