Player Matchup

Ravana
Ravana
 
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HaroldMessi10
Sol
Level 104
God Stats
19W - 7L
1,736 SR
Queue Stats
30W - 21L
1,634 Elo+
Solo
Hel
Hel
IsraelGarcia653
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,477 Elo+
Solo
Kukulkan
Kukulkan
NaniTheCabe
Kukulkan
Level 128
God Stats
11W - 16L
1,644 SR
Queue Stats
119W - 142L
1,466 Elo+
Solo
Athena
Athena
juanflex7
Athena
Level 139
God Stats
3W - 3L
1,636 SR
Queue Stats
251W - 243L
1,512 Elo+
Solo
Team Averages
Level 128
1,603 SR
1,518 Elo+

VS

Team Averages
Level 119
1,450 SR
1,490 Elo+
Ullr
Ullr
BIG Os PACKAGE
Ullr
Level 106
God Stats
34W - 25L
1,514 SR
Queue Stats
47W - 36L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
BeHiNDYou7119
Gilgamesh
Level 102
God Stats
123W - 74L
1,577 SR
Queue Stats
690W - 677L
1,515 Elo+
Solo
Medusa
Medusa
F7 Tsukuyomi
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
NRC SANJO
Kukulkan
Level 159
God Stats
6W - 8L
1,479 SR
Queue Stats
228W - 233L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
WillGrewe
Sylvanus
Level 120
God Stats
1W - 1L
1,179 SR
Queue Stats
46W - 37L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 3 / 2
7,402
529
8,995
10,647
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 2 / 3
7,815
558
10,713
11,122
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
0 / 4 / 0
5,978
427
3,793
9,731
2,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
NaniTheCabe
Kukulkan
13
2 / 1 / 1
7,150
511
8,707
9,182
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Athena
juanflex7
Athena
11
2 / 4 / 4
7,144
510
6,786
14,516
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,370
598
8,973
11,802
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
BeHiNDYou7119
Gilgamesh
14
5 / 1 / 2
8,881
634
11,262
15,635
10,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
13
3 / 3 / 1
8,076
577
7,431
10,638
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
NRC SANJO
Kukulkan
14
0 / 3 / 3
7,886
563
3,579
7,020
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
WillGrewe
Sylvanus
12
0 / 2 / 7
7,430
531
6,066
15,393
10,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
14
14
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
3
2
1
W
6
1
3
7.5
W
Gilgamesh
BeHiNDYou7119
Gilgamesh
5
1
2
6
W
Medusa
3
3
1
1.17
L
4
2
3
2.75
L
0
4
0
0
W
Kukulkan
NRC SANJO
Kukulkan
0
3
3
0.5
L
Kukulkan
NaniTheCabe
Kukulkan
2
1
1
2.5
W
Sylvanus
WillGrewe
Sylvanus
0
2
7
1.75
L
Athena
juanflex7
Athena
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
37,311
55,198
Taken
60,488
26,273
Mitigated
30,932
19,579
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,995
2,718
0
2,364
10,647
4,641
26
2,563
7,971
0
58,130
W
8,973
3,622
0
5,353
11,802
4,176
480
5,129
6,415
0
55,483
W
Gilgamesh
BeHiNDYou7119
Gilgamesh
11,262
2,409
0
2,961
15,635
10,108
198
4,590
10,947
0
53,405
W
Medusa
7,431
3,196
0
1,749
10,638
3,759
759
8,922
1,696
0
58,370
L
10,713
5,151
0
5,171
11,122
3,409
814
1,307
9,815
58,010
0
L
3,793
357
289
5,546
9,731
2,690
0
0
9,164
32,360
0
W
Kukulkan
NRC SANJO
Kukulkan
3,579
387
0
1,173
7,020
2,331
174
2,624
4,196
53,638
541
L
Kukulkan
NaniTheCabe
Kukulkan
8,707
211
0
2,234
9,182
3,355
0
2,282
6,816
53,280
0
W
Sylvanus
WillGrewe
Sylvanus
6,066
1,891
4,004
5,825
15,393
10,558
0
8,502
6,755
33,472
0
L
Athena
juanflex7
Athena
6,786
1,350
405
3,570
14,516
12,178
0
3,493
11,023
16,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
40,643
377
Minions Killed
394
0
Camps Cleared
0
1,316,827
Distance Traveled
1,338,193
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,402
529
88
6
0
301,928
1
W
Ullr
8,370
598
84
6
0
292,086
0
W
Gilgamesh
8,881
634
74
5
0
278,228
1
W
Medusa
8,076
577
95
7
0
256,744
0
L
Sol
7,815
558
91
7
0
269,622
2
L
Hel
5,978
427
63
5
0
155,397
0
W
Kukulkan
7,886
563
103
7
0
262,722
2
L
Kukulkan
7,150
511
104
7
0
276,246
0
W
Sylvanus
7,430
531
38
3
0
248,413
0
L
Athena
7,144
510
31
2
0
313,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role