Player Matchup

Janus
Janus
Dexruyne
Janus
Level 121
God Stats
5W - 10L
1,223 SR
Queue Stats
85W - 151L
1,391 Elo+
Solo
Thor
Thor
DugoodFister
Thor
Level 107
God Stats
35W - 38L
1,503 SR
Queue Stats
289W - 273L
1,526 Elo+
Solo
Chang'e
Chang'e
IsraelGarcia653
Chang'e
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 73L
1,478 Elo+
Solo
Artemis
Artemis
Kari_Hdz
Artemis
Level 69
God Stats
97W - 105L
1,499 SR
Queue Stats
406W - 367L
1,479 Elo+
Solo
Bacchus
Bacchus
NattyPoo923
Bacchus
Level 129
God Stats
2W - 4L
1,554 SR
Queue Stats
70W - 74L
1,455 Elo+
Solo
Team Averages
Level 110
1,456 SR
1,466 Elo+

VS

Team Averages
Level 119
1,437 SR
1,454 Elo+
Ravana
Ravana
PickledUgly
Ravana
Level 122
God Stats
8W - 14L
1,434 SR
Queue Stats
238W - 231L
1,460 Elo+
Solo
Charon
Charon
Rend4628
Charon
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,449 Elo+
Solo
Sol
Sol
angel2287
Sol
Level 148
God Stats
3W - 1L
1,838 SR
Queue Stats
193W - 204L
1,403 Elo+
Solo
Set
Set
luvz-kwispy
Set
Level 88
God Stats
2W - 1L
1,031 SR
Queue Stats
178W - 177L
1,537 Elo+
Solo
Anhur
Anhur
xLumoh
Anhur
Level 138
God Stats
1W - 3L
1,383 SR
Queue Stats
53W - 70L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dexruyne
Janus
6
0 / 5 / 0
4,060
451
1,725
4,152
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
4,894
544
2,217
6,364
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 1 / 0
6,687
743
5,348
7,521
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Kari_Hdz
Artemis
10
5 / 1 / 0
5,645
627
4,909
5,535
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
NattyPoo923
Bacchus
8
0 / 0 / 5
5,196
577
4,257
6,035
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
0 / 5 / 0
4,802
534
2,022
6,849
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Charon
Rend4628
Charon
6
0 / 4 / 0
4,031
448
2,497
7,467
4,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
7 / 0 / 1
6,802
756
6,749
6,055
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 3
6,039
671
2,610
5,027
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
xLumoh
Anhur
9
0 / 2 / 0
4,878
542
3,160
6,223
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
12
Kills
9
9
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Dexruyne
Janus
0
5
0
0
L
1
2
1
0.75
L
6
1
0
6
L
Artemis
Kari_Hdz
Artemis
5
1
0
5
L
Bacchus
NattyPoo923
Bacchus
0
0
5
2.5
W
Ravana
0
5
0
0
W
Charon
Rend4628
Charon
0
4
0
0
W
7
0
1
7.5
W
2
1
3
3.5
W
Anhur
xLumoh
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,456
Damage
17,038
29,607
Taken
31,621
11,157
Mitigated
11,849
8,129
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dexruyne
Janus
1,725
97
0
290
4,152
1,176
0
3,084
1,068
16,644
0
L
2,217
849
0
210
6,364
2,144
0
2,319
4,045
0
30,089
L
5,348
215
160
3,673
7,521
2,063
0
1,206
6,315
38,329
1,664
L
Artemis
Kari_Hdz
Artemis
4,909
2,187
0
1,733
5,535
1,429
3
1,165
4,370
0
34,688
L
Bacchus
NattyPoo923
Bacchus
4,257
992
0
2,063
6,035
4,345
0
1,332
4,703
12,575
1,868
W
Ravana
2,022
476
0
2,313
6,849
2,233
0
3,819
3,030
0
26,137
W
Charon
Rend4628
Charon
2,497
341
125
1,874
7,467
4,671
0
2,477
4,990
11,287
0
W
6,749
3,203
0
4,120
6,055
1,544
1,468
1,700
4,115
42,122
2,717
W
2,610
995
0
1,952
5,027
1,670
467
1,359
3,648
0
23,413
W
Anhur
xLumoh
Anhur
3,160
1,388
0
2,267
6,223
1,731
0
1,477
4,746
0
36,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
26,552
236
Minions Killed
250
0
Camps Cleared
0
846,146
Distance Traveled
870,051
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,060
451
22
2
0
110,309
0
L
Thor
4,894
544
54
6
0
209,911
0
L
Chang'e
6,687
743
77
9
0
171,458
0
L
Artemis
5,645
627
63
7
0
163,380
5
L
Bacchus
5,196
577
20
2
0
191,088
2
W
Ravana
4,802
534
53
6
0
169,180
0
W
Charon
4,031
448
8
1
0
164,963
0
W
Sol
6,802
756
76
8
0
172,881
0
W
Set
6,039
671
47
5
0
197,572
0
W
Anhur
4,878
542
66
7
0
165,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role