Player Matchup

Olorun
Olorun
Ez1Gaming
Olorun
Level 105
God Stats
4W - 2L
1,602 SR
Queue Stats
79W - 75L
1,488 Elo+
Party 1
Pele
Pele
FaSe King
Pele
Level 106
God Stats
8W - 5L
1,555 SR
Queue Stats
77W - 68L
1,488 Elo+
Party 1
Tyr
Tyr
LazerToast
Tyr
Level 163
God Stats
6W - 4L
1,853 SR
Queue Stats
46W - 24L
1,638 Elo+
Solo
Yu Huang
Yu Huang
SLOTH099
Yu Huang
Level 62
God Stats
4W - 4L
1,496 SR
Queue Stats
58W - 52L
1,534 Elo+
Party 1
Khepri
Khepri
TWill63
Khepri
Level 59
God Stats
4W - 4L
1,397 SR
Queue Stats
81W - 73L
1,509 Elo+
Party 1
Team Averages
Level 99
1,581 SR
1,532 Elo+

VS

Team Averages
Level 118
1,559 SR
1,554 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Fatal Critz
Zeus
Level 119
God Stats
10W - 7L
1,687 SR
Queue Stats
193W - 176L
1,566 Elo+
Party 2
Athena
Athena
IzzyReturns
Athena
Level 79
God Stats
1W - 2L
1,584 SR
Queue Stats
259W - 247L
1,587 Elo+
Solo
Fenrir
Fenrir
shmertin
Fenrir
Level 159
God Stats
3W - 3L
1,523 SR
Queue Stats
29W - 23L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ez1Gaming
Olorun
8
0 / 0 / 2
4,516
565
2,696
2,720
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
10
5 / 1 / 0
5,728
716
4,318
4,854
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 0 / 1
6,229
779
5,136
5,318
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
SLOTH099
Yu Huang
9
1 / 1 / 1
5,011
626
3,111
4,277
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
TWill63
Khepri
8
0 / 0 / 2
4,993
624
932
3,739
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
4,909
614
2,011
3,051
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
 
Chaac
9
0 / 3 / 0
4,795
599
1,879
6,982
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 1
5,008
626
2,638
3,768
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
8
0 / 1 / 0
4,665
583
1,425
7,042
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
shmertin
Fenrir
10
1 / 2 / 1
4,942
618
2,629
6,888
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Chaac
 
Chaac
0
3
0
0
W
Olorun
Ez1Gaming
Olorun
0
0
2
1
W
Pele
5
1
0
5
L
1
2
1
0.75
L
Athena
0
1
0
0
W
3
0
1
3.5
W
Yu Huang
SLOTH099
Yu Huang
1
1
1
1.5
W
Khepri
TWill63
Khepri
0
0
2
1
L
Fenrir
shmertin
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,193
Damage
10,582
20,908
Taken
27,731
8,473
Mitigated
10,714
7,775
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,011
1,297
0
1,028
3,051
879
53
1,026
2,025
0
37,805
L
Chaac
 
Chaac
1,879
282
0
1,522
6,982
2,632
0
0
6,982
0
28,083
W
Olorun
Ez1Gaming
Olorun
2,696
571
391
1,735
2,720
808
0
495
2,225
29,630
899
W
Pele
4,318
863
0
778
4,854
1,263
0
811
4,043
0
38,898
L
2,638
160
0
380
3,768
819
0
1,416
2,072
26,140
214
L
Athena
1,425
456
105
2,608
7,042
3,912
0
2,664
4,338
10,325
0
W
5,136
357
0
1,673
5,318
3,067
0
0
5,318
0
38,840
W
Yu Huang
SLOTH099
Yu Huang
3,111
194
0
1,524
4,277
1,306
0
2,119
2,158
24,784
727
W
Khepri
TWill63
Khepri
932
188
58
1,616
3,739
2,029
0
592
3,147
9,799
586
L
Fenrir
shmertin
Fenrir
2,629
331
0
1,526
6,888
2,472
0
1,053
5,673
0
34,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
24,319
254
Minions Killed
257
0
Camps Cleared
0
895,459
Distance Traveled
859,322
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,909
614
72
9
0
155,564
1
L
Chaac
4,795
599
60
8
0
170,804
0
W
Olorun
4,516
565
60
8
0
155,708
2
W
Pele
5,728
716
60
8
0
191,648
1
L
Zeus
5,008
626
52
7
0
176,596
0
L
Athena
4,665
583
9
1
0
155,878
1
W
Tyr
6,229
779
65
8
0
179,424
0
W
Yu Huang
5,011
626
48
6
0
185,097
3
W
Khepri
4,993
624
21
3
0
183,582
1
L
Fenrir
4,942
618
64
8
0
200,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role