Player Matchup

Kuzenbo
Kuzenbo
Bronze I
 
Kuzenbo
Bronze I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver IV
Dexvin
Xbalanque
Silver IV
Level 217
God Stats
8W - 8L
1,375 SR
Queue Stats
544W - 574L
740 MMR
Solo
Janus
Janus
Silver III
TzICON
Janus
Silver III
Level 145
God Stats
5W - 10L
1,281 SR
Queue Stats
74W - 98L
852 MMR
Solo
Bakasura
Bakasura
Silver IV
XXCHOBITS AnImE
Bakasura
Silver IV
Level 146
God Stats
3W - 0L
1,654 SR
Queue Stats
31W - 46L
799 MMR
Solo
Artemis
Artemis
Silver III
ZPlaneanime
Artemis
Silver III
Level 125
God Stats
19W - 20L
1,450 SR
Queue Stats
110W - 149L
831 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 155
1,452 SR
944 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,584 SR
820 MMR
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
DarkPhoenix1016
Nu Wa
Bronze I
Level 69
God Stats
5W - 11L
1,480 SR
Queue Stats
26W - 63L
586 MMR
Party 2
Ares
Ares
Silver IV
Darth_Cruz15
Ares
Silver IV
Level 62
God Stats
0W - 1L
1,673 SR
Queue Stats
27W - 47L
858 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze I
JOAOv-vG006
Ratatoskr
Bronze I
Level 85
God Stats
2W - 1L
1,778 SR
Queue Stats
84W - 122L
501 MMR
Party 2
King Arthur
King Arthur
Bronze I
Juripedz
King Arthur
Bronze I
Level 121
God Stats
3W - 3L
1,489 SR
Queue Stats
94W - 142L
654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
6 / 1 / 6
9,687
605
9,018
15,085
16,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Dexvin
Xbalanque
16
4 / 2 / 4
9,571
598
14,461
12,808
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
TzICON
Janus
15
5 / 2 / 1
9,394
587
10,318
7,973
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
15
3 / 4 / 2
8,881
555
7,056
17,293
9,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ZPlaneanime
Artemis
15
2 / 3 / 2
8,951
559
8,967
12,772
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharonNutDanzaburouArachneCthulhu

VS

Bans
ThanatosIzanamiKaliSerqetNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 3 / 1
7,096
444
4,966
11,268
3,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 5 / 2
8,949
559
11,597
8,701
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 3
6,730
421
7,486
16,303
9,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
JOAOv-vG006
Ratatoskr
14
3 / 5 / 3
8,453
528
5,909
14,503
4,558
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
Juripedz
King Arthur
15
4 / 2 / 2
8,891
556
9,896
18,885
13,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
20
Kills
12
12
Deaths
20
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
1
6
9
L
Cupid
 
Cupid
0
3
1
0.17
L
4
5
2
1
L
1
5
3
0.5
W
Xbalanque
Dexvin
Xbalanque
4
2
4
3
L
Ratatoskr
JOAOv-vG006
Ratatoskr
3
5
3
0.9
L
King Arthur
Juripedz
King Arthur
4
2
2
2.5
W
Janus
TzICON
Janus
5
2
1
2.75
W
Bakasura
3
4
2
1
W
Artemis
ZPlaneanime
Artemis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,820
Damage
39,854
65,931
Taken
69,660
36,517
Mitigated
32,999
23,386
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,018
3,634
2,710
4,634
15,085
16,362
90
6,102
8,173
30,944
4,360
L
Cupid
 
Cupid
4,966
2,695
563
4,047
11,268
3,402
0
2,356
8,912
0
50,853
L
11,597
3,083
0
668
8,701
2,872
0
2,982
5,389
64,610
940
L
7,486
258
0
3,103
16,303
9,020
0
5,698
10,605
26,495
0
W
Xbalanque
Dexvin
Xbalanque
14,461
6,034
0
5,859
12,808
4,561
658
4,114
8,233
0
93,830
L
Ratatoskr
JOAOv-vG006
Ratatoskr
5,909
1,355
0
4,246
14,503
4,558
0
3,997
10,335
0
56,590
L
King Arthur
Juripedz
King Arthur
9,896
816
0
4,055
18,885
13,147
0
3,610
14,535
0
57,943
W
Janus
TzICON
Janus
10,318
156
0
922
7,973
2,147
1,558
2,697
4,999
70,590
0
W
Bakasura
7,056
4,443
0
5,082
17,293
9,414
1,920
2,800
14,177
0
48,688
W
Artemis
ZPlaneanime
Artemis
8,967
4,462
0
4,179
12,772
4,033
2,713
1,258
11,364
0
57,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,484
Gold Earned
40,119
489
Minions Killed
414
0
Camps Cleared
0
1,563,111
Distance Traveled
1,598,118
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,687
605
32
2
0
334,543
0
L
Cupid
7,096
444
87
5
0
296,464
0
L
Nu Wa
8,949
559
106
7
0
321,060
6
L
Ares
6,730
421
29
2
0
309,922
6
W
Xbalanque
9,571
598
135
8
0
281,458
0
L
Ratatoskr
8,453
528
98
6
0
340,379
0
L
King Arthur
8,891
556
94
6
0
330,293
0
W
Janus
9,394
587
118
7
0
328,892
5
W
Bakasura
8,881
555
109
7
0
385,849
1
W
Artemis
8,951
559
95
6
0
232,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role