Player Matchup

Hel
Hel
 
Hel
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Daerrec
Kumbhakarna
Level 122
God Stats
7W - 3L
1,748 SR
Queue Stats
376W - 340L
1,543 Elo+
Solo
Cupid
Cupid
Dwreckless421
Cupid
Level 157
God Stats
27W - 31L
1,545 SR
Queue Stats
594W - 573L
1,481 Elo+
Solo
Geb
Geb
HugeRagingBaby
Geb
Level 123
God Stats
14W - 15L
1,444 SR
Queue Stats
107W - 106L
1,459 Elo+
Party 1
Anhur
Anhur
jbbryant1
Anhur
Level 61
God Stats
1W - 4L
1,686 SR
Queue Stats
54W - 41L
1,500 Elo+
Party 1
Team Averages
Level 132
1,585 SR
1,497 Elo+

VS

Team Averages
Level 147
1,532 SR
1,514 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
MataPichones Mx
Vamana
Level 157
God Stats
3W - 4L
1,447 SR
Queue Stats
124W - 112L
1,536 Elo+
Solo
Bastet
Bastet
Memoho3
Bastet
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,531 Elo+
Solo
Sobek
Sobek
Shinji_012
Sobek
Level 189
God Stats
12W - 13L
1,593 SR
Queue Stats
860W - 828L
1,510 Elo+
Solo
Nox
Nox
abcdeff
Nox
Level 172
God Stats
49W - 41L
1,619 SR
Queue Stats
149W - 145L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 2 / 0
5,754
575
1,706
4,309
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Daerrec
Kumbhakarna
10
2 / 2 / 0
6,184
618
8,635
7,894
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 0
5,114
511
2,802
7,367
2,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
4,960
496
3,234
8,116
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
jbbryant1
Anhur
8
0 / 1 / 0
4,377
438
743
4,817
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 0
6,063
606
5,323
4,233
1,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 1 / 1
5,962
596
2,765
11,161
5,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Memoho3
Bastet
12
2 / 1 / 2
5,993
599
4,272
6,569
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
10
0 / 0 / 4
5,839
584
4,303
7,519
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
10
2 / 0 / 2
5,652
565
1,704
3,382
1,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
7
8
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
W
Medusa
 
Medusa
2
0
0
2
L
Kumbhakarna
Daerrec
Kumbhakarna
2
2
0
1
L
0
2
0
0
L
0
1
0
0
W
1
1
1
1.5
W
Bastet
Memoho3
Bastet
2
1
2
3
W
Sobek
0
0
4
2
W
Nox
2
0
2
3
L
Anhur
jbbryant1
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
18,367
32,503
Taken
32,864
15,149
Mitigated
16,740
11,723
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,706
0
611
1,758
4,309
1,193
0
1,827
2,482
41,380
811
W
Medusa
 
Medusa
5,323
2,089
0
1,772
4,233
1,762
681
616
3,617
0
41,258
L
Kumbhakarna
Daerrec
Kumbhakarna
8,635
1,763
0
1,568
7,894
6,160
0
0
7,894
37,039
2,131
L
2,802
1,702
606
3,405
7,367
2,199
0
1,165
5,887
0
37,204
L
3,234
291
193
2,488
8,116
4,207
0
1,875
6,032
17,969
0
W
2,765
1,555
0
2,402
11,161
5,262
0
6,620
3,701
0
30,482
W
Bastet
Memoho3
Bastet
4,272
1,574
0
1,954
6,569
2,226
0
1,205
5,297
0
50,298
W
Sobek
4,303
317
0
4,039
7,519
5,889
0
2,418
5,101
22,743
1,749
W
Nox
1,704
258
0
318
3,382
1,601
0
1,600
1,782
23,531
0
L
Anhur
jbbryant1
Anhur
743
413
0
1,094
4,817
1,390
26
760
4,057
0
18,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
29,509
262
Minions Killed
288
0
Camps Cleared
0
1,045,008
Distance Traveled
1,040,207
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,754
575
83
8
0
214,984
2
W
Medusa
6,063
606
73
7
0
195,100
3
L
Kumbhakarna
6,184
618
64
6
0
198,834
4
L
Cupid
5,114
511
64
6
0
193,902
0
L
Geb
4,960
496
15
2
0
229,384
2
W
Vamana
5,962
596
57
6
0
189,886
1
W
Bastet
5,993
599
82
8
0
255,695
0
W
Sobek
5,839
584
24
2
0
212,668
2
W
Nox
5,652
565
52
5
0
186,858
0
L
Anhur
4,377
438
36
4
0
207,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role