Player Matchup

Geb
Geb
Platinum IV
Trilogist
Geb
Platinum IV
Level 158
God Stats
3W - 3L
1,621 SR
Queue Stats
249W - 266L
1,732 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
slicknicko90
Sun Wukong
Platinum II
Level 158
God Stats
37W - 33L
1,555 SR
Queue Stats
244W - 249L
1,726 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond V
vT Lopes
Baba Yaga
Diamond V
Level 146
God Stats
98W - 80L
1,677 SR
Queue Stats
455W - 507L
1,828 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,618 SR
1,762 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,577 SR
1,694 MMR
Skadi
Skadi
Bronze III
DeferentWeevil1
Skadi
Bronze III
Level 104
God Stats
0W - 1L
1,609 SR
Queue Stats
2W - 7L
1,381 MMR
Party 2
Nox
Nox
Platinum III
ImNotSommerRay
Nox
Platinum III
Level 77
God Stats
41W - 31L
1,620 SR
Queue Stats
74W - 73L
1,828 MMR
Party 2
Fenrir
Fenrir
Platinum II
OfficialStevie
Fenrir
Platinum II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,873 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
10,023
835
7,337
13,591
11,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
slicknicko90
Sun Wukong
18
10 / 1 / 6
12,380
1,032
12,534
13,769
13,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
vT Lopes
Baba Yaga
18
6 / 2 / 7
11,479
957
13,763
7,366
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesNe Zha

VS

Bans
CthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
8,338
695
5,017
12,721
3,822
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 4
9,847
821
5,145
10,802
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 2
10,026
836
8,415
14,192
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
6
7
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
1
4
4
0.75
L
5
5
2
1.2
W
1
4
11
1.63
W
Sun Wukong
slicknicko90
Sun Wukong
10
1
6
13
W
Baba Yaga
vT Lopes
Baba Yaga
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,634
Damage
18,577
34,726
Taken
37,715
28,223
Mitigated
19,570
4,365
Healing
2,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,017
2,382
0
689
12,721
3,822
0
8,605
3,353
0
21,163
L
5,145
521
0
250
10,802
4,235
216
5,474
4,335
32,487
0
L
8,415
2,428
0
1,193
14,192
11,513
0
6,789
6,507
372
24,043
W
7,337
332
0
710
13,591
11,094
419
2,582
10,789
17,512
1,453
W
Sun Wukong
slicknicko90
Sun Wukong
12,534
1,312
0
1,932
13,769
13,449
855
2,296
10,884
2,219
33,395
W
Baba Yaga
vT Lopes
Baba Yaga
13,763
273
0
1,723
7,366
3,680
1,688
669
6,301
52,223
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
28,211
159
Minions Killed
128
0
Camps Cleared
0
747,848
Distance Traveled
655,450
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,338
695
30
3
0
175,290
0
L
Nox
9,847
821
74
6
0
230,034
0
L
Fenrir
10,026
836
24
2
0
250,126
2
W
Geb
10,023
835
46
4
0
230,894
0
W
Sun Wukong
12,380
1,032
34
3
0
271,867
0
W
Baba Yaga
11,479
957
79
7
0
245,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role