Player Matchup

Anubis
Anubis
GrampaJesus
Anubis
Level 140
God Stats
1W - 2L
1,427 SR
Queue Stats
45W - 35L
1,557 Elo+
Party 1
Chiron
Chiron
PC13
Chiron
Level 62
God Stats
0W - 2L
1,203 SR
Queue Stats
13W - 14L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
Quality Gamer38
Zhong Kui
Level 127
God Stats
1W - 4L
1,354 SR
Queue Stats
405W - 403L
1,494 Elo+
Solo
Bacchus
Bacchus
Splornk
Bacchus
Level 107
God Stats
1W - 2L
1,519 SR
Queue Stats
34W - 29L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vKZilla
Morgan Le Fay
Level 163
God Stats
4W - 8L
1,453 SR
Queue Stats
515W - 527L
1,545 Elo+
Solo
Team Averages
Level 120
1,391 SR
1,515 Elo+

VS

Team Averages
Level 130
1,573 SR
1,536 Elo+
Ares
Ares
Brianacosta2016
Ares
Level 147
God Stats
1W - 0L
1,717 SR
Queue Stats
10W - 11L
1,434 Elo+
Solo
Nut
Nut
Hly69
Nut
Level 125
God Stats
2W - 1L
1,463 SR
Queue Stats
108W - 95L
1,566 Elo+
Solo
He Bo
He Bo
ImGerthy
He Bo
Level 142
God Stats
8W - 14L
1,362 SR
Queue Stats
325W - 318L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Kvothe2012
Sun Wukong
Level 147
God Stats
1W - 0L
1,579 SR
Queue Stats
89W - 101L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadeTank
Gilgamesh
Level 89
God Stats
2W - 0L
1,742 SR
Queue Stats
37W - 29L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 3 / 3
6,852
1,142
5,816
4,350
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
PC13
Chiron
11
1 / 3 / 6
6,007
1,001
3,610
4,938
1,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Quality Gamer38
Zhong Kui
1
0 / 0 / 0
1,660
277
0
0
0
Bacchus
Splornk
Bacchus
11
0 / 3 / 6
6,024
1,004
2,945
8,076
8,492
Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Morgan Le Fay
vKZilla
Morgan Le Fay
13
6 / 2 / 2
7,097
1,183
9,648
5,104
2,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
6,668
1,111
2,320
6,410
5,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
Hly69
Nut
11
2 / 3 / 6
6,796
1,133
3,600
5,499
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

He Bo
ImGerthy
He Bo
13
2 / 1 / 8
7,583
1,264
5,353
3,043
1,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Kvothe2012
Sun Wukong
11
1 / 3 / 8
6,424
1,071
2,679
6,437
5,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
ShadeTank
Gilgamesh
12
3 / 3 / 6
6,909
1,152
5,768
7,708
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
10
Kills
11
11
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Anubis
3
3
3
1.5
W
Nut
Hly69
Nut
2
3
6
1.67
W
He Bo
ImGerthy
He Bo
2
1
8
6
W
Sun Wukong
Kvothe2012
Sun Wukong
1
3
8
1.67
L
Chiron
PC13
Chiron
1
3
6
1.33
L
Zhong Kui
Quality Gamer38
Zhong Kui
0
0
0
0
W
Gilgamesh
ShadeTank
Gilgamesh
3
3
6
2
L
Bacchus
Splornk
Bacchus
0
3
6
1
L
Morgan Le Fay
vKZilla
Morgan Le Fay
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,019
Damage
19,720
22,468
Taken
29,097
14,382
Mitigated
20,317
5,369
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,320
180
588
1,358
6,410
5,765
255
3,637
2,773
4,441
0
L
Anubis
5,816
272
86
794
4,350
2,087
0
794
3,446
17,279
383
W
Nut
Hly69
Nut
3,600
1,267
346
799
5,499
1,627
1,228
3,714
1,785
0
12,406
W
He Bo
ImGerthy
He Bo
5,353
267
401
830
3,043
1,116
48
2,008
1,035
16,762
0
W
Sun Wukong
Kvothe2012
Sun Wukong
2,679
172
326
1,145
6,437
5,159
0
4,216
2,221
0
6,376
L
Chiron
PC13
Chiron
3,610
539
312
505
4,938
1,747
0
1,500
3,438
0
7,448
L
Zhong Kui
Quality Gamer38
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
ShadeTank
Gilgamesh
5,768
1,462
274
1,005
7,708
6,650
0
4,661
3,047
0
14,768
L
Bacchus
Splornk
Bacchus
2,945
108
185
1,876
8,076
8,492
0
3,471
4,443
5,533
0
L
Morgan Le Fay
vKZilla
Morgan Le Fay
9,648
2,056
330
1,281
5,104
2,056
0
1,908
3,074
15,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
34,380
58
Minions Killed
84
0
Camps Cleared
0
492,164
Distance Traveled
627,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,668
1,111
7
1
0
120,516
0
L
Anubis
6,852
1,142
28
5
0
110,546
0
W
Nut
6,796
1,133
17
3
0
122,640
0
W
He Bo
7,583
1,264
34
6
0
134,476
0
W
Sun Wukong
6,424
1,071
11
2
0
127,985
0
L
Chiron
6,007
1,001
9
2
0
115,859
0
L
Zhong Kui
1,660
277
0
0
0
0
0
W
Gilgamesh
6,909
1,152
15
3
0
122,080
0
L
Bacchus
6,024
1,004
5
1
0
130,760
0
L
Morgan Le Fay
7,097
1,183
16
3
0
134,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role