Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
HatakeCl
Ullr
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 94L
1,484 Elo+
Solo
Artio
Artio
morcego75
Artio
Level 127
God Stats
1W - 1L
1,578 SR
Queue Stats
110W - 99L
1,529 Elo+
Party 2
Team Averages
Level 159
1,516 SR
1,503 Elo+

VS

Team Averages
Level 153
1,581 SR
1,529 Elo+
He Bo
He Bo
Aritoh21
He Bo
Level 157
God Stats
3W - 0L
1,616 SR
Queue Stats
172W - 132L
1,555 Elo+
Party 1
Nut
Nut
PEÑAAROL1891
Nut
Level 156
God Stats
6W - 4L
1,588 SR
Queue Stats
90W - 57L
1,580 Elo+
Party 1
Anubis
Anubis
PerlitaNegra
Anubis
Level 159
God Stats
17W - 8L
1,632 SR
Queue Stats
139W - 110L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
ZetaKa
Gilgamesh
Level 152
God Stats
12W - 5L
1,571 SR
Queue Stats
81W - 78L
1,500 Elo+
Party 1
Kali
Kali
fiderapariga
Kali
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 0 / 0
3,346
669
1,929
3,745
1,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
 
Hera
7
0 / 3 / 0
3,112
622
1,395
2,822
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pele
 
Pele
2
0 / 1 / 0
2,584
517
303
1,281
215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ullr
5
0 / 1 / 0
2,967
593
2,074
3,855
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
morcego75
Artio
4
0 / 2 / 0
2,985
597
1,718
5,347
2,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aritoh21
He Bo
6
0 / 0 / 0
3,551
710
2,251
2,662
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 2
3,521
704
3,053
3,328
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
8
3 / 0 / 1
4,762
952
2,461
2,609
960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
ZetaKa
Gilgamesh
6
1 / 0 / 2
3,611
722
2,959
3,203
1,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 0 / 0
3,857
771
386
3,383
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Hera
 
Hera
0
3
0
0
L
Pele
 
Pele
0
1
0
0
W
He Bo
Aritoh21
He Bo
0
0
0
0
L
Ullr
0
1
0
0
W
1
0
2
2
W
Anubis
3
0
1
3.5
W
Gilgamesh
ZetaKa
Gilgamesh
1
0
2
2
W
2
0
0
2
L
Artio
morcego75
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,419
Damage
11,110
17,050
Taken
15,185
5,077
Mitigated
4,346
6,103
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,929
207
0
1,502
3,745
1,048
0
1,873
1,494
281
14,532
L
Hera
 
Hera
1,395
227
0
532
2,822
433
0
2,067
755
12,773
356
L
Pele
 
Pele
303
98
0
294
1,281
215
0
394
887
0
3,483
W
He Bo
Aritoh21
He Bo
2,251
150
0
1,410
2,662
491
0
80
2,582
13,988
0
L
Ullr
2,074
629
0
481
3,855
947
0
0
3,855
0
13,823
W
3,053
1,768
0
2,108
3,328
829
0
680
2,648
0
19,665
W
Anubis
2,461
257
0
1,660
2,609
960
510
1,093
1,516
25,001
1,829
W
Gilgamesh
ZetaKa
Gilgamesh
2,959
709
0
718
3,203
1,198
0
919
2,284
0
14,529
W
386
106
0
2,066
3,383
868
0
338
3,045
0
17,927
L
Artio
morcego75
Artio
1,718
95
890
2,404
5,347
2,434
0
0
5,347
5,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,994
Gold Earned
19,302
76
Minions Killed
170
0
Camps Cleared
0
438,428
Distance Traveled
510,042
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,346
669
16
3
0
121,252
0
L
Hera
3,112
622
25
5
0
91,744
3
L
Pele
2,584
517
8
2
0
30,063
0
W
He Bo
3,551
710
32
6
0
101,884
0
L
Ullr
2,967
593
23
5
0
91,006
0
W
Nut
3,521
704
29
6
0
92,467
0
W
Anubis
4,762
952
47
9
0
89,021
0
W
Gilgamesh
3,611
722
23
5
0
112,297
0
W
Kali
3,857
771
39
8
0
114,373
0
L
Artio
2,985
597
4
1
0
104,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role