Player Matchup

Mercury
Mercury
Bronze II
 
Mercury
Bronze II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Silver III
Wiwwil
Ishtar
Silver III
Level 159
God Stats
34W - 27L
1,514 SR
Queue Stats
266W - 273L
996 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
duarte010
Zhong Kui
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,281 MMR
Solo
Scylla
Scylla
Bronze V
hamzaBKK
Scylla
Bronze V
Level 106
God Stats
4W - 7L
1,236 SR
Queue Stats
10W - 20L
1,372 MMR
Party 1
Bacchus
Bacchus
Silver IV
polarttt
Bacchus
Silver IV
Level 98
God Stats
2W - 0L
1,432 SR
Queue Stats
14W - 18L
1,248 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,436 SR
1,279 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,464 SR
1,346 MMR
Nut
Nut
Silver I
 
Nut
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
Luzifer
Serqet
Gold III
Level 153
God Stats
4W - 2L
1,222 SR
Queue Stats
121W - 113L
1,493 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Meddy97x
Cu Chulainn
Silver IV
Level 129
God Stats
0W - 1L
1,532 SR
Queue Stats
16W - 30L
1,038 MMR
Solo
Nu Wa
Nu Wa
Gold V
SeriousHam
Nu Wa
Gold V
Level 181
God Stats
35W - 31L
1,511 SR
Queue Stats
215W - 227L
1,339 MMR
Solo
Geb
Geb
Gold V
gojirad
Geb
Gold V
Level 154
God Stats
40W - 41L
1,556 SR
Queue Stats
206W - 221L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 0
3,244
649
207
2,671
758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Wiwwil
Ishtar
6
1 / 0 / 1
3,788
758
884
1,626
411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
duarte010
Zhong Kui
6
1 / 0 / 0
3,531
706
1,305
3,129
1,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
hamzaBKK
Scylla
6
0 / 1 / 0
3,327
665
564
1,663
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
polarttt
Bacchus
5
1 / 0 / 1
3,695
739
1,265
2,695
1,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
AthenaCthulhuSurtrAnubis

VS

Bans
ThanatosDanzaburouKing ArthurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
1
0 / 0 / 0
960
192
0
0
0
Serqet
Luzifer
Serqet
7
0 / 1 / 1
3,388
678
1,060
3,565
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Meddy97x
Cu Chulainn
6
0 / 1 / 0
3,286
657
1,740
2,944
1,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
7
1 / 0 / 0
3,652
730
1,744
1,765
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Geb
5
0 / 1 / 0
2,913
583
516
2,846
1,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
0
0
L
Nut
 
Nut
0
0
0
0
L
Serqet
Luzifer
Serqet
0
1
1
0.5
L
Cu Chulainn
Meddy97x
Cu Chulainn
0
1
0
0
L
Nu Wa
1
0
0
1
W
Ishtar
Wiwwil
Ishtar
1
0
1
1.5
W
Zhong Kui
duarte010
Zhong Kui
1
0
0
1
L
Geb
0
1
0
0
W
Scylla
hamzaBKK
Scylla
0
1
0
0
W
Bacchus
polarttt
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,225
Damage
5,060
11,784
Taken
11,120
4,797
Mitigated
3,879
4,509
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
207
0
0
461
2,671
758
0
254
2,417
0
13,954
L
Nut
 
Nut
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
Luzifer
Serqet
1,060
214
0
1,637
3,565
869
0
529
3,036
0
16,124
L
Cu Chulainn
Meddy97x
Cu Chulainn
1,740
331
0
870
2,944
1,503
0
1,305
1,639
0
15,038
L
Nu Wa
1,744
528
0
597
1,765
422
0
535
1,230
18,466
0
W
Ishtar
Wiwwil
Ishtar
884
699
0
796
1,626
411
0
334
1,292
0
21,218
W
Zhong Kui
duarte010
Zhong Kui
1,305
70
0
1,788
3,129
1,414
0
72
2,903
16,096
0
L
Geb
516
58
0
708
2,846
1,085
0
749
2,097
7,608
0
W
Scylla
hamzaBKK
Scylla
564
0
0
471
1,663
387
0
623
1,040
17,412
376
W
Bacchus
polarttt
Bacchus
1,265
263
0
993
2,695
1,827
0
977
1,598
7,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,585
Gold Earned
14,199
148
Minions Killed
101
0
Camps Cleared
0
531,035
Distance Traveled
405,935
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,244
649
34
7
0
129,988
0
L
Nut
960
192
0
0
0
0
0
L
Serqet
3,388
678
42
8
0
112,542
2
L
Cu Chulainn
3,286
657
17
3
0
89,406
0
L
Nu Wa
3,652
730
36
7
0
85,755
0
W
Ishtar
3,788
758
36
7
0
89,886
0
W
Zhong Kui
3,531
706
32
6
0
98,767
0
L
Geb
2,913
583
6
1
0
118,232
0
W
Scylla
3,327
665
39
8
0
97,961
0
W
Bacchus
3,695
739
7
1
0
114,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role