Player Matchup

Danzaburou
Danzaburou
Auggusna
Danzaburou
Level 139
God Stats
4W - 3L
1,535 SR
Queue Stats
18W - 22L
1,424 Elo+
Solo
Bakasura
Bakasura
G1neralTactician
Bakasura
Level 44
God Stats
1W - 0L
1,854 SR
Queue Stats
2W - 0L
1,730 Elo+
Party 1
Mulan
Mulan
LightingTheDark
Mulan
Level 145
God Stats
52W - 50L
1,545 SR
Queue Stats
143W - 125L
1,485 Elo+
Solo
Ix Chel
Ix Chel
boywonder900242
Ix Chel
Level 149
God Stats
1W - 0L
1,170 SR
Queue Stats
15W - 19L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
iAphrodisiac
Baron Samedi
Level 189
God Stats
1W - 1L
1,588 SR
Queue Stats
41W - 42L
1,512 Elo+
Party 1
Team Averages
Level 133
1,538 SR
1,524 Elo+

VS

Team Averages
Level 125
1,443 SR
1,512 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Crazyblackman333
Shiva
Level 100
God Stats
8W - 9L
1,519 SR
Queue Stats
166W - 151L
1,513 Elo+
Solo
Janus
Janus
Destroy all2000
Janus
Level 174
God Stats
6W - 7L
1,544 SR
Queue Stats
158W - 161L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fatal Critz
Tsukuyomi
Level 119
God Stats
1W - 4L
1,150 SR
Queue Stats
189W - 168L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Auggusna
Danzaburou
11
3 / 1 / 1
6,488
649
4,963
5,720
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 0 / 3
7,131
713
7,783
11,114
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
5 / 1 / 6
6,441
644
8,685
7,312
5,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
5 / 2 / 6
6,987
699
5,142
5,894
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
iAphrodisiac
Baron Samedi
11
1 / 0 / 1
5,957
596
4,164
6,205
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 1
5,804
580
2,896
6,007
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
8
0 / 4 / 3
5,270
527
3,267
11,895
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 0
6,578
658
4,119
9,700
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 7 / 0
5,717
572
5,260
7,255
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Fatal Critz
Tsukuyomi
10
1 / 7 / 2
5,482
548
4,841
11,316
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
21
Kills
4
4
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
L
Artio
 
Artio
0
4
3
0.38
W
Danzaburou
Auggusna
Danzaburou
3
1
1
3.5
L
0
1
0
0
L
2
7
0
0.29
L
Tsukuyomi
Fatal Critz
Tsukuyomi
1
7
2
0.29
W
7
0
3
8.5
W
5
1
6
8
W
5
2
6
4
W
Baron Samedi
iAphrodisiac
Baron Samedi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,737
Damage
20,383
36,245
Taken
46,173
17,904
Mitigated
19,673
18,091
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,896
1,591
0
1,949
6,007
1,697
0
0
5,825
0
43,677
L
Artio
 
Artio
3,267
439
213
4,786
11,895
8,022
0
1,583
9,582
13,136
0
W
Danzaburou
Auggusna
Danzaburou
4,963
1,876
0
2,393
5,720
2,287
543
849
4,871
0
42,848
L
4,119
807
0
2,252
9,700
4,726
0
2,501
6,419
0
48,612
L
5,260
40
0
570
7,255
2,082
0
3,084
3,914
26,065
0
L
Tsukuyomi
Fatal Critz
Tsukuyomi
4,841
1,353
0
2,662
11,316
3,146
0
1,364
9,241
0
30,740
W
7,783
6,036
0
7,411
11,114
3,984
0
943
10,009
0
38,999
W
8,685
1,145
0
2,708
7,312
5,398
111
2,554
4,684
0
27,215
W
5,142
598
675
2,202
5,894
1,402
149
2,859
2,749
41,552
0
W
Baron Samedi
iAphrodisiac
Baron Samedi
4,164
356
142
2,560
6,205
4,833
0
718
5,405
33,091
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
28,851
331
Minions Killed
292
0
Camps Cleared
0
1,103,835
Distance Traveled
1,061,770
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,804
580
98
10
0
208,582
0
L
Artio
5,270
527
9
1
0
213,919
4
W
Danzaburou
6,488
649
73
7
0
198,318
4
L
Shiva
6,578
658
96
10
0
220,801
0
L
Janus
5,717
572
44
4
0
193,219
0
L
Tsukuyomi
5,482
548
45
5
0
225,249
0
W
Bakasura
7,131
713
91
9
0
276,487
0
W
Mulan
6,441
644
35
4
0
219,974
2
W
Ix Chel
6,987
699
75
8
0
204,107
0
W
Baron Samedi
5,957
596
57
6
0
204,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role