Player Matchup

Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
 
Ares
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
DarkSaiyan70
Nu Wa
Gold IV
Level 192
God Stats
25W - 32L
1,476 SR
Queue Stats
397W - 396L
1,522 MMR
Solo
Awilix
Awilix
Gold IV
KoroneCH
Awilix
Gold IV
Level 146
God Stats
1W - 2L
1,536 SR
Queue Stats
88W - 90L
1,523 MMR
Party 1
Horus
Horus
Bronze III
matyxp250
Horus
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,502 SR
1,509 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,514 SR
1,503 MMR
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Cerekry
Guan Yu
Gold IV
Level 58
God Stats
3W - 2L
1,508 SR
Queue Stats
116W - 113L
1,528 MMR
Solo
Ganesha
Ganesha
Gold III
DepressedSlug
Ganesha
Gold III
Level 154
God Stats
4W - 3L
1,605 SR
Queue Stats
305W - 302L
1,474 MMR
Solo
Apollo
Apollo
Gold I
IduvinaRoldan187
Apollo
Gold I
Level 200
God Stats
2W - 6L
1,230 SR
Queue Stats
244W - 235L
1,461 MMR
Party 2
Bakasura
Bakasura
Gold I
sergioswolf9
Bakasura
Gold I
Level 156
God Stats
2W - 0L
1,728 SR
Queue Stats
93W - 88L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 0 / 0
6,287
572
5,564
5,487
1,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
9
0 / 4 / 2
5,692
517
4,385
11,848
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 3
5,761
524
7,798
7,068
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Awilix
KoroneCH
Awilix
10
2 / 3 / 0
5,719
520
4,175
8,385
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
matyxp250
Horus
10
1 / 3 / 0
5,796
527
3,195
8,324
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AnubisLokiMartichorasYmirThanatos

VS

Bans
PeleKumbhakarnaCthulhuThorNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 1 / 7
6,596
600
6,536
5,057
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
Cerekry
Guan Yu
12
4 / 2 / 2
7,047
641
6,582
10,957
8,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
11
1 / 2 / 5
6,099
554
2,704
12,047
5,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 0 / 2
6,934
630
5,660
7,190
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
sergioswolf9
Bakasura
12
4 / 1 / 6
6,879
625
6,178
10,631
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
15
15
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
0
0
1
L
Ares
 
Ares
0
4
2
0.25
W
Discordia
 
Discordia
2
1
7
5.5
W
Guan Yu
Cerekry
Guan Yu
4
2
2
2.5
L
1
5
3
0.5
W
Ganesha
1
2
5
1.75
W
4
0
2
5
L
Awilix
KoroneCH
Awilix
2
3
0
0.67
L
Horus
matyxp250
Horus
1
3
0
0.33
W
Bakasura
sergioswolf9
Bakasura
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,117
Damage
27,660
41,112
Taken
45,882
19,574
Mitigated
21,429
10,215
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,564
3,148
482
3,890
5,487
1,685
0
506
4,941
0
56,191
L
Ares
 
Ares
4,385
762
0
2,467
11,848
8,975
0
2,767
8,386
19,362
0
W
Discordia
 
Discordia
6,536
794
0
718
5,057
1,176
0
2,050
2,839
38,064
0
W
Guan Yu
Cerekry
Guan Yu
6,582
1,294
148
3,240
10,957
8,895
0
795
9,546
0
45,847
L
7,798
1,404
0
465
7,068
2,162
0
2,584
3,702
38,990
0
W
Ganesha
2,704
522
2,065
3,411
12,047
5,532
0
5,799
5,985
13,280
822
W
5,660
3,690
0
1,954
7,190
2,483
198
883
6,175
0
53,129
L
Awilix
KoroneCH
Awilix
4,175
1,773
0
664
8,385
2,939
0
2,554
5,615
0
40,478
L
Horus
matyxp250
Horus
3,195
1,405
0
2,247
8,324
3,813
0
0
8,204
0
30,304
W
Bakasura
sergioswolf9
Bakasura
6,178
3,848
0
7,892
10,631
3,343
0
1,974
8,396
0
40,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,255
Gold Earned
33,555
307
Minions Killed
350
0
Camps Cleared
0
1,177,359
Distance Traveled
1,215,903
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,287
572
98
9
0
222,124
2
L
Ares
5,692
517
19
2
0
229,674
0
W
Discordia
6,596
600
85
8
0
253,465
5
W
Guan Yu
7,047
641
76
7
0
245,572
0
L
Nu Wa
5,761
524
70
6
0
196,316
1
W
Ganesha
6,099
554
5
0
0
232,763
3
W
Apollo
6,934
630
96
9
0
227,741
0
L
Awilix
5,719
520
71
6
0
290,100
2
L
Horus
5,796
527
49
4
0
239,145
2
W
Bakasura
6,879
625
88
8
0
256,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role