Player Matchup

Xing Tian
Xing Tian
Ao Marioo
Xing Tian
Level 159
God Stats
29W - 28L
1,552 SR
Queue Stats
238W - 218L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
C4NTM4N
Ao Kuang
Level 138
God Stats
5W - 11L
1,387 SR
Queue Stats
80W - 90L
1,478 Elo+
Solo
Janus
Janus
Gding246
Janus
Level 105
God Stats
21W - 23L
1,504 SR
Queue Stats
58W - 64L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Kamuzakuario
Nu Wa
Level 86
God Stats
91W - 62L
1,635 SR
Queue Stats
289W - 272L
1,501 Elo+
Solo
Anhur
Anhur
NattyPoo923
Anhur
Level 129
God Stats
1W - 2L
1,486 SR
Queue Stats
60W - 67L
1,465 Elo+
Solo
Team Averages
Level 123
1,513 SR
1,476 Elo+

VS

Team Averages
Level 106
1,532 SR
1,478 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GrizloOnDaBeat
Ix Chel
Level 76
God Stats
13W - 9L
1,699 SR
Queue Stats
243W - 263L
1,473 Elo+
Party 1
Bellona
Bellona
StillMandoh
Bellona
Level 63
God Stats
5W - 7L
1,293 SR
Queue Stats
128W - 142L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
YuukoS2
Cthulhu
Level 167
God Stats
2W - 1L
1,497 SR
Queue Stats
68W - 60L
1,484 Elo+
Solo
Danzaburou
Danzaburou
deciiphered
Danzaburou
Level 100
God Stats
16W - 7L
1,672 SR
Queue Stats
146W - 142L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ao Marioo
Xing Tian
6
1 / 0 / 0
3,434
687
899
2,851
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
C4NTM4N
Ao Kuang
3
0 / 2 / 0
2,786
557
584
1,989
355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
Gding246
Janus
7
1 / 2 / 0
3,654
731
1,040
2,871
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
3,104
621
1,532
1,700
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 1
3,178
636
1,435
2,946
641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
2 / 0 / 0
3,848
770
1,020
3,451
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
3,828
766
1,734
2,322
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
StillMandoh
Bellona
7
2 / 0 / 0
4,431
886
1,129
2,597
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
YuukoS2
Cthulhu
5
0 / 1 / 0
3,150
630
1,531
3,540
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
deciiphered
Danzaburou
6
0 / 0 / 0
3,465
693
1,417
1,766
442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
4
4
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
0
2
L
Xing Tian
Ao Marioo
Xing Tian
1
0
0
1
L
Ao Kuang
C4NTM4N
Ao Kuang
0
2
0
0
L
Janus
Gding246
Janus
1
2
0
0.5
W
0
1
1
0.5
L
0
0
1
0.5
L
0
0
1
0.5
W
Bellona
StillMandoh
Bellona
2
0
0
2
W
Cthulhu
YuukoS2
Cthulhu
0
1
0
0
W
Danzaburou
deciiphered
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,490
Damage
6,831
12,357
Taken
13,676
3,024
Mitigated
4,271
3,578
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,020
273
0
1,128
3,451
1,045
0
557
2,854
0
23,123
L
Xing Tian
Ao Marioo
Xing Tian
899
0
0
331
2,851
1,091
0
417
2,390
14,284
1,529
L
Ao Kuang
C4NTM4N
Ao Kuang
584
183
0
594
1,989
355
0
0
1,989
4,730
0
L
Janus
Gding246
Janus
1,040
53
0
534
2,871
651
0
1,191
1,598
12,691
0
W
1,734
491
150
920
2,322
604
0
789
1,483
19,083
470
L
1,532
566
0
555
1,700
286
0
171
1,449
12,101
0
L
1,435
767
0
1,564
2,946
641
0
960
1,666
0
13,655
W
Bellona
StillMandoh
Bellona
1,129
521
0
2,220
2,597
1,272
18
653
1,944
0
19,932
W
Cthulhu
YuukoS2
Cthulhu
1,531
0
0
991
3,540
908
0
1,270
2,270
12,250
262
W
Danzaburou
deciiphered
Danzaburou
1,417
63
0
610
1,766
442
0
668
1,098
0
20,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,156
Gold Earned
18,722
137
Minions Killed
199
0
Camps Cleared
0
447,768
Distance Traveled
525,808
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,848
770
41
8
0
126,654
0
L
Xing Tian
3,434
687
35
7
0
118,923
0
L
Ao Kuang
2,786
557
11
2
0
33,463
1
L
Janus
3,654
731
39
8
0
105,132
0
W
Ix Chel
3,828
766
49
10
0
107,266
0
L
Nu Wa
3,104
621
23
5
0
95,699
0
L
Anhur
3,178
636
29
6
0
94,551
0
W
Bellona
4,431
886
43
9
0
89,116
0
W
Cthulhu
3,150
630
22
4
0
108,095
0
W
Danzaburou
3,465
693
44
9
0
94,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role