Player Matchup

Athena
Athena
A useless NPC
Athena
Level 142
God Stats
2W - 3L
1,602 SR
Queue Stats
57W - 58L
1,491 Elo+
Party 2
Janus
Janus
Beaudry23
Janus
Level 63
God Stats
11W - 4L
1,722 SR
Queue Stats
224W - 197L
1,546 Elo+
Solo
Neith
Neith
JustTrini2
Neith
Level 162
God Stats
0W - 3L
1,223 SR
Queue Stats
64W - 64L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
MrPinto97
Kukulkan
Level 87
God Stats
6W - 5L
1,731 SR
Queue Stats
165W - 159L
1,585 Elo+
Party 1
Zhong Kui
Zhong Kui
Wickedjester91
Zhong Kui
Level 117
God Stats
16W - 3L
2,076 SR
Queue Stats
177W - 170L
1,587 Elo+
Party 1
Team Averages
Level 114
1,671 SR
1,543 Elo+

VS

Team Averages
Level 101
1,534 SR
1,512 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CafeConLexeh
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,517 Elo+
Solo
Chronos
Chronos
DarkDonteTTV
Chronos
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 118L
1,521 Elo+
Solo
Anubis
Anubis
dudeitsthomas
Anubis
Level 139
God Stats
5W - 0L
1,638 SR
Queue Stats
120W - 121L
1,508 Elo+
Party 3
Nu Wa
Nu Wa
xB3ASTxK1NGZx
Nu Wa
Level 98
God Stats
5W - 3L
1,533 SR
Queue Stats
136W - 151L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,505
751
4,861
14,896
13,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Beaudry23
Janus
11
1 / 8 / 2
6,853
685
8,017
8,420
2,211
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
2 / 4 / 4
8,044
804
9,874
7,919
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
MrPinto97
Kukulkan
15
1 / 5 / 4
7,825
783
5,827
8,424
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Wickedjester91
Zhong Kui
13
3 / 6 / 3
8,217
822
10,138
9,721
4,347
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 1 / 17
9,359
936
8,174
9,807
4,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
CafeConLexeh
Amaterasu
16
8 / 3 / 12
9,493
949
8,658
15,559
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
DarkDonteTTV
Chronos
14
2 / 2 / 16
8,872
887
9,308
8,758
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
11 / 2 / 10
9,976
998
10,590
6,022
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 17
8,210
821
9,463
6,147
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
9
Kills
29
29
Deaths
9
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
17
15.5
L
2
6
4
0.67
L
Janus
Beaudry23
Janus
1
8
2
0.25
W
Amaterasu
CafeConLexeh
Amaterasu
8
3
12
4.67
W
Chronos
DarkDonteTTV
Chronos
2
2
16
5
L
Neith
2
4
4
1
L
Kukulkan
MrPinto97
Kukulkan
1
5
4
0.6
L
Zhong Kui
Wickedjester91
Zhong Kui
3
6
3
0.75
W
11
2
10
8
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,717
Damage
46,193
49,380
Taken
46,293
24,116
Mitigated
24,037
6,546
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,174
1,123
1,243
2,946
9,807
4,715
341
7,304
2,503
0
9,909
L
4,861
440
58
1,073
14,896
13,071
0
8,731
5,715
9,693
0
L
Janus
Beaudry23
Janus
8,017
187
371
150
8,420
2,211
0
2,370
5,812
16,724
0
W
Amaterasu
CafeConLexeh
Amaterasu
8,658
1,992
516
7,102
15,559
12,193
137
6,475
9,084
0
16,109
W
Chronos
DarkDonteTTV
Chronos
9,308
2,974
942
1,789
8,758
2,770
0
6,552
2,206
19,334
775
L
Neith
9,874
2,562
306
1,238
7,919
2,086
0
5,035
2,807
0
28,202
L
Kukulkan
MrPinto97
Kukulkan
5,827
321
295
1,464
8,424
2,401
0
5,259
2,693
26,212
0
L
Zhong Kui
Wickedjester91
Zhong Kui
10,138
193
88
1,503
9,721
4,347
0
6,901
2,501
19,695
0
W
10,590
654
809
1,944
6,022
2,519
0
3,592
2,430
30,913
0
W
9,463
3,208
495
1,095
6,147
1,840
56
4,920
1,227
17,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,444
Gold Earned
45,910
141
Minions Killed
130
0
Camps Cleared
0
908,123
Distance Traveled
1,034,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,359
936
9
1
0
221,876
0
L
Athena
7,505
751
5
1
0
185,726
0
L
Janus
6,853
685
24
2
0
164,876
0
W
Amaterasu
9,493
949
21
2
0
209,177
0
W
Chronos
8,872
887
45
5
0
233,537
0
L
Neith
8,044
804
37
4
0
186,681
0
L
Kukulkan
7,825
783
48
5
0
180,766
0
L
Zhong Kui
8,217
822
27
3
0
190,074
0
W
Anubis
9,976
998
42
4
0
174,656
0
W
Nu Wa
8,210
821
13
1
0
194,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role