Player Matchup

Bakasura
Bakasura
ALxDOTY 25
Bakasura
Level 149
God Stats
2W - 6L
1,648 SR
Queue Stats
248W - 249L
1,523 Elo+
Party 2
Xbalanque
Xbalanque
DryStrokes
Xbalanque
Level 155
God Stats
1W - 2L
1,326 SR
Queue Stats
110W - 85L
1,582 Elo+
Party 2
Amaterasu
Amaterasu
HimmyHendriix
Amaterasu
Level 171
God Stats
19W - 12L
1,794 SR
Queue Stats
426W - 405L
1,578 Elo+
Solo
Anubis
Anubis
Jestrus
Anubis
Level 83
God Stats
8W - 9L
1,577 SR
Queue Stats
82W - 74L
1,514 Elo+
Solo
Xing Tian
Xing Tian
ProfessorPyg
Xing Tian
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 42L
1,585 Elo+
Solo
Team Averages
Level 132
1,569 SR
1,557 Elo+

VS

Team Averages
Level 95
1,568 SR
1,561 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Lxprxs
Ra
Level 144
God Stats
6W - 2L
1,634 SR
Queue Stats
145W - 117L
1,617 Elo+
Solo
Mercury
Mercury
SMURFGPT
Mercury
Level 61
God Stats
1W - 2L
1,521 SR
Queue Stats
54W - 32L
1,623 Elo+
Party 1
Medusa
Medusa
TrumpsRightEar
Medusa
Level 26
God Stats
3W - 0L
1,686 SR
Queue Stats
53W - 41L
1,524 Elo+
Party 1
Athena
Athena
Youremomsinmybed
Athena
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 164L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALxDOTY 25
Bakasura
12
3 / 3 / 2
6,664
513
4,069
11,580
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
DryStrokes
Xbalanque
14
2 / 2 / 2
7,658
589
8,426
8,875
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
HimmyHendriix
Amaterasu
11
0 / 3 / 0
6,076
467
1,975
6,194
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Jestrus
Anubis
13
2 / 4 / 1
6,736
518
6,221
8,651
4,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
ProfessorPyg
Xing Tian
10
1 / 2 / 4
6,647
511
4,646
11,725
6,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 2 / 0
8,245
634
6,368
7,373
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
13
1 / 2 / 5
7,748
596
5,463
6,157
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
SMURFGPT
Mercury
14
5 / 3 / 2
8,156
627
5,160
9,606
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 0 / 4
9,098
700
8,033
8,889
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 4
6,901
531
3,937
10,130
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
14
14
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
0
1
L
Bakasura
ALxDOTY 25
Bakasura
3
3
2
1.33
L
Xbalanque
DryStrokes
Xbalanque
2
2
2
1.5
L
Amaterasu
HimmyHendriix
Amaterasu
0
3
0
0
L
Anubis
Jestrus
Anubis
2
4
1
0.63
W
Ra
1
2
5
1.75
L
Xing Tian
ProfessorPyg
Xing Tian
1
2
4
1.5
W
Mercury
SMURFGPT
Mercury
5
3
2
2
W
6
0
4
8
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
28,961
47,025
Taken
42,155
21,203
Mitigated
17,914
16,433
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,368
5,000
0
2,249
7,373
2,331
0
355
7,018
0
69,067
L
Bakasura
ALxDOTY 25
Bakasura
4,069
2,251
0
3,563
11,580
4,459
0
2,702
8,836
0
29,939
L
Xbalanque
DryStrokes
Xbalanque
8,426
4,489
0
3,866
8,875
3,020
0
805
8,070
0
74,586
L
Amaterasu
HimmyHendriix
Amaterasu
1,975
613
0
2,006
6,194
2,852
0
0
6,194
0
32,289
L
Anubis
Jestrus
Anubis
6,221
384
0
3,006
8,651
4,286
0
2,432
6,119
54,466
0
W
Ra
5,463
588
2,348
2,329
6,157
1,937
319
3,316
2,801
58,384
0
L
Xing Tian
ProfessorPyg
Xing Tian
4,646
314
1,737
2,255
11,725
6,586
0
3,319
8,406
20,838
871
W
Mercury
SMURFGPT
Mercury
5,160
2,547
0
302
9,606
3,193
512
2,871
6,622
0
58,385
W
8,033
3,558
0
2,705
8,889
2,664
775
1,618
7,004
0
67,773
W
3,937
548
0
2,973
10,130
7,789
0
2,970
6,950
25,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
40,148
391
Minions Killed
491
0
Camps Cleared
0
1,273,681
Distance Traveled
1,364,541
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,245
634
133
10
0
249,950
4
L
Bakasura
6,664
513
62
5
0
297,299
0
L
Xbalanque
7,658
589
127
10
0
243,042
2
L
Amaterasu
6,076
467
66
5
0
211,035
2
L
Anubis
6,736
518
115
9
0
233,238
1
W
Ra
7,748
596
120
9
0
267,680
5
L
Xing Tian
6,647
511
21
2
0
289,067
4
W
Mercury
8,156
627
93
7
0
320,123
1
W
Medusa
9,098
700
108
8
0
250,150
2
W
Athena
6,901
531
37
3
0
276,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role