Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Concauksion
Thor
Level 174
God Stats
21W - 16L
1,590 SR
Queue Stats
193W - 228L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
Hollow_Dispair
Danzaburou
Level 221
God Stats
1W - 6L
1,098 SR
Queue Stats
271W - 318L
1,483 Elo+
Party 2
Chaac
Chaac
Impetuous-Hollow
Chaac
Level 149
God Stats
101W - 53L
1,707 SR
Queue Stats
112W - 72L
1,582 Elo+
Party 2
Sobek
Sobek
Tsunomai
Sobek
Level 151
God Stats
7W - 2L
1,774 SR
Queue Stats
208W - 251L
1,515 Elo+
Party 2
Team Averages
Level 171
1,534 SR
1,523 Elo+

VS

Team Averages
Level 143
1,488 SR
1,477 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ACosmicWafer
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 99L
1,463 Elo+
Party 1
Achilles
Achilles
FBIAgentLitler
Achilles
Level 155
God Stats
1W - 12L
1,284 SR
Queue Stats
65W - 98L
1,354 Elo+
Party 1
Arachne
Arachne
NavyGravy
Arachne
Level 146
God Stats
5W - 3L
1,565 SR
Queue Stats
124W - 95L
1,575 Elo+
Solo
Anubis
Anubis
Thrøngler
Anubis
Level 131
God Stats
40W - 34L
1,592 SR
Queue Stats
501W - 476L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 1
6,798
523
4,363
4,481
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 1
7,029
541
4,427
8,338
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Hollow_Dispair
Danzaburou
13
0 / 1 / 3
7,231
556
4,986
6,768
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 1 / 1
8,766
674
9,448
12,723
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Tsunomai
Sobek
10
1 / 1 / 6
6,586
507
5,045
10,366
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 0 / 2
7,759
597
6,810
4,343
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ACosmicWafer
Charybdis
12
0 / 2 / 0
6,649
511
3,957
8,031
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
3 / 3 / 3
6,201
477
3,432
9,728
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
NavyGravy
Arachne
9
0 / 3 / 5
5,943
457
5,549
12,449
6,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Thrøngler
Anubis
10
1 / 6 / 0
6,383
491
6,998
10,106
3,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
7
7
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
1
1.25
L
Kukulkan
 
Kukulkan
3
0
2
4
L
Charybdis
ACosmicWafer
Charybdis
0
2
0
0
W
5
2
1
2.75
L
Achilles
3
3
3
1.5
W
Danzaburou
Hollow_Dispair
Danzaburou
0
1
3
1.5
W
6
1
1
6.5
L
Arachne
NavyGravy
Arachne
0
3
5
0.83
L
Anubis
Thrøngler
Anubis
1
6
0
0.17
W
Sobek
Tsunomai
Sobek
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
26,746
42,676
Taken
44,657
18,861
Mitigated
16,427
17,139
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,363
449
0
500
4,481
1,259
0
2,334
2,147
36,592
647
L
Kukulkan
 
Kukulkan
6,810
89
0
781
4,343
1,594
0
2,024
2,225
56,254
1,119
L
Charybdis
ACosmicWafer
Charybdis
3,957
1,775
0
3,316
8,031
2,319
0
677
7,354
0
55,153
W
4,427
1,140
0
3,921
8,338
2,478
0
1,899
6,439
0
47,112
L
Achilles
3,432
1,171
0
4,605
9,728
3,204
0
1,014
8,685
0
34,960
W
Danzaburou
Hollow_Dispair
Danzaburou
4,986
894
0
3,217
6,768
2,020
370
0
6,768
0
56,847
W
9,448
1,672
0
5,835
12,723
5,126
0
6,638
6,085
0
70,134
L
Arachne
NavyGravy
Arachne
5,549
4,601
1,561
3,946
12,449
6,084
0
5,097
7,140
0
12,473
L
Anubis
Thrøngler
Anubis
6,998
398
0
3,693
10,106
3,226
0
0
10,106
40,878
0
W
Sobek
Tsunomai
Sobek
5,045
710
0
3,666
10,366
7,978
0
2,746
7,620
18,876
2,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
32,935
445
Minions Killed
368
0
Camps Cleared
0
1,310,557
Distance Traveled
1,273,545
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,798
523
90
7
0
251,837
1
L
Kukulkan
7,759
597
114
9
0
286,961
1
L
Charybdis
6,649
511
111
9
0
244,660
6
W
Thor
7,029
541
81
6
0
252,754
4
L
Achilles
6,201
477
52
4
0
281,571
2
W
Danzaburou
7,231
556
120
9
0
253,447
2
W
Chaac
8,766
674
117
9
0
279,926
0
L
Arachne
5,943
457
14
1
0
277,068
0
L
Anubis
6,383
491
77
6
0
183,285
2
W
Sobek
6,586
507
37
3
0
272,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role