Player Matchup

Bacchus
Bacchus
Silver II
BlaZe1028
Bacchus
Silver II
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,409 MMR
Solo
Artemis
Artemis
Gold V
GeneralIntel
Artemis
Gold V
Level 146
God Stats
20W - 15L
1,606 SR
Queue Stats
37W - 34L
1,312 MMR
Solo
Hun Batz
Hun Batz
Silver II
Hartzy V2
Hun Batz
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,301 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Killer-Re-
Nu Wa
Gold IV
Level 148
God Stats
9W - 6L
1,615 SR
Queue Stats
34W - 37L
1,515 MMR
Party 2
Cthulhu
Cthulhu
Silver I
X_Gundogan_X
Cthulhu
Silver I
Level 176
God Stats
3W - 5L
1,694 SR
Queue Stats
111W - 127L
1,090 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,583 SR
1,326 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,541 SR
1,367 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
BoreHarD
Sun Wukong
Gold V
Level 184
God Stats
95W - 84L
1,546 SR
Queue Stats
160W - 171L
1,353 MMR
Solo
Hera
Hera
Gold IV
Donald Trump Q1
Hera
Gold IV
Level 190
God Stats
160W - 102L
1,635 SR
Queue Stats
439W - 450L
1,390 MMR
Solo
Charon
Charon
Silver III
Pollossa
Charon
Silver III
Level 152
God Stats
4W - 6L
1,523 SR
Queue Stats
41W - 61L
1,091 MMR
Party 1
Neith
Neith
Bronze III
Tikimaster100XP
Neith
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlaZe1028
Bacchus
1
0 / 1 / 0
2,663
444
0
809
502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
GeneralIntel
Artemis
6
0 / 0 / 0
3,265
544
444
1,756
438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Hartzy V2
Hun Batz
8
1 / 0 / 0
3,832
639
1,258
4,058
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
8
1 / 0 / 0
4,306
718
1,604
990
196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
X_Gundogan_X
Cthulhu
7
0 / 1 / 0
3,798
633
2,374
3,978
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Bake KujiraSurtrThorAo Kuang

VS

Bans
RaThanatosIshtarNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 0 / 0
3,902
650
1,548
3,206
937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
BoreHarD
Sun Wukong
7
0 / 0 / 0
4,117
686
1,690
4,317
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 0
3,558
593
308
2,287
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Pollossa
Charon
6
0 / 0 / 0
3,799
633
374
3,058
1,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,438
573
196
658
166
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
0
1
L
Bacchus
BlaZe1028
Bacchus
0
1
0
0
W
Sun Wukong
BoreHarD
Sun Wukong
0
0
0
0
W
0
2
0
0
L
Artemis
GeneralIntel
Artemis
0
0
0
0
L
Hun Batz
Hartzy V2
Hun Batz
1
0
0
1
L
Nu Wa
1
0
0
1
W
Charon
Pollossa
Charon
0
0
0
0
W
0
0
0
0
L
Cthulhu
X_Gundogan_X
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,680
Damage
4,116
11,591
Taken
13,526
4,614
Mitigated
4,805
2,133
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,548
504
0
500
3,206
937
0
542
2,575
0
19,997
L
Bacchus
BlaZe1028
Bacchus
0
0
0
90
809
502
0
0
809
829
0
W
Sun Wukong
BoreHarD
Sun Wukong
1,690
203
0
1,688
4,317
2,161
0
1,746
2,207
0
21,451
W
308
80
0
640
2,287
384
0
735
1,479
18,032
0
L
Artemis
GeneralIntel
Artemis
444
84
0
543
1,756
438
0
374
1,382
0
13,105
L
Hun Batz
Hartzy V2
Hun Batz
1,258
102
0
500
4,058
1,257
0
151
3,907
0
22,959
L
Nu Wa
1,604
375
0
250
990
196
0
157
833
21,449
983
W
Charon
Pollossa
Charon
374
187
0
1,359
3,058
1,157
0
93
2,951
10,137
0
W
196
98
0
185
658
166
70
98
546
0
13,831
L
Cthulhu
X_Gundogan_X
Cthulhu
2,374
161
0
750
3,978
2,221
0
0
3,978
16,143
495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,864
Gold Earned
18,814
154
Minions Killed
172
0
Camps Cleared
0
496,741
Distance Traveled
598,645
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,902
650
44
7
0
150,080
0
L
Bacchus
2,663
444
0
0
0
18,382
0
W
Sun Wukong
4,117
686
45
8
0
115,934
0
W
Hera
3,558
593
40
7
0
112,371
0
L
Artemis
3,265
544
22
4
0
104,581
0
L
Hun Batz
3,832
639
50
8
0
146,312
2
L
Nu Wa
4,306
718
41
7
0
121,052
0
W
Charon
3,799
633
17
3
0
123,493
2
W
Neith
3,438
573
26
4
0
96,767
0
L
Cthulhu
3,798
633
41
7
0
106,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role