Player Matchup

Apollo
Apollo
 
Apollo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CHB JAY
Sun Wukong
Level 25
God Stats
0W - 3L
1,300 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 2
Ymir
Ymir
Hallow4k
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
RxtsGhostYT
Ratatoskr
Level 37
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 2
Hera
Hera
kerrykankan
Hera
Level 213
God Stats
5W - 6L
1,482 SR
Queue Stats
358W - 387L
1,594 Elo+
Solo
Team Averages
Level 59
1,421 SR
1,374 Elo+

VS

Team Averages
Level 134
1,543 SR
1,521 Elo+
Ganesha
Ganesha
AstroXDark
Ganesha
Level 128
God Stats
1W - 1L
1,229 SR
Queue Stats
90W - 48L
1,621 Elo+
Solo
Zhong Kui
Zhong Kui
BackHandingYou
Zhong Kui
Level 159
God Stats
17W - 19L
1,541 SR
Queue Stats
135W - 148L
1,489 Elo+
Party 1
Anhur
Anhur
POLAR_ESKIMO
Anhur
Level 195
God Stats
51W - 48L
1,593 SR
Queue Stats
457W - 451L
1,500 Elo+
Solo
Yemoja
Yemoja
Tman5000
Yemoja
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 135L
1,471 Elo+
Party 1
Lancelot
Lancelot
ZSE-Extreme
Lancelot
Level 54
God Stats
7W - 11L
1,850 SR
Queue Stats
73W - 91L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 4 / 1
7,599
760
2,750
9,086
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
CHB JAY
Sun Wukong
14
1 / 2 / 0
8,279
828
4,052
7,320
4,404
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
13
0 / 3 / 0
7,928
793
1,514
9,180
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ratatoskr
RxtsGhostYT
Ratatoskr
13
0 / 6 / 2
7,962
796
4,855
10,305
3,620
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
1 / 3 / 0
8,458
846
7,426
5,890
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AstroXDark
Ganesha
16
2 / 0 / 9
10,165
1,017
6,927
9,461
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
BackHandingYou
Zhong Kui
15
1 / 0 / 6
8,764
876
5,413
7,013
6,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 0 / 3
9,686
969
8,644
5,700
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Tman5000
Yemoja
14
3 / 0 / 2
8,501
850
5,454
3,268
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
ZSE-Extreme
Lancelot
15
3 / 2 / 4
9,301
930
9,054
10,020
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
17
18
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
1
0.13
W
Ganesha
AstroXDark
Ganesha
2
0
9
6.5
W
Zhong Kui
BackHandingYou
Zhong Kui
1
0
6
4
L
Sun Wukong
CHB JAY
Sun Wukong
1
2
0
0.5
L
Ymir
0
3
0
0
W
8
0
3
9.5
L
Ratatoskr
RxtsGhostYT
Ratatoskr
0
6
2
0.17
W
Yemoja
Tman5000
Yemoja
3
0
2
4
W
Lancelot
ZSE-Extreme
Lancelot
3
2
4
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,597
Damage
35,492
41,781
Taken
35,462
19,799
Mitigated
24,005
3,026
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,750
1,960
0
0
9,086
3,450
0
3,418
5,668
0
12,149
W
Ganesha
AstroXDark
Ganesha
6,927
544
0
3,196
9,461
10,055
0
2,844
6,176
32,766
0
W
Zhong Kui
BackHandingYou
Zhong Kui
5,413
567
0
3,106
7,013
6,106
126
2,430
4,374
23,946
2,875
L
Sun Wukong
CHB JAY
Sun Wukong
4,052
386
0
1,077
7,320
4,404
0
2,253
5,067
0
19,646
L
Ymir
1,514
0
0
709
9,180
6,232
0
6,397
2,783
5,338
0
W
8,644
3,890
0
1,646
5,700
1,990
156
627
4,930
0
23,564
L
Ratatoskr
RxtsGhostYT
Ratatoskr
4,855
1,615
0
493
10,305
3,620
0
1,876
8,429
0
15,164
W
Yemoja
Tman5000
Yemoja
5,454
447
1,916
323
3,268
1,600
0
622
2,626
14,251
0
W
Lancelot
ZSE-Extreme
Lancelot
9,054
2,208
0
403
10,020
4,254
1,133
1,598
7,993
0
34,083
L
7,426
1,356
0
747
5,890
2,093
80
3,645
2,245
27,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
46,417
145
Minions Killed
215
0
Camps Cleared
0
971,758
Distance Traveled
910,682
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,599
760
21
2
0
191,751
0
W
Ganesha
10,165
1,017
26
3
0
202,538
2
W
Zhong Kui
8,764
876
65
7
0
178,215
0
L
Sun Wukong
8,279
828
32
3
0
220,310
0
L
Ymir
7,928
793
8
1
0
152,879
0
W
Anhur
9,686
969
47
5
0
198,138
0
L
Ratatoskr
7,962
796
22
2
0
218,076
0
W
Yemoja
8,501
850
11
1
0
113,231
0
W
Lancelot
9,301
930
66
7
0
218,560
3
L
Hera
8,458
846
62
6
0
188,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role